347,620 research outputs found
A Discrete Logarithm-based Approach to Compute Low-Weight Multiples of Binary Polynomials
Being able to compute efficiently a low-weight multiple of a given binary
polynomial is often a key ingredient of correlation attacks to LFSR-based
stream ciphers. The best known general purpose algorithm is based on the
generalized birthday problem. We describe an alternative approach which is
based on discrete logarithms and has much lower memory complexity requirements
with a comparable time complexity.Comment: 12 page
Optimization Methods for Designing Sequences with Low Autocorrelation Sidelobes
Unimodular sequences with low autocorrelations are desired in many
applications, especially in the area of radar and code-division multiple access
(CDMA). In this paper, we propose a new algorithm to design unimodular
sequences with low integrated sidelobe level (ISL), which is a widely used
measure of the goodness of a sequence's correlation property. The algorithm
falls into the general framework of majorization-minimization (MM) algorithms
and thus shares the monotonic property of such algorithms. In addition, the
algorithm can be implemented via fast Fourier transform (FFT) operations and
thus is computationally efficient. Furthermore, after some modifications the
algorithm can be adapted to incorporate spectral constraints, which makes the
design more flexible. Numerical experiments show that the proposed algorithms
outperform existing algorithms in terms of both the quality of designed
sequences and the computational complexity
Multi-View Video Packet Scheduling
In multiview applications, multiple cameras acquire the same scene from
different viewpoints and generally produce correlated video streams. This
results in large amounts of highly redundant data. In order to save resources,
it is critical to handle properly this correlation during encoding and
transmission of the multiview data. In this work, we propose a
correlation-aware packet scheduling algorithm for multi-camera networks, where
information from all cameras are transmitted over a bottleneck channel to
clients that reconstruct the multiview images. The scheduling algorithm relies
on a new rate-distortion model that captures the importance of each view in the
scene reconstruction. We propose a problem formulation for the optimization of
the packet scheduling policies, which adapt to variations in the scene content.
Then, we design a low complexity scheduling algorithm based on a trellis search
that selects the subset of candidate packets to be transmitted towards
effective multiview reconstruction at clients. Extensive simulation results
confirm the gain of our scheduling algorithm when inter-source correlation
information is used in the scheduler, compared to scheduling policies with no
information about the correlation or non-adaptive scheduling policies. We
finally show that increasing the optimization horizon in the packet scheduling
algorithm improves the transmission performance, especially in scenarios where
the level of correlation rapidly varies with time
Random partial update sum-squared autocorrelation minimization algorithm for channel shortening (RPUSAM).
Partial updating is an effective method for
reducing computational complexity in adaptive filter implementations.
In this work, a novel random partial update
sum-squared auto-correlation minimization (RPUSAM)
algorithm is proposed. This algorithm has low computational
complexity whilst achieving improved convergence
performance, in terms of achievable bit rate, over a
partial update sum-squared auto-correlation minimization
(PUSAM) algorithm with a deterministic coefficient update
strategy. The performance advantage of the RPUSAM
algorithm is shown on eight different carrier serving area
test loops (CSA) channels and comparisons are made with
the original SAM and the PUSAM algorithms
A Robust and Low-Complexity Timing Synchronization Algorithm for ADSRC System
In this paper, a robust, low-complexity timing synchronization algorithm suitable for 5.9 GHz Dedicated Short Range Communications (DSRC) system is proposed. The proposed method uses cross-correlation technique to detect the starting point of both a short training symbol and the guard interval of the first long training symbol. This allows the proposed algorithm to have low-complex architecture. Compared to the scheme proposed by Chang and Kelly, the proposed algorithm attains considerably higher timing synchronization performance and significantly reduced computational complexity. Simulation results show that the proposed algorithm is robust and efficient in high-mobility environments and low signal-to-noise ratio (SNR) conditions
Scalable and Robust Community Detection with Randomized Sketching
This paper explores and analyzes the unsupervised clustering of large
partially observed graphs. We propose a scalable and provable randomized
framework for clustering graphs generated from the stochastic block model. The
clustering is first applied to a sub-matrix of the graph's adjacency matrix
associated with a reduced graph sketch constructed using random sampling. Then,
the clusters of the full graph are inferred based on the clusters extracted
from the sketch using a correlation-based retrieval step. Uniform random node
sampling is shown to improve the computational complexity over clustering of
the full graph when the cluster sizes are balanced. A new random degree-based
node sampling algorithm is presented which significantly improves upon the
performance of the clustering algorithm even when clusters are unbalanced. This
algorithm improves the phase transitions for matrix-decomposition-based
clustering with regard to computational complexity and minimum cluster size,
which are shown to be nearly dimension-free in the low inter-cluster
connectivity regime. A third sampling technique is shown to improve balance by
randomly sampling nodes based on spatial distribution. We provide analysis and
numerical results using a convex clustering algorithm based on matrix
completion
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