616 research outputs found
Towards a network management solution for vehicular delay-tolerant networks
Vehicular networks appeared as a new communication solution where vehicles act as a communication infrastructure, providing data communications through vehicle-to-vehicle (V2V) or vehicle-to-infrastructure (V2I) communications. Vehicular Delay-Tolerant Networks (VDTNs) are a new disruptive network architecture assuming delay tolerant networking paradigm where there are no end-to-end connectivity. In this case the incial node transmits the data to a closed node, the data will be carried by vehicles, hop to hop until the destination.
This dissertation focuses on a proposal of a network management solution, based standard protocol Simple Network Management Protocol (SNMP) to VDTN networks. The developed solution allows control a VDTN netowork through a Network Management System (NMS) with the objective to detect and, if it’s possible, anticipate, possible errors on network.
The research methodology used was the prototyping. So, it was built a network management module to the laboratorial prototype, called VDTN@Lab. The system built include a MIB (Management Information Base) placed in all vehicular network nodes. The solution was built, demonstrated, validated and evaluated their performance, being ready for use.As redes veiculares foram desenhadas para permitir que os veículos possam
transportar dados criando assim um novo tipo de redes, caracterizando-se por dois tipos de
comunicação: comunicações veículo-para-veículo (V2V) ou comunicações veículo-parainfra-estrutura (V2I). Redes veiculares intermitentes (do Inglês Vehicular Delay-Tolerant
Networks - VDTNs) surgiram como uma nova arquitectura de rede de dados onde os
veículos são utilizados como infra-estruturas de comunicação. As VDTNs caracterizam-se
por serem redes veiculares baseadas no paradigma de comunicações intermitentes. Nas
redes VDTN não existe uma ligação permanente extremo a extremo entre o emissor e o
receptor. Neste caso, o nó inicial transmite os dados para um nó que esteja junto dele e
assim sucessivamente, os dados vão sendo transportados pelos veículos, salto a salto até
ao destinatário final.
Esta dissertação centra-se na proposta de uma solução de gestão de rede, baseada
no protocolo estandardizado Simple Network Management Protocol (SNMP) para redes
VDTN. A solução construída permite controlar uma rede VDTN através de um sistema de
gestão de rede (do Inglês Network Management System - NMS) com o objectivo de
detectar e, se possível antecipar, possíveis erros na rede.
A metodologia de investigação utilizada foi a prototipagem. Assim, foi construído
um módulo de gestão de redes para o protótipo laboratorial, chamado VDTN@Lab. O
sistema construído inclui uma MIB (Management Information Base) que é colocada em
todos os nós de uma rede veicular, tanto fixos como móveis. A solução foi construída,
demonstrada, validade e avaliado o seu desempenho, estando assim pronta para ser
utilizada
Design and implementation of a traffic control framework in Firefox OS
Today's smartphones include a rich feature-set as well as various wireless interfaces
that provide extra services rather than just voice communication or messaging,
as it occurred with traditional mobile phones. Additionally, the widespread use of
mobile devices using Third Generation (3G) and Long Term Evolution (LTE) networks
has led to the development of various applications (apps) that take advantage
of the always-on Internet connectivity provided by these networks (e.g. instant messaging
and social network services). Unlike traditional Internet apps (e.g. web surfing
and file transfer), the emerging apps that rely on always-on connectivity are often
constantly running in the background to receive messages and status updates. This
behavior causes that apps continuously generate short app signaling messages such
as keep-alive and ping requests to maintain the always-on connectivity.
Although the traffic volume of keep-alive messages is not large, frequent short
messages can incur a large amount of related signaling traffic in the mobile network.
In 3G or LTE networks, the User Equipment (UE) and the Radio Access Network
(RAN) keep the Radio Resource Control (RRC) states. The UE stays in Connected
mode when it transmits or receives data during active periods and stays in Idle mode
during inactive periods. To send even a small data packet, the UE changes the state
to the Connected mode prior to transmission. This radio state change generates a lot
of network signaling messages, resulting in a rapid increase in traffic loading. Large
amounts of network signaling traffic leads to two major problems: rapid drainage of
the mobile device's battery and a signaling traffic surge in the mobile network.
