11 research outputs found

    Solving Travelling Thief Problems using Coordination Based Methods

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    A travelling thief problem (TTP) is a proxy to real-life problems such as postal collection. TTP comprises an entanglement of a travelling salesman problem (TSP) and a knapsack problem (KP) since items of KP are scattered over cities of TSP, and a thief has to visit cities to collect items. In TTP, city selection and item selection decisions need close coordination since the thief's travelling speed depends on the knapsack's weight and the order of visiting cities affects the order of item collection. Existing TTP solvers deal with city selection and item selection separately, keeping decisions for one type unchanged while dealing with the other type. This separation essentially means very poor coordination between two types of decision. In this paper, we first show that a simple local search based coordination approach does not work in TTP. Then, to address the aforementioned problems, we propose a human designed coordination heuristic that makes changes to collection plans during exploration of cyclic tours. We further propose another human designed coordination heuristic that explicitly exploits the cyclic tours in item selections during collection plan exploration. Lastly, we propose a machine learning based coordination heuristic that captures characteristics of the two human designed coordination heuristics. Our proposed coordination based approaches help our TTP solver significantly outperform existing state-of-the-art TTP solvers on a set of benchmark problems. Our solver is named Cooperation Coordination (CoCo) and its source code is available from https://github.com/majid75/CoCoComment: expanded and revised version of arXiv:1911.0312

    Metaheuristics “In the Large”

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    Many people have generously given their time to the various activities of the MitL initiative. Particular gratitude is due to Adam Barwell, John A. Clark, Patrick De Causmaecker, Emma Hart, Zoltan A. Kocsis, Ben Kovitz, Krzysztof Krawiec, John McCall, Nelishia Pillay, Kevin Sim, Jim Smith, Thomas Stutzle, Eric Taillard and Stefan Wagner. J. Swan acknowledges the support of UK EPSRC grant EP/J017515/1 and the EU H2020 SAFIRE Factories project. P. GarciaSanchez and J. J. Merelo acknowledges the support of TIN201785727-C4-2-P by the Spanish Ministry of Economy and Competitiveness. M. Wagner acknowledges the support of the Australian Research Council grants DE160100850 and DP200102364.Following decades of sustained improvement, metaheuristics are one of the great success stories of opti- mization research. However, in order for research in metaheuristics to avoid fragmentation and a lack of reproducibility, there is a pressing need for stronger scientific and computational infrastructure to sup- port the development, analysis and comparison of new approaches. To this end, we present the vision and progress of the Metaheuristics “In the Large”project. The conceptual underpinnings of the project are: truly extensible algorithm templates that support reuse without modification, white box problem descriptions that provide generic support for the injection of domain specific knowledge, and remotely accessible frameworks, components and problems that will enhance reproducibility and accelerate the field’s progress. We argue that, via such principled choice of infrastructure support, the field can pur- sue a higher level of scientific enquiry. We describe our vision and report on progress, showing how the adoption of common protocols for all metaheuristics can help liberate the potential of the field, easing the exploration of the design space of metaheuristics.UK Research & Innovation (UKRI)Engineering & Physical Sciences Research Council (EPSRC) EP/J017515/1EU H2020 SAFIRE Factories projectSpanish Ministry of Economy and Competitiveness TIN201785