4,831 research outputs found

    Introduction to TIPS: a theory for creative design

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    A highly intriguing problem in combining artificial intelligence and engineering design is automation of the creative and innovative phases of the design process. This paper gives a brief introduction to the theory of inventive problem solving (TIPS) selected as a theoretical basis of the authors' research efforts in this field. The research is conducted in the Stevin Project of the Knowledge-Based System Group of the University of Twente (Enschede, The Netherlands) in cooperation with the Invention Machine Laboratory (Minsk, Belarus). This collaboration aims at developing a formal basis for the creation of an automated reasoning system to support creative engineering design

    Design: One, but in different forms

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    This overview paper defends an augmented cognitively oriented generic-design hypothesis: there are both significant similarities between the design activities implemented in different situations and crucial differences between these and other cognitive activities; yet, characteristics of a design situation (related to the design process, the designers, and the artefact) introduce specificities in the corresponding cognitive activities and structures that are used, and in the resulting designs. We thus augment the classical generic-design hypothesis with that of different forms of designing. We review the data available in the cognitive design research literature and propose a series of candidates underlying such forms of design, outlining a number of directions requiring further elaboration

    Inspired Design: Using Interdisciplinarity And Biomimicry For Software Innovation

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    This thesis presents research and proposes a framework for increasing the breadth and depth of interdisciplinary knowledge in the field of computer science. The intent is to address an increasing problem of complexity in software and computing systems. The approach is to equip software developers and computer scientists with a contextual perspective and a set of strategies for injecting innovation and creativity into the solutions they design by leveraging knowledge and models outside the traditional realm of computer science. A review of current and historical forms of interdisciplinarity and biomimicry are presented to build that context. The strategies presented include interdisciplinary education, interdisciplinary collaboration, interdisciplinary tools, biomimetic design, and the creation of new pattern languages based on nature\u27s design solutions. Each of these strategies stems from and leads to an open exchange of knowledge across disciplinary boundaries. When taken together, the knowledge and strategies presented are intended to inspire and foster a paradigm that recognizes the value of human and natural diversity as a source of innovation

    IS2020 A Competency Model for Undergraduate Programs in Information Systems: The Joint ACM/AIS IS2020 Task Force

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    The IS2020 report is the latest in a series of model curricula recommendations and guidelines for undergraduate degrees in Information Systems (IS). The report builds on the foundations developed in previous model curricula reports to develop a major revision of the model curriculum with the inclusion of significant new characteristics. Specifically, the IS2020 report does not directly prescribe a degree structure that targets a specific context or environment. Rather, the IS2020 report provides guidance regarding the core content of the curriculum that should be present but also provides flexibility to customize curricula according to local institutional needs

    Current policy issues in the governance of the European patent system

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    The European Parliament has been working towards building a discussion platform and a resource for further policy actions in the field of intellectual property rights. The Science and Technology Options Assessment Panel has set the goal of further enlarging the area of investigation in light of recent policy developments at the European level. In particular, the current study covers current policy issues in the governance of the European patent system, such as the backlog issue, the enhancement of patent awareness within the European Parliament, patent enforcement, the regional dimension of intellectual property in Europe, patents and standardisation, the use of existing patents, and patents and competition. These issues were discussed in the conference with stakeholders from European to national patent offices, from private to public sector actors. As a result of the conference, it was stated the need for an IP strategy for Europ
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