Since the air interface is a spare resource and the traffic for mobile end devices
will grow enormously, it is important that the wireless resources are used in the most
efficient way. However, this is not true for current networks as there is not alignment
between devices, apps and the network.This document proposes a traffic control framework which acts as an interface
between the apps and the network and allows the network operator to aggregate
packets prior to transmission. The aggregated packets are sent out at once after a
configurable amount of time which means for instance that resources on the wireless
link have to be reserved only once for a number of app signaling packets and not
for each packet separately. By this the packet transmission will be bursty which will
improve network efficiency as the amount of signaling messages is minimized. In
addition, battery runtime is improved as lower signaling overhead will reduce the
activity time and energy consumption within devices.Hoy en día los smartphones incorporan un amplio conjunto de utilidades, así
como varias interfaces inalámbricas que proporcionan servicios adicionales a los ofrecidos
por los teléfonos móviles convencionales. Por otra parte, el uso generalizado
de las redes 3G y LTE ha originado el desarrollo de numerosas aplicaciones que
aprovechan las ventajas que ofrecen dichas redes, un ejemplo son las aplicaciones
de redes sociales. Estas aplicaciones, a diferencia de otras como la navegación web
o la descarga de archivos, están constantemente ejecutándose en segundo plano y
recibiendo notificaciones de actualización de estado. Este comportamiento propicia
el intercambio de pequeños mensajes de señalización para mantener la conexión,
tales como mensajes "keep alive" o "ping requests".
A pesar de que el volumen de estos mensajes no es elevado, su constante intercambio
puede ocasionar una gran cantidad de tráfico de señalización en la red. En las
redes 3G o LTE, el equipo de usuario (UE) y la red de acceso radio terrestre (RAN)
mantienen los estados RRC. El equipo de usuario permanece en el estado activo
cuando transmite o recibe datos y retorna al estado de reposo durante los periodos
inactivos. El envío de un pequeño paquete de datos supone la transición desde el
estado de reposo al estado activo. Este comportamiento genera muchos mensajes de
señalización e implica un rápido incremento en el tráfico de la red. Este incremento
del tráfico de señalización ocasiona dos grandes problemas: la sobrecarga de la red
y un impacto negativo en el consumo de batería de los dispositivos móviles.
Es de vital importancia que se haga un uso eficiente de los recursos de red, ya
que el aire, en este caso el canal de comunicación, es un medio compartido. Además,
se espera que el tráfico generado por los dispositivos móviles crezca enormemente
en los próximos años. Las redes móviles actuales no son utilizadas de un modo
eficiente debido a la falta de interacción entre la red, los dispositivos móviles y las aplicaciones.
Este documento presenta una plataforma de control de tr a co que actúa como
interfaz entre las aplicaciones y la red, permitiendo al operador de red agregar los
paquetes antes de su transmisión. Esto permite, por ejemplo, que los recursos de
red sean reservados s olo una vez para la ráfaga de paquetes y no para cada paquete
individualmente, lo cual minimiza la cantidad de mensajes de señalización. Esta
propuesta no sólo ayuda a mejorar la eficiencia de la red, sino que además optimiza
el uso de la batería, ya que una disminución del tráfico de señalización provoca una
reducción del tiempo de actividad y consumo de energía de los dispositivos móviles.Ingeniería Telemátic
An Edge and Fog Computing Platform for Effective Deployment of 360 Video Applications
This paper has been presented at: Seventh International Workshop on Cloud Technologies and Energy Efficiency in Mobile Communication Networks (CLEEN 2019). How cloudy and green will mobile network and
services be? 15 April 2019 - Marrakech, MoroccoIn press / En prensaImmersive video applications based on 360 video
streaming require high-bandwidth, high-reliability and lowlatency
5G connectivity but also flexible, low-latency and costeffective
computing deployment. This paper proposes a novel
solution for decomposing and distributing the end-to-end 360
video streaming service across three computing tiers, namely
cloud, edge and constrained fog, in order of proximity to the
end user client. The streaming service is aided with an adaptive
viewport technique. The proposed solution is based on the H2020
5G-CORAL system architecture using micro-services-based design
and a unified orchestration and control across all three tiers
based on Fog05. Performance evaluation of the proposed solution
shows noticeable reduction in bandwidth consumption, energy
consumption, and deployment costs, as compared to a solution
where the streaming service is all delivered out of one computing
location such as the Cloud.This work has been partially funded by the H2020 collaborative Europe/Taiwan research project 5G-CORAL (grant num. 761586)
- …