83 research outputs found

    A Perturbed Self-organizing Multiobjective Evolutionary Algorithm to solve Multiobjective TSP

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    Travelling Salesman Problem (TSP) is a very important NP-Hard problem getting focused more on these days. Having improvement on TSP, right now consider the multi-objective TSP (MOTSP), broadened occurrence of travelling salesman problem. Since TSP is NP-hard issue MOTSP is additionally a NP-hard issue. There are a lot of algorithms and methods to solve the MOTSP among which Multiobjective evolutionary algorithm based on decomposition is appropriate to solve it nowadays. This work presents a new algorithm which combines the Data Perturbation, Self-Organizing Map (SOM) and MOEA/D to solve the problem of MOTSP, named Perturbed Self-Organizing multiobjective Evolutionary Algorithm (P-SMEA). In P-SMEA Self-Organizing Map (SOM) is used extract neighborhood relationship information and with MOEA/D subproblems are generated and solved simultaneously to obtain the optimal solution. Data Perturbation is applied to avoid the local optima. So by using the P-SMEA, MOTSP can be handled efficiently. The experimental results show that P-SMEA outperforms MOEA/D and SMEA on a set of test instances

    Swarm Intelligence for Solving a Traveling Salesman Problem

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    Learning from the social behavior of animals, like bees or ants, opens the field for Swarm Intelligence (SI) algorithms. They can be applied to solve optimization problems, like the Traveling Salesman Problem (TSP). For SI algorithms, each member of the swarm benefits from the whole swarm and the whole swarm benefits from each individual member. The members communicate either directly or indirectly with each other in order to find an optimal solution. This paper presents an overview of three state-of-the-art SI algorithms, namely, the Ant Colony Optimization (ACO), the Particle Swarm Optimization (PSO), and the Bee Colony Optimization (BCO) for solving a TSP. All three algorithms have been implemented and tested. They have been evaluated with respect to the balance between exploration and exploitation

    Heterogeneous Ant Colony Optimisation Methods and their Application to the Travelling Salesman and PCB Drilling Problems

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    Ant Colony Optimization (ACO) is an optimization algorithm that is inspired by the foraging behaviour of real ants in locating and transporting food source to their nest. It is designed as a population-based metaheuristic and have been successfully implemented on various NP-hard problems such as the well-known Traveling Salesman Problem (TSP), Vehicle Routing Problem (VRP) and many more. However, majority of the studies in ACO focused on homogeneous artificial ants although animal behaviour researchers suggest that real ants exhibit heterogeneous behaviour thus improving the overall efficiency of the ant colonies. Equally important is that most, if not all, optimization algorithms require proper parameter tuning to achieve optimal performance. However, it is well-known that parameters are problem-dependant as different problems or even different instances have different optimal parameter settings. Parameter tuning through the testing of parameter combinations is a computationally expensive procedure that is infeasible on large-scale real-world problems. One method to mitigate this is to introduce heterogeneity by initializing the artificial agents with individual parameters rather than colony level parameters. This allows the algorithm to either actively or passively discover good parameter settings during the search. The approach undertaken in this study is to randomly initialize the ants from both uniform and Gaussian distribution respectively within a predefined range of values. The approach taken in this study is one of biological plausibility for ants with similar roles, but differing behavioural traits, which are being drawn from a mathematical distribution. This study also introduces an adaptive approach to the heterogeneous ant colony population that evolves the alpha and beta controlling parameters for ACO to locate near-optimal solutions. The adaptive approach is able to modify the exploitation and exploration characteristics of the algorithm during the search to reflect the dynamic nature of search. An empirical analysis of the proposed algorithm tested on a range of Travelling Salesman Problem (TSP) instances shows that the approach has better algorithmic performance when compared against state-of-the-art algorithms from the literature

    Water filtration by using apple and banana peels as activated carbon

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    Water filter is an important devices for reducing the contaminants in raw water. Activated from charcoal is used to absorb the contaminants. Fruit peels are some of the suitable alternative carbon to substitute the charcoal. Determining the role of fruit peels which were apple and banana peels powder as activated carbon in water filter is the main goal. Drying and blending the peels till they become powder is the way to allow them to absorb the contaminants. Comparing the results for raw water before and after filtering is the observation. After filtering the raw water, the reading for pH was 6.8 which is in normal pH and turbidity reading recorded was 658 NTU. As for the colour, the water becomes more clear compared to the raw water. This study has found that fruit peels such as banana and apple are an effective substitute to charcoal as natural absorbent

    Enhancing the bees algorithm using the traplining metaphor

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    This work aims to improve the performance of the Bees Algorithm (BA), particularly in terms of simplicity, accuracy, and convergence. Three improvements were made in this study as a result of bees’ traplining behaviour. The first improvement was the parameter reduction of the Bees Algorithm. This strategy recruits and assigns worker bees to exploit and explore all patches. Both searching processes are assigned using the Triangular Distribution Random Number Generator. The most promising patches have more workers and are subject to more exploitation than the less productive patches. This technique reduced the original parameters into two parameters. The results show that the Bi-BA is just as efficient as the basic BA, although it has fewer parameters. Following that, another improvement was proposed to increase the diversification performance of the Combinatorial Bees Algorithm (CBA). The technique employs a novel constructive heuristic that considers the distance and the turning angle of the bees’ flight. When foraging for honey, bees generally avoid making a sharp turn. By including this turning angle as the second consideration, it can control CBA’s initial solution diversity. Third, the CBA is strengthened to enable an intensification strategy that avoids falling into a local optima trap. The approach is based on the behaviour of bees when confronted with threats. They will keep away from re-visiting those flowers during the next bout for reasons like predators, rivals, or honey run out. The approach will remove temporarily threatened flowers from the whole tour, eliminating the sharp turn, and reintroduces them again to the habitual tour’s nearest edge. The technique could effectively achieve an equilibrium between exploration and exploitation mechanisms. The results show that the strategy is very competitive compared to other population-based nature-inspired algorithms. Finally, the enhanced Bees Algorithms are demonstrated on two real-world engineering problems, namely, Printed Circuit Board insertion sequencing and vehicles routing problem
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