433 research outputs found

    How Virtualized Environments Affect Computer Forensics

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    Virtualized environments can make forensics investigation more difficult. Technological advances in virtualization tools essentially make removable media a PC that can be carried around in a pocket or around a neck. Running operating systems and applications this way leaves very little trace on the host system. This paper will explore all the newest methods for virtualized environments and the implications they have on the world of forensics. It will begin by describing and differentiating between software and hardware virtualization. It will then move on to explain the various methods used for server and desktop virtualization. Next, it will describe the fundamentals of a traditional forensic investigation and explain how virtualization affects this process. Finally, it will describe the common methods to find virtualization artifacts and identify virtual activities that affect the examination process. Keywords: Hardware-assisted, Hypervisor, Para-virtualization, Virtual Machine, virtualization, VMware, Moka5, MojoPac, Portable Virtual Privacy Machine, VirtualBox

    CacheLight: A Lightweight Approach for Preventing Malicious Use of Cache Locking Mechanisms

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    abstract: With the rise of the Internet of Things, embedded systems have become an integral part of life and can be found almost anywhere. Their prevalence and increased interconnectivity has made them a prime target for malicious attacks. Today, the vast majority of embedded devices are powered by ARM processors. To protect their processors from attacks, ARM introduced a hardware security extension known as TrustZone. It provides an isolated execution environment within the embedded device in which to deploy various memory integrity and malware detection tools. Even though Secure World can monitor the Normal World, attackers can attempt to bypass the security measures to retain control of a compromised system. CacheKit is a new type of rootkit that exploits such a vulnerability in the ARM architecture to hide in Normal World cache from memory introspection tools running in Secure World by exploiting cache locking mechanisms. If left unchecked, ARM processors that provide hardware assisted cache locking for performance and time-critical applications in real-time and embedded systems would be completely vulnerable to this undetectable and untraceable attack. Therefore, a new approach is needed to ensure the correct use of such mechanisms and prevent malicious code from being hidden in the cache. CacheLight is a lightweight approach that leverages the TrustZone and Virtualization extensions of the ARM architecture to allow the system to continue to securely provide these hardware facilities to users while preventing attackers from exploiting them. CacheLight restricts the ability to lock the cache to the Secure World of the processor such that the Normal World can still request certain memory to be locked into the cache by the secure operating system (OS) through a Secure Monitor Call (SMC). This grants the secure OS the power to verify and validate the information that will be locked in the requested cache way thereby ensuring that any data that remains in the cache will not be inconsistent with what exists in main memory for inspection. Malicious attempts to hide data can be prevented and recovered for analysis while legitimate requests can still generate valid entries in the cache.Dissertation/ThesisMasters Thesis Computer Science 201

    Security research and learning environment based on scalable network emulation

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    Sigurnosni napadi postaju svakodnevni dio Interneta, a učestalost njihovog izvođenja u stalnom je porastu. Zbog toga je potrebno razviti metodu za učinkovito istraživanje i analizu takvih napada. Proučavanje napada potrebno je izvoditi u sprezi s procjenom sigurnosti računalnih sustava na kojima se u tom trenutku izvršavaju napadi. Procjena sigurnosti i proces istraživanja moraju se moći obaviti u kratkom vremenu zbog što brže zaštite od dolazećeg napada. Trenutno je to kompleksan i vremenski zahtjevan zadatak koji uključuje širok raspon sustava i alata. Također, budući da se učestalost napada povećava, novi sigurnosni stručnjaci moraju se obučavati na način koji im je razumljiv i standardiziran. Predlažemo novi pristup procjeni sigurnosti i istraživanju koji koristi skalabilnu emulaciju mreže zasnovanu na virtualizaciji korištenoj u alatu IMUNES. Ovakav pristup pruža ujedinjenu okolinu za testiranje koja je efikasna i jednostavna za korištenje. Emulirana okolina također može služiti kao prenosiv i intuitivan alat za podučavanje i vježbu. Kroz niz implementiranih i analiziranih scenarija, pokazali smo određene koncepte koji se mogu koristiti za novi pristup u procjeni i istraživanju sigurnosti.Security attacks are becoming a standard part of the Internet and their frequency is constantly increasing. Therefore, an efficient way to research and investigate attacks is needed. Studying attacks needs to be coupled with security evaluation of currently deployed systems that are affected by them. The security evaluation and research process needs to be completed quickly to counter the incoming attacks, but this is currently a complex and time-consuming procedure which includes a variety of systems and tools. Furthermore, as the attack frequency is increasing, new security specialists need to be trained in a comprehensible and standardized way. We propose a new approach to security evaluation and research that uses scalable network emulation based on lightweight virtualization implemented in IMUNES. This approach provides a unified testing environment that is efficient and straightforward to use. The emulated environment also couples as a portable and intuitive training tool. Through a series of implemented and evaluated scenarios we demonstrate several concepts that can be used for a novel approach in security evaluation and research

    Wirespeed: Extending the AFF4 forensic container format for scalable acquisition and live analysis

