1,075 research outputs found

    Mobile support in CSCW applications and groupware development frameworks

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    Computer Supported Cooperative Work (CSCW) is an established subset of the field of Human Computer Interaction that deals with the how people use computing technology to enhance group interaction and collaboration. Mobile CSCW has emerged as a result of the progression from personal desktop computing to the mobile device platforms that are ubiquitous today. CSCW aims to not only connect people and facilitate communication through using computers; it aims to provide conceptual models coupled with technology to manage, mediate, and assist collaborative processes. Mobile CSCW research looks to fulfil these aims through the adoption of mobile technology and consideration for the mobile user. Facilitating collaboration using mobile devices brings new challenges. Some of these challenges are inherent to the nature of the device hardware, while others focus on the understanding of how to engineer software to maximize effectiveness for the end-users. This paper reviews seminal and state-of-the-art cooperative software applications and development frameworks, and their support for mobile devices

    A Cross-System Approach for Multimedia Services with IP Multicast in 4G Networks

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    The increased demand for multimedia services by mobile end users in recent years have driven both Broadcast and Wireless Network operators to develop new systems and architectures for the deployment of such services. The proposed solutions are nonetheless limited either in terms of QoS or Capabilities to deliver new interactive services. This paper highlights strengths and drawbacks of the existing technologies in terms of QoS, Security and Mobility. In order to fill the gap between current solutions we propose a new architecture that builds itself on the synergies created by a heterogeneous network made of existing delivering technologies, such as 3GPP/MBMS and DVB, where services can be delivered to end-users in the most appropriate way for end-users and operators alike. A prototype implementation is further described.EU project - IST-2002- 506997 Daidalos I

    Path signalling in a wireless back-haul network integrating unidirectional broadcast technologies

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    The black-haul infrastructures of today's wireless operators must support the triple-play services demanded by the market or regulatory bodies. To cope with increasing capacity demand, in our previous work, we have developed a cost-effective heterogeneous layer 2.5 wireless back-haul (WiBACK) architecture, which leverages the native multicast capabilities of broadcast technologies such as DVB to off-load high-bandwidth broadcast content delivery. Furthermore, our architecture provides support for unidirectional technologies on the data and the control plane. This adopts a centralized coordinator approach, in which coordinator nodes install so-called management and data pipes. No routing state is kept at plain WiBACK nodes, which merely store QoS-aware pipe forwarding state. Consequently, the architecture requires a reliable protocol to push resource allocation and pipe forwarding state into the network, considering possibly unidirectional connectivity. Such a protocol, whose task is related to MPLS label distribution, is essential during the initial forming of WiBACK topologies and during regular network operations to reliably manage the data pipes. In this paper, we present a novel approach to extend our IEEE 802.21-inspired WiBACK TransportService and, based upon this, the design of an RSVP-TE-style pipe signalling protocol using nested hop-by-hop request/response MIH transactions that supports signalling over unidirectional technologies. A thorough evaluation and successful testbed deployments show that this protocol reliably signals pipe state even under high loss conditions

    Delivery of Personalized and Adaptive Content to Mobile Devices:A Framework and Enabling Technology

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    Many innovative wireless applications that aim to provide mobile information access are emerging. Since people have different information needs and preferences, one of the challenges for mobile information systems is to take advantage of the convenience of handheld devices and provide personalized information to the right person in a preferred format. However, the unique features of wireless networks and mobile devices pose challenges to personalized mobile content delivery. This paper proposes a generic framework for delivering personalized and adaptive content to mobile users. It introduces a variety of enabling technologies and highlights important issues in this area. The framework can be applied to many applications such as mobile commerce and context-aware mobile services
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