241 research outputs found

    The Development of Bio-Inspired Cortical Feature Maps for Robot Sensorimotor Controllers

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    Full version unavailable due to 3rd party copyright restrictions.This project applies principles from the field of Computational Neuroscience to Robotics research, in particular to develop systems inspired by how nature manages to solve sensorimotor coordination tasks. The overall aim has been to build a self-organising sensorimotor system using biologically inspired techniques based upon human cortical development which can in the future be implemented in neuromorphic hardware. This can then deliver the benefits of low power consumption and real time operation but with flexible learning onboard autonomous robots. A core principle is the Self-Organising Feature Map which is based upon the theory of how 2D maps develop in real cortex to represent complex information from the environment. A framework for developing feature maps for both motor and visual directional selectivity representing eight different directions of motion is described as well as how they can be coupled together to make a basic visuomotor system. In contrast to many previous works which use artificially generated visual inputs (for example, image sequences of oriented moving bars or mathematically generated Gaussian bars) a novel feature of the current work is that the visual input is generated by a DVS 128 silicon retina camera which is a neuromorphic device and produces spike events in a frame-free way. One of the main contributions of this work has been to develop a method of autonomous regulation of the map development process which adapts the learning dependent upon input activity. The main results show that distinct directionally selective maps for both the motor and visual modalities are produced under a range of experimental scenarios. The adaptive learning process successfully controls the rate of learning in both motor and visual map development and is used to indicate when sufficient patterns have been presented, thus avoiding the need to define in advance the quantity and range of training data. The coupling training experiments show that the visual input learns to modulate the original motor map response, creating a new visual-motor topological map.EPSRC, University of Plymouth Graduate Schoo

    Embodied neuromorphic intelligence

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    The design of robots that interact autonomously with the environment and exhibit complex behaviours is an open challenge that can benefit from understanding what makes living beings fit to act in the world. Neuromorphic engineering studies neural computational principles to develop technologies that can provide a computing substrate for building compact and low-power processing systems. We discuss why endowing robots with neuromorphic technologies – from perception to motor control – represents a promising approach for the creation of robots which can seamlessly integrate in society. We present initial attempts in this direction, highlight open challenges, and propose actions required to overcome current limitations

    Memory and information processing in neuromorphic systems

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    A striking difference between brain-inspired neuromorphic processors and current von Neumann processors architectures is the way in which memory and processing is organized. As Information and Communication Technologies continue to address the need for increased computational power through the increase of cores within a digital processor, neuromorphic engineers and scientists can complement this need by building processor architectures where memory is distributed with the processing. In this paper we present a survey of brain-inspired processor architectures that support models of cortical networks and deep neural networks. These architectures range from serial clocked implementations of multi-neuron systems to massively parallel asynchronous ones and from purely digital systems to mixed analog/digital systems which implement more biological-like models of neurons and synapses together with a suite of adaptation and learning mechanisms analogous to the ones found in biological nervous systems. We describe the advantages of the different approaches being pursued and present the challenges that need to be addressed for building artificial neural processing systems that can display the richness of behaviors seen in biological systems.Comment: Submitted to Proceedings of IEEE, review of recently proposed neuromorphic computing platforms and system

    Event-based Vision: A Survey

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    Event cameras are bio-inspired sensors that differ from conventional frame cameras: Instead of capturing images at a fixed rate, they asynchronously measure per-pixel brightness changes, and output a stream of events that encode the time, location and sign of the brightness changes. Event cameras offer attractive properties compared to traditional cameras: high temporal resolution (in the order of microseconds), very high dynamic range (140 dB vs. 60 dB), low power consumption, and high pixel bandwidth (on the order of kHz) resulting in reduced motion blur. Hence, event cameras have a large potential for robotics and computer vision in challenging scenarios for traditional cameras, such as low-latency, high speed, and high dynamic range. However, novel methods are required to process the unconventional output of these sensors in order to unlock their potential. This paper provides a comprehensive overview of the emerging field of event-based vision, with a focus on the applications and the algorithms developed to unlock the outstanding properties of event cameras. We present event cameras from their working principle, the actual sensors that are available and the tasks that they have been used for, from low-level vision (feature detection and tracking, optic flow, etc.) to high-level vision (reconstruction, segmentation, recognition). We also discuss the techniques developed to process events, including learning-based techniques, as well as specialized processors for these novel sensors, such as spiking neural networks. Additionally, we highlight the challenges that remain to be tackled and the opportunities that lie ahead in the search for a more efficient, bio-inspired way for machines to perceive and interact with the world

    Sensorimotor Representation Learning for an “Active Self” in Robots: A Model Survey

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    Safe human-robot interactions require robots to be able to learn how to behave appropriately in spaces populated by people and thus to cope with the challenges posed by our dynamic and unstructured environment, rather than being provided a rigid set of rules for operations. In humans, these capabilities are thought to be related to our ability to perceive our body in space, sensing the location of our limbs during movement, being aware of other objects and agents, and controlling our body parts to interact with them intentionally. Toward the next generation of robots with bio-inspired capacities, in this paper, we first review the developmental processes of underlying mechanisms of these abilities: The sensory representations of body schema, peripersonal space, and the active self in humans. Second, we provide a survey of robotics models of these sensory representations and robotics models of the self; and we compare these models with the human counterparts. Finally, we analyze what is missing from these robotics models and propose a theoretical computational framework, which aims to allow the emergence of the sense of self in artificial agents by developing sensory representations through self-exploration.Deutsche Forschungsgemeinschaft http://dx.doi.org/10.13039/501100001659Deutsche Forschungsgemeinschaft http://dx.doi.org/10.13039/501100001659Deutsche Forschungsgemeinschaft http://dx.doi.org/10.13039/501100001659Deutsche Forschungsgemeinschaft http://dx.doi.org/10.13039/501100001659Deutsche Forschungsgemeinschaft http://dx.doi.org/10.13039/501100001659Deutsche Forschungsgemeinschaft http://dx.doi.org/10.13039/501100001659Projekt DEALPeer Reviewe
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