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    AbstractCurrent approaches to forensic acquisition are failing to scale to large devices and fast storage interfaces. The research described in this paper identifies limitations in current widely deployed forensic image formats which limit both the ability to acquire evidence at maximal rates, and to undertake live analysis in today's environment. Extensions to the AFF4 forensic file format are proposed which address these limitations. The proposals have been implemented and proof of concept demonstrated by demonstrating that non-linear partial images may be taken at rates that exceed current physical acquisition approaches, and by demonstrating linear acquisition at rates significantly exceeding current approaches: in the range of 400 MB/s–500 MB/s (24–30 GB/min)

    Doctor of Philosophy

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    dissertationA modern software system is a composition of parts that are themselves highly complex: operating systems, middleware, libraries, servers, and so on. In principle, compositionality of interfaces means that we can understand any given module independently of the internal workings of other parts. In practice, however, abstractions are leaky, and with every generation, modern software systems grow in complexity. Traditional ways of understanding failures, explaining anomalous executions, and analyzing performance are reaching their limits in the face of emergent behavior, unrepeatability, cross-component execution, software aging, and adversarial changes to the system at run time. Deterministic systems analysis has a potential to change the way we analyze and debug software systems. Recorded once, the execution of the system becomes an independent artifact, which can be analyzed offline. The availability of the complete system state, the guaranteed behavior of re-execution, and the absence of limitations on the run-time complexity of analysis collectively enable the deep, iterative, and automatic exploration of the dynamic properties of the system. This work creates a foundation for making deterministic replay a ubiquitous system analysis tool. It defines design and engineering principles for building fast and practical replay machines capable of capturing complete execution of the entire operating system with an overhead of several percents, on a realistic workload, and with minimal installation costs. To enable an intuitive interface of constructing replay analysis tools, this work implements a powerful virtual machine introspection layer that enables an analysis algorithm to be programmed against the state of the recorded system through familiar terms of source-level variable and type names. To support performance analysis, the replay engine provides a faithful performance model of the original execution during replay

    CloudSkulk: Design of a Nested Virtual Machine Based Rootkit-in-the-Middle Attack

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    Virtualized cloud computing services are a crucial facet in the software industry today, with clear evidence of its usage quickly accelerating. Market research forecasts an increase in cloud workloads by more than triple, 3.3-fold, from 2014 to 2019 [33]. Integrating system security is then an intrinsic concern of cloud platform system administrators that with the growth of cloud usage, is becoming increasingly relevant. People working in the cloud demand security more than ever. In this paper, we take an offensive, malicious approach at targeting such cloud environments as we hope both cloud platform system administrators and software developers of these infrastructures can advance their system securities. A vulnerability could exist in any layer of a computer system. It is commonly believed in the security community that the battle between attackers and defenders is determined by which side can exploit these vulnerabilities and then gain control at the lower layer of a system [22]. Because of this perception, kernel level defense is proposed to defend against user-level malware [25], hypervisor-level defense is proposed to detect kernel-level malware or rootkits [36, 47, 41], hardware-level defense is proposed to defend or protect hypervisors [4, 51, 45]. Once attackers find a way to exploit a particular vulnerability and obtain a certain level of control over the victim system, retaining that control and avoiding detection becomes their top priority. To achieve this goal, various rootkits have been developed. However, existing rootkits have a common weakness: they are still detectable as long as defenders can gain control at a lower-level, such as the operating system level, the hypervisor level, or the hardware level. In this paper, we present a new type of rootkit called CloudSkulk, which is a nested virtual machine (VM) based rootkit. While nested virtualization has attracted sufficient attention from the security and cloud community, to the best of our knowledge, we are the first to reveal and demonstrate nested virtualization can be used by attackers for developing malicious rootkits. By impersonating the original hypervisor to communicate with the original guest operating system (OS) and impersonating the original guest OS to communicate with the hypervisor, CloudSkulk is hard to detect, regardless of whether defenders are at the lower-level (e.g., in the original hypervisor) or at the higher-level (e.g., in the original guest OS). We perform a variety of performance experiments to evaluate how stealthy the proposed rootkit is at remaining unnoticed as introducing one more layer of virtualization inevitably incurs extra overhead. Our performance characterization data shows that an installation of our novel rootkit on a targeted nested virtualization environment is likely to remain undetected unless the guest user performs IO intensive-type workloads

    Studying a Virtual Testbed for Unverified Data

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    It is difficult to fully know the effects a piece of software will have on your computer, particularly when the software is distributed by an unknown source. The research in this paper focuses on malware detection, virtualization, and sandbox/honeypot techniques with the goal of improving the security of installing useful, but unverifiable, software. With a combination of these techniques, it should be possible to install software in an environment where it cannot harm a machine, but can be tested to determine its safety. Testing for malware, performance, network connectivity, memory usage, and interoperability can be accomplished without allowing the program to access the base operating system of a machine. After the full effects of the software are understood and it is determined to be safe, it could then be run from, and given access to, the base operating system. This thesis investigates the feasibility of creating a system to verify the security of unknown software while ensuring it will have no negative impact on the host machine
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