416 research outputs found

    Bit-level pipelined digit-serial array processors

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    A new architecture for high performance digit-serial vector inner product (VIP) which can be pipelined to the bit-level is introduced. The design of the digit-serial vector inner product is based on a new systematic design methodology using radix-2n arithmetic. The proposed architecture allows a high level of bit-level pipelining to increase the throughput rate with minimum initial delay and minimum area. This will give designers greater flexibility in finding the best tradeoff between hardware cost and throughput rate. It is shown that sub-digit pipelined digit-serial structure can achieve a higher throughput rate with much less area consumption than an equivalent bit-parallel structure. A twin-pipe architecture to double the throughput rate of digit-serial multipliers and consequently that of the digit-serial vector inner product is also presented. The effect of the number of pipelining levels and the twin-pipe architecture on the throughput rate and hardware cost are discussed. A two's complement digit-serial architecture which can operate on both negative and positive numbers is also presented

    Multidimensional Systolic Arrays of LMS AlgorithmAdaptive (FIR) Digital Filters

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    A multidimensional systolic arrays realization of LMS algorithm by a method of mapping regular algorithm onto processor array, are designed. They are based on appropriately selected 1-D systolic array filter that depends on the inner product sum systolic implementation. Various arrays may be derived that exhibit a regular arrangement of the cells (processors) and local interconnection pattern, which are important for VLSI implementation. It reduces latency time and increases the throughput rate in comparison to classical 1-D systolic arrays. The 3-D multilayered array consists of 2-D layers, which are connected with each other only by edges. Such arrays for LMS-based adaptive (FIR) filter may be opposed the fundamental requirements of fast convergence rate in most adaptive filter applications

    Pipelined DFE architectures using delayed coefficient adaptation

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    Serial-data computation in VLSI

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    Mathematics and Digital Signal Processing

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    Modern computer technology has opened up new opportunities for the development of digital signal processing methods. The applications of digital signal processing have expanded significantly and today include audio and speech processing, sonar, radar, and other sensor array processing, spectral density estimation, statistical signal processing, digital image processing, signal processing for telecommunications, control systems, biomedical engineering, and seismology, among others. This Special Issue is aimed at wide coverage of the problems of digital signal processing, from mathematical modeling to the implementation of problem-oriented systems. The basis of digital signal processing is digital filtering. Wavelet analysis implements multiscale signal processing and is used to solve applied problems of de-noising and compression. Processing of visual information, including image and video processing and pattern recognition, is actively used in robotic systems and industrial processes control today. Improving digital signal processing circuits and developing new signal processing systems can improve the technical characteristics of many digital devices. The development of new methods of artificial intelligence, including artificial neural networks and brain-computer interfaces, opens up new prospects for the creation of smart technology. This Special Issue contains the latest technological developments in mathematics and digital signal processing. The stated results are of interest to researchers in the field of applied mathematics and developers of modern digital signal processing systems

    Design of a High-Speed Architecture for Stabilization of Video Captured Under Non-Uniform Lighting Conditions

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    Video captured in shaky conditions may lead to vibrations. A robust algorithm to immobilize the video by compensating for the vibrations from physical settings of the camera is presented in this dissertation. A very high performance hardware architecture on Field Programmable Gate Array (FPGA) technology is also developed for the implementation of the stabilization system. Stabilization of video sequences captured under non-uniform lighting conditions begins with a nonlinear enhancement process. This improves the visibility of the scene captured from physical sensing devices which have limited dynamic range. This physical limitation causes the saturated region of the image to shadow out the rest of the scene. It is therefore desirable to bring back a more uniform scene which eliminates the shadows to a certain extent. Stabilization of video requires the estimation of global motion parameters. By obtaining reliable background motion, the video can be spatially transformed to the reference sequence thereby eliminating the unintended motion of the camera. A reflectance-illuminance model for video enhancement is used in this research work to improve the visibility and quality of the scene. With fast color space conversion, the computational complexity is reduced to a minimum. The basic video stabilization model is formulated and configured for hardware implementation. Such a model involves evaluation of reliable features for tracking, motion estimation, and affine transformation to map the display coordinates of a stabilized sequence. The multiplications, divisions and exponentiations are replaced by simple arithmetic and logic operations using improved log-domain computations in the hardware modules. On Xilinx\u27s Virtex II 2V8000-5 FPGA platform, the prototype system consumes 59% logic slices, 30% flip-flops, 34% lookup tables, 35% embedded RAMs and two ZBT frame buffers. The system is capable of rendering 180.9 million pixels per second (mpps) and consumes approximately 30.6 watts of power at 1.5 volts. With a 1024×1024 frame, the throughput is equivalent to 172 frames per second (fps). Future work will optimize the performance-resource trade-off to meet the specific needs of the applications. It further extends the model for extraction and tracking of moving objects as our model inherently encapsulates the attributes of spatial distortion and motion prediction to reduce complexity. With these parameters to narrow down the processing range, it is possible to achieve a minimum of 20 fps on desktop computers with Intel Core 2 Duo or Quad Core CPUs and 2GB DDR2 memory without a dedicated hardware

