31,161 research outputs found

    Towards intelligent, adaptive input devices for users with physical disabilities

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    This thesis presents a novel application of user modelling, the domain of interest being the physical abilities of the user of a computer input device. Specifically, it describes a model which identifies aspects of keyboard use with which the user has difficulty. The model is based on data gathered in an empirical study of keyboard and mouse use by people with and without motor disabilities. In this study, many common input errors due to physical inaccuracies in using keyboards and mice were observed. For the majority of these errors, there exist keyboard or mouse configuration facilities intended to reduce or eliminate them. While such facilities are now integrated into the majority of modem operating systems, there is little published data describing their effect on keyboard or mouse usability. This thesis offers evidence that they can be extremely useful, even essential, but that further research and interface development are required. This thesis presents a user model which focuses on four of the most commonly observed keyboard difficulties. The model also makes recommendations for settings for three keyboard configuration facilities, each of which tackle one of these specific difficulties. As a user modelling task, this application presents a number of interesting challenges. Different users will have very different configuration requirements, and the requirements of individual users may also change over long or short periods of time. Some users will have cognitive impairments. Users may have very limited time and energy to devote to computer use. In response, this research has investigated the extent to which it is possible to model users without interrupting the task for which they are using a computer in the first place. This approach is appealing because it does not require users to spend time participating in model instantiation. This focus on inference rather than explicit testing or questioning also allows the model to dynamically track an individual user's changing requirements. This thesis shows that within the context of the keyboard difficulties studied, such an approach is feasible. The implemented model records users' keyboard input unintrusiveiy as they perform their own input tasks. This input is examined for evidence of certain types of input error or indications of difficulties in using the keyboard. In the model presented, conclusions are based on the assumption that the user is typing English text in a word processing application. However, the design of the model allows any other textual language to be used. A second empirical study, evaluating the model, is described. The model is shown to be very accurate in identifying users having difficulties in each of the areas tackled, the only exception being those who find a given operation awkward, but are able to perform it accurately. Where it is also possible to evaluate the configuration recommendations made by the model, the chosen settings are effective in reducing input errors and increasing user satisfaction with the keyboard. The model is also able to draw conclusions quickly for users with higher error rates, and shows good overall stability. In the light of this successful identification of keyboard difficulties, potential applications of the model are suggested. It could be used to help occupational therapists and assistive technologists to assess the keyboard configuration requirements of a new user. It could also be made available to users themselves - many people are currently unaware of facilities they may find useful, and how to activate them. The model could be extended to other areas of keyboard use, and to other input devices. This would allow systems to provide automatic, dynamic support for configuration, which would go some way towards improving the accessibility of computer systems for people with motor disabilities

    Interactive form creation: exploring the creation and manipulation of free form through the use of interactive multiple input interface

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    Most current CAD systems support only the two most common input devices: a mouse and a keyboard that impose a limit to the degree of interaction that a user can have with the system. However, it is not uncommon for users to work together on the same computer during a collaborative task. Beside that, people tend to use both hands to manipulate 3D objects; one hand is used to orient the object while the other hand is used to perform some operation on the object. The same things could be applied to computer modelling in the conceptual phase of the design process. A designer can rotate and position an object with one hand, and manipulate the shape [deform it] with the other hand. Accordingly, the 3D object can be easily and intuitively changed through interactive manipulation of both hands.The research investigates the manipulation and creation of free form geometries through the use of interactive interfaces with multiple input devices. First the creation of the 3D model will be discussed; several different types of models will be illustrated. Furthermore, different tools that allow the user to control the 3D model interactively will be presented. Three experiments were conducted using different interactive interfaces; two bi-manual techniques were compared with the conventional one-handed approach. Finally it will be demonstrated that the use of new and multiple input devices can offer many opportunities for form creation. The problem is that few, if any, systems make it easy for the user or the programmer to use new input devices

