5,137 research outputs found

    On-Chip Transparent Wire Pipelining (invited paper)

    Get PDF
    Wire pipelining has been proposed as a viable mean to break the discrepancy between decreasing gate delays and increasing wire delays in deep-submicron technologies. Far from being a straightforwardly applicable technique, this methodology requires a number of design modifications in order to insert it seamlessly in the current design flow. In this paper we briefly survey the methods presented by other researchers in the field and then we thoroughly analyze the solutions we recently proposed, ranging from system-level wire pipelining to physical design aspects

    Throughput-driven floorplanning with wire pipelining

    Get PDF
    The size of future high-performance SoC is such that the time-of-flight of wires connecting distant pins in the layout can be much higher than the clock period. In order to keep the frequency as high as possible, the wires may be pipelined. However, the insertion of flip-flops may alter the throughput of the system due to the presence of loops in the logic netlist. In this paper, we address the problem of floorplanning a large design where long interconnects are pipelined by inserting the throughput in the cost function of a tool based on simulated annealing. The results obtained on a series of benchmarks are then validated using a simple router that breaks long interconnects by suitably placing flip-flops along the wires

    Issues in Implementing Latency Insensitive Protocols

    Get PDF
    The performance of future Systems-on-Chip will be limited by the latency of long interconnects requiring more than one clock cycle for the signals to propagate. To deal with the problem L. Carloni et alii proposed the Latency Insensitive Protocols (LIP). A design that works under the assumption of zero-delay connections between functional modules is modified in a Latency Insensitive Design (LID) by encapsulating them within wrappers (“shells”) and connecting them through internally pipelined blocks (“relay stations”) complying with a protocol that guarantees identity of behavior [1]. The wrappers perform:- Data Validation: each output channel signals whether the datum therein present has still to be consumed.- Back Pressure: when the pearl is stopped the shell generates a stop signal sent in the opposite direction of inputs;- Clock Gating: a module waiting for new data and/or stopped keeps its present state. Such a protocol was implemented [2] through the introductio

    A Methodology for Efficient Space-Time Adapter Design Space Exploration: A Case Study of an Ultra Wide Band Interleaver

    Full text link
    This paper presents a solution to efficiently explore the design space of communication adapters. In most digital signal processing (DSP) applications, the overall architecture of the system is significantly affected by communication architecture, so the designers need specifically optimized adapters. By explicitly modeling these communications within an effective graph-theoretic model and analysis framework, we automatically generate an optimized architecture, named Space-Time AdapteR (STAR). Our design flow inputs a C description of Input/Output data scheduling, and user requirements (throughput, latency, parallelism...), and formalizes communication constraints through a Resource Constraints Graph (RCG). The RCG properties enable an efficient architecture space exploration in order to synthesize a STAR component. The proposed approach has been tested to design an industrial data mixing block example: an Ultra-Wideband interleaver.Comment: ISBN:1-4244-0921-

    A Design Methodology for Space-Time Adapter

    Full text link
    This paper presents a solution to efficiently explore the design space of communication adapters. In most digital signal processing (DSP) applications, the overall architecture of the system is significantly affected by communication architecture, so the designers need specifically optimized adapters. By explicitly modeling these communications within an effective graph-theoretic model and analysis framework, we automatically generate an optimized architecture, named Space-Time AdapteR (STAR). Our design flow inputs a C description of Input/Output data scheduling, and user requirements (throughput, latency, parallelism...), and formalizes communication constraints through a Resource Constraints Graph (RCG). The RCG properties enable an efficient architecture space exploration in order to synthesize a STAR component. The proposed approach has been tested to design an industrial data mixing block example: an Ultra-Wideband interleaver.Comment: ISBN : 978-1-59593-606-

    Adaptive Latency Insensitive Protocols andElastic Circuits with Early Evaluation: A Comparative Analysis

    Get PDF
    AbstractLatency Insensitive Protocols (LIP) and Elastic Circuits (EC) solve the same problem of rendering a design tolerant to additional latencies caused by wires or computational elements. They are performance-limited by a firing semantics that enforces coherency through a lazy evaluation rule: Computation is enabled if all inputs to a block are simultaneously available. Adaptive LIP's (ALIP) and EC with early evaluation (ECEE) increase the performance by relaxing the evaluation rule: Computation is enabled as soon as the subset of inputs needed at a given time is available. Their difference in terms of implementation and behavior in selected cases justifies the need for the comparative analysis reported in this paper. Results have been obtained through simple examples, a single representative case-study already used in the context of both LIP's and EC and through extensive simulations over a suite of benchmarks

    An algebraic theory for behavioral modeling and protocol synthesis in system design

    Get PDF
    International audienceThe design productivity gap has been recognized by the semiconductor industry as one of the major threats to the continued growth of system-on-chips and embedded systems. Ad-hoc system-level design methodologies, that lifts modeling to higher levels of abstraction, and the concept of intellectual property (IP), that promotes reuse of existing components, are essential steps to manage design complexity. However, the issue of compositional correctness arises with these steps. Given components from different manufacturers, designed with heterogeneous models, at different levels of abstraction, assembling them in a correct-by-construction manner is a difficult challenge. We address this challenge by proposing a process algebraic model to support system design with a formal model of computation and serve as a type system to capture the behavior of system components at the interface level. The proposed algebra is conceptually minimal, equipped with a formal semantics defined in a synchronous model of computation. It supports a scalable notion and a flexible degree of abstraction. We demonstrate its benefits by considering the type-based synthesis of latency-insensitive protocols, showing that the synthesis of component wrappers can be optimized by behavioral information carried by interface type descriptions and yield minimized stalls and maximized throughput

    Asynchronous techniques for system-on-chip design

    Get PDF
    SoC design will require asynchronous techniques as the large parameter variations across the chip will make it impossible to control delays in clock networks and other global signals efficiently. Initially, SoCs will be globally asynchronous and locally synchronous (GALS). But the complexity of the numerous asynchronous/synchronous interfaces required in a GALS will eventually lead to entirely asynchronous solutions. This paper introduces the main design principles, methods, and building blocks for asynchronous VLSI systems, with an emphasis on communication and synchronization. Asynchronous circuits with the only delay assumption of isochronic forks are called quasi-delay-insensitive (QDI). QDI is used in the paper as the basis for asynchronous logic. The paper discusses asynchronous handshake protocols for communication and the notion of validity/neutrality tests, and completion tree. Basic building blocks for sequencing, storage, function evaluation, and buses are described, and two alternative methods for the implementation of an arbitrary computation are explained. Issues of arbitration, and synchronization play an important role in complex distributed systems and especially in GALS. The two main asynchronous/synchronous interfaces needed in GALS-one based on synchronizer, the other on stoppable clock-are described and analyzed
    corecore