    Survey of FPGA applications in the period 2000 – 2015 (Technical Report)

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    Romoth J, Porrmann M, Rückert U. Survey of FPGA applications in the period 2000 – 2015 (Technical Report).; 2017.Since their introduction, FPGAs can be seen in more and more different fields of applications. The key advantage is the combination of software-like flexibility with the performance otherwise common to hardware. Nevertheless, every application field introduces special requirements to the used computational architecture. This paper provides an overview of the different topics FPGAs have been used for in the last 15 years of research and why they have been chosen over other processing units like e.g. CPUs

    Power-Aware Design Methodologies for FPGA-Based Implementation of Video Processing Systems

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    The increasing capacity and capabilities of FPGA devices in recent years provide an attractive option for performance-hungry applications in the image and video processing domain. FPGA devices are often used as implementation platforms for image and video processing algorithms for real-time applications due to their programmable structure that can exploit inherent spatial and temporal parallelism. While performance and area remain as two main design criteria, power consumption has become an important design goal especially for mobile devices. Reduction in power consumption can be achieved by reducing the supply voltage, capacitances, clock frequency and switching activities in a circuit. Switching activities can be reduced by architectural optimization of the processing cores such as adders, multipliers, multiply and accumulators (MACS), etc. This dissertation research focuses on reducing the switching activities in digital circuits by considering data dependencies in bit level, word level and block level neighborhoods in a video frame. The bit level data neighborhood dependency consideration for power reduction is illustrated in the design of pipelined array, Booth and log-based multipliers. For an array multiplier, operands of the multipliers are partitioned into higher and lower parts so that the probability of the higher order parts being zero or one increases. The gating technique for the pipelined approach deactivates part(s) of the multiplier when the above special values are detected. For the Booth multiplier, the partitioning and gating technique is integrated into the Booth recoding scheme. In addition, a delay correction strategy is developed for the Booth multiplier to reduce the switching activities of the sign extension part in the partial products. A novel architecture design for the computation of log and inverse-log functions for the reduction of power consumption in arithmetic circuits is also presented. This also utilizes the proposed partitioning and gating technique for further dynamic power reduction by reducing the switching activities. The word level and block level data dependencies for reducing the dynamic power consumption are illustrated by presenting the design of a 2-D convolution architecture. Here the similarities of the neighboring pixels in window-based operations of image and video processing algorithms are considered for reduced switching activities. A partitioning and detection mechanism is developed to deactivate the parallel architecture for window-based operations if higher order parts of the pixel values are the same. A neighborhood dependent approach (NDA) is incorporated with different window buffering schemes. Consideration of the symmetry property in filter kernels is also applied with the NDA method for further reduction of switching activities. The proposed design methodologies are implemented and evaluated in a FPGA environment. It is observed that the dynamic power consumption in FPGA-based circuit implementations is significantly reduced in bit level, data level and block level architectures when compared to state-of-the-art design techniques. A specific application for the design of a real-time video processing system incorporating the proposed design methodologies for low power consumption is also presented. An image enhancement application is considered and the proposed partitioning and gating, and NDA methods are utilized in the design of the enhancement system. Experimental results show that the proposed multi-level power aware methodology achieves considerable power reduction. Research work is progressing In utilizing the data dependencies in subsequent frames in a video stream for the reduction of circuit switching activities and thereby the dynamic power consumption

    Real-Time Narrowband and Wideband Beamforming Techniques for Fully-Digital RF Arrays

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    Elemental digital beamforming offers increased flexibility for multi-function radio frequency (RF) systems supporting radar and communications applications. As fully digital arrays, components, and subsystems are becoming more affordable in the military and commercial industries, analog components such as phase shifters, filters, and mixers have begun to be replaced by digital circuits which presents efficiency challenges in power constrained scenarios. Furthermore, multi-function radar and communications systems are exploiting the multiple simultaneous beam capability provided by digital at every element beamforming. Along with further increasing data samples rates and increasing instantaneous bandwidths (IBW), real time processing in the digital domain has become a challenge due to the amount of data produced and processed in current systems. These arrays generate hundreds of gigabits per second of data throughput or more which is costly to send off-chip to an adjunct processor fundamentally limiting the overall performance of an RF array system. In this dissertation, digital filtering techniques and architectures are described which calibrate and beamform both narrowband and wideband RF arrays on receive. The techniques are shown to optimize one or many parameters of the digital transceiver system to improve the overall system efficiency. Digitally beamforming in the beamspace is shown to further increase the processing efficiency of an adaptive system compared to state of the art frequency domain approaches by minimizing major processing bottlenecks of generating adaptive filter coefficients. The techniques discussed are compared and contrasted across different hardware processor modules including field-programmable gate arrays (FPGAs), graphical processing units (GPUs), and central processing units (CPUs)
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