2,574 research outputs found

    Real time unsupervised learning of visual stimuli in neuromorphic VLSI systems

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    Neuromorphic chips embody computational principles operating in the nervous system, into microelectronic devices. In this domain it is important to identify computational primitives that theory and experiments suggest as generic and reusable cognitive elements. One such element is provided by attractor dynamics in recurrent networks. Point attractors are equilibrium states of the dynamics (up to fluctuations), determined by the synaptic structure of the network; a `basin' of attraction comprises all initial states leading to a given attractor upon relaxation, hence making attractor dynamics suitable to implement robust associative memory. The initial network state is dictated by the stimulus, and relaxation to the attractor state implements the retrieval of the corresponding memorized prototypical pattern. In a previous work we demonstrated that a neuromorphic recurrent network of spiking neurons and suitably chosen, fixed synapses supports attractor dynamics. Here we focus on learning: activating on-chip synaptic plasticity and using a theory-driven strategy for choosing network parameters, we show that autonomous learning, following repeated presentation of simple visual stimuli, shapes a synaptic connectivity supporting stimulus-selective attractors. Associative memory develops on chip as the result of the coupled stimulus-driven neural activity and ensuing synaptic dynamics, with no artificial separation between learning and retrieval phases.Comment: submitted to Scientific Repor

    Modeling and Simulation of Elementary Robot Behaviors using Associative Memories

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    International audienceToday, there are several drawbacks that impede the necessary and much needed use of robot learning techniques in real applications. First, the time needed to achieve the synthesis of any behavior is prohibitive. Second, the robot behavior during the learning phase is – by definition – bad, it may even be dangerous. Third, except within the lazy learning approach, a new behavior implies a new learning phase. We propose in this paper to use associative memories (self-organizing maps) to encode the non explicit model of the robot-world interaction sampled by the lazy memory, and then generate a robot behavior by means of situations to be achieved, i.e., points on the self-organizing maps. Any behavior can instantaneously be synthesized by the definition of a goal situation. Its performance will be minimal (not necessarily bad) and will improve by the mere repetition of the behavior

    Cerebellar models of associative memory: Three papers from IEEE COMPCON spring 1989

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    Three papers are presented on the following topics: (1) a cerebellar-model associative memory as a generalized random-access memory; (2) theories of the cerebellum - two early models of associative memory; and (3) intelligent network management and functional cerebellum synthesis

    Making Neural QA as Simple as Possible but not Simpler

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    Recent development of large-scale question answering (QA) datasets triggered a substantial amount of research into end-to-end neural architectures for QA. Increasingly complex systems have been conceived without comparison to simpler neural baseline systems that would justify their complexity. In this work, we propose a simple heuristic that guides the development of neural baseline systems for the extractive QA task. We find that there are two ingredients necessary for building a high-performing neural QA system: first, the awareness of question words while processing the context and second, a composition function that goes beyond simple bag-of-words modeling, such as recurrent neural networks. Our results show that FastQA, a system that meets these two requirements, can achieve very competitive performance compared with existing models. We argue that this surprising finding puts results of previous systems and the complexity of recent QA datasets into perspective

    Learning the Pseudoinverse Solution to Network Weights

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    The last decade has seen the parallel emergence in computational neuroscience and machine learning of neural network structures which spread the input signal randomly to a higher dimensional space; perform a nonlinear activation; and then solve for a regression or classification output by means of a mathematical pseudoinverse operation. In the field of neuromorphic engineering, these methods are increasingly popular for synthesizing biologically plausible neural networks, but the "learning method" - computation of the pseudoinverse by singular value decomposition - is problematic both for biological plausibility and because it is not an online or an adaptive method. We present an online or incremental method of computing the pseudoinverse, which we argue is biologically plausible as a learning method, and which can be made adaptable for non-stationary data streams. The method is significantly more memory-efficient than the conventional computation of pseudoinverses by singular value decomposition.Comment: 13 pages, 3 figures; in submission to Neural Network
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