    Telerobot operator control station requirements

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    The operator control station of a telerobot system has unique functional and human factors requirements. It has to satisfy the needs of a truly interactive and user-friendly complex system, a telerobot system being a hybrid between a teleoperated and an autonomous system. These functional, hardware and software requirements are discussed, with explicit reference to the design objectives and constraints of the JPL/NASA Telerobot Demonstrator System

    CyberLiveApp: a secure sharing and migration approach for live virtual desktop applications in a cloud environment

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    In recent years we have witnessed the rapid advent of cloud computing, in which the remote software is delivered as a service and accessed by users using a thin client over the Internet. In particular, the traditional desktop application can execute in the remote virtual machines without re-architecture providing a personal desktop experience to users through remote display technologies. However, existing cloud desktop applications mainly achieve isolation environments using virtual machines (VMs), which cannot adequately support application-oriented collaborations between multiple users and VMs. In this paper, we propose a flexible collaboration approach, named CyberLiveApp, to enable live virtual desktop applications sharing based on a cloud and virtualization infrastructure. The CyberLiveApp supports secure application sharing and on-demand migration among multiple users or equipment. To support VM desktop sharing among multiple users, a secure access mechanism is developed to distinguish view privileges allowing window operation events to be tracked to compute hidden window areas in real time. A proxy-based window filtering mechanism is also proposed to deliver desktops to different users. To support application sharing and migration between VMs, we use the presentation streaming redirection mechanism and VM cloning service. These approaches have been preliminary evaluated on an extended MetaVNC. Results of evaluations have verified that these approaches are effective and useful

    Application of multi-function display and control technology

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    The NASA orbiter spacecraft incorporates a complex array of systems, displays, and controls. The incorporation of discrete dedicated controls into a multifunction display and control system (MFDCS) offers the potential for savings in weight, power, panel space, and crew training time. Technology identified as applicable to a MFDCS is applied to the orbiter orbital maneuvering system (OMS) and the electrical power distribution and control system (EPDCS) to derive concepts for a MFDCS design. Several concepts of varying degrees of performance and complexity are discussed and a suggested concept for further development is presented in greater detail. Both the hardware and software aspects and the human factors considerations of the designs are included

    Crew interface definition study, phase 1

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    The timeline analysis of the Shuttle orbiter missions which was conducted in the Phase I Crew Interface Definition Study and the requirements for the man-in-the-loop simulation study are presented. Mission definitions and objectives are presented as they relate to various Shuttle Orbiter missions. The requirements for crew participation and the information required by the crew are discussed, and finally the rationale behind the display concept and calling procedures is given. The simulation objectives, the simulation mechanization, including a detailed presentation of the display and control concept, the simulator test plan and the results are discussed

    An automatic data system for vibration modal tuning and evaluation

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    A digitally based automatic modal tuning and analysis system developed to provide an operational capability beginning at 0.1 hertz is described. The elements of the system, which provides unique control features, maximum operator visibility, and rapid data reduction and documentation, are briefly described; and the operational flow is discussed to illustrate the full range of capabilities and the flexibility of application. The successful application of the system to a modal survey of the Skylab payload is described. Information about the Skylab test article, coincident-quadrature analysis of modal response data, orthogonality, and damping calculations is included in the appendixes. Recommendations for future application of the system are also made

    Microbial load monitor

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    A card configuration which combines the functions of identification, enumeration and antibiotic sensitivity into one card was developed. An instrument package was designed around the card to integrate the card filling, incubation reading, computation and decision making process into one compact unit. Support equipment was also designed to prepare the expandable material used in the MLM

    Design study of a low cost civil aviation GPS receiver system

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    A low cost Navstar receiver system for civil aviation applications was defined. User objectives and constraints were established. Alternative navigation processing design trades were evaluated. Receiver hardware was synthesized by comparing technology projections with various candidate system designs. A control display unit design was recommended as the result of field test experience with Phase I GPS sets and a review of special human factors for general aviation users. Areas requiring technology development to ensure a low cost Navstar Set in the 1985 timeframe were identified
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