869 research outputs found

    Exploiting the robot kinematic redundancy for emotion conveyance to humans as a lower priority task

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    Current approaches do not allow robots to execute a task and simultaneously convey emotions to users using their body motions. This paper explores the capabilities of the Jacobian null space of a humanoid robot to convey emotions. A task priority formulation has been implemented in a Pepper robot which allows the specification of a primary task (waving gesture, transportation of an object, etc.) and exploits the kinematic redundancy of the robot to convey emotions to humans as a lower priority task. The emotions, defined by Mehrabian as points in the pleasure–arousal–dominance space, generate intermediate motion features (jerkiness, activity and gaze) that carry the emotional information. A map from this features to the joints of the robot is presented. A user study has been conducted in which emotional motions have been shown to 30 participants. The results show that happiness and sadness are very well conveyed to the user, calm is moderately well conveyed, and fear is not well conveyed. An analysis on the dependencies between the motion features and the emotions perceived by the participants shows that activity correlates positively with arousal, jerkiness is not perceived by the user, and gaze conveys dominance when activity is low. The results indicate a strong influence of the most energetic motions of the emotional task and point out new directions for further research. Overall, the results show that the null space approach can be regarded as a promising mean to convey emotions as a lower priority task.Postprint (author's final draft

    Acquisition and distribution of synergistic reactive control skills

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    Learning from demonstration is an afficient way to attain a new skill. In the context of autonomous robots, using a demonstration to teach a robot accelerates the robot learning process significantly. It helps to identify feasible solutions as starting points for future exploration or to avoid actions that lead to failure. But the acquisition of pertinent observationa is predicated on first segmenting the data into meaningful sequences. These segments form the basis for learning models capable of recognising future actions and reconstructing the motion to control a robot. Furthermore, learning algorithms for generative models are generally not tuned to produce stable trajectories and suffer from parameter redundancy for high degree of freedom robots This thesis addresses these issues by firstly investigating algorithms, based on dynamic programming and mixture models, for segmentation sensitivity and recognition accuracy on human motion capture data sets of repetitive and categorical motion classes. A stability analysis of the non-linear dynamical systems derived from the resultant mixture model representations aims to ensure that any trajectories converge to the intended target motion as observed in the demonstrations. Finally, these concepts are extended to humanoid robots by deploying a factor analyser for each mixture model component and coordinating the structure into a low dimensional representation of the demonstrated trajectories. This representation can be constructed as a correspondence map is learned between the demonstrator and robot for joint space actions. Applying these algorithms for demonstrating movement skills to robot is a further step towards autonomous incremental robot learning

    Optimizing the structure and movement of a robotic bat with biological kinematic synergies

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    In this article, we present methods to optimize the design and flight characteristics of a biologically inspired bat-like robot. In previous, work we have designed the topological structure for the wing kinematics of this robot; here we present methods to optimize the geometry of this structure, and to compute actuator trajectories such that its wingbeat pattern closely matches biological counterparts. Our approach is motivated by recent studies on biological bat flight that have shown that the salient aspects of wing motion can be accurately represented in a low-dimensional space. Although bats have over 40 degrees of freedom (DoFs), our robot possesses several biologically meaningful morphing specializations. We use principal component analysis (PCA) to characterize the two most dominant modes of biological bat flight kinematics, and we optimize our robot’s parametric kinematics to mimic these. The method yields a robot that is reduced from five degrees of actuation (DoAs) to just three, and that actively folds its wings within a wingbeat period. As a result of mimicking synergies, the robot produces an average net lift improvesment of 89% over the same robot when its wings cannot fold

    Parametric Human Movements:Learning, Synthesis, Recognition, and Tracking

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    On Blocking Collisions between People, Objects and other Robots

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    Intentional or unintentional contacts are bound to occur increasingly more often due to the deployment of autonomous systems in human environments. In this paper, we devise methods to computationally predict imminent collisions between objects, robots and people, and use an upper-body humanoid robot to block them if they are likely to happen. We employ statistical methods for effective collision prediction followed by sensor-based trajectory generation and real-time control to attempt to stop the likely collisions using the most favorable part of the blocking robot. We thoroughly investigate collisions in various types of experimental setups involving objects, robots, and people. Overall, the main contribution of this paper is to devise sensor-based prediction, trajectory generation and control processes for highly articulated robots to prevent collisions against people, and conduct numerous experiments to validate this approach

    Imitating human motion using humanoid upper body models

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    Includes abstract.Includes bibliographical references.This thesis investigates human motion imitation of five different humanoid upper bodies (comprised of the torso and upper limbs) using human dance motion as a case study. The humanoid models are based on five existing humanoids, namely, ARMAR, HRP-2, SURALP, WABIAN-2, and WE-4RII. These humanoids are chosen for their different structures and range of joint motion

    A Continuous Grasp Representation for the Imitation Learning of Grasps on Humanoid Robots

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    Models and methods are presented which enable a humanoid robot to learn reusable, adaptive grasping skills. Mechanisms and principles in human grasp behavior are studied. The findings are used to develop a grasp representation capable of retaining specific motion characteristics and of adapting to different objects and tasks. Based on the representation a framework is proposed which enables the robot to observe human grasping, learn grasp representations, and infer executable grasping actions

    Human-like arm motion generation: a review

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    In the last decade, the objectives outlined by the needs of personal robotics have led to the rise of new biologically-inspired techniques for arm motion planning. This paper presents a literature review of the most recent research on the generation of human-like arm movements in humanoid and manipulation robotic systems. Search methods and inclusion criteria are described. The studies are analyzed taking into consideration the sources of publication, the experimental settings, the type of movements, the technical approach, and the human motor principles that have been used to inspire and assess human-likeness. Results show that there is a strong focus on the generation of single-arm reaching movements and biomimetic-based methods. However, there has been poor attention to manipulation, obstacle-avoidance mechanisms, and dual-arm motion generation. For these reasons, human-like arm motion generation may not fully respect human behavioral and neurological key features and may result restricted to specific tasks of human-robot interaction. Limitations and challenges are discussed to provide meaningful directions for future investigations.FCT Project UID/MAT/00013/2013FCT–Fundação para a Ciência e Tecnologia within the R&D Units Project Scope: UIDB/00319/2020

    Mechanics of human locomotor system

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    (Bio)mehanički modeli ljudskog tela su važna oruđa u razumevanju osnovnih principa čovekovog pokreta i koordinacije, pri čemu,istovremeno modeli imaju široku primenu za industrijske, naučne i medicinske svrhe. U ovom radu su predstavljeni i razmatrani (bio)mehanički modeli ljudske ruke (7 SS), gornjeg dela tela i desne ruke (15 SS) i noge (2 SS).Takođe je prikazan jedan (bio)mehanički model celog ljudskog tela.Na kraju je sprovedena simulacija ravanskog mehaničkog modela ruke (5SS) u zadatku pisanja u MATLAB okruženju.(Bio)mechanical models of human body are important tools in understanding the functional principles of human movement and coordination as well as they have widespread applications for the industrial, scientific and medical purposes. In this paper (bio)mechanical models of the upper human limb (arm, forearm and hand, 7 degree-of- freedoms ( DOFs)), upper torso and right arm (15 DOFs) and of the leg with (2DOFs) are presented, where model of upper human limb is discussed in detail. Also, multi-chain (bio)mechanical model of a human body anthropomorphic locomotion configuration, is introduced. At last, simulations in MATLAB environment are performed and the results of kinematical and dynamical model of an anthropomorphic arm (5 DOFs) in the task of writing are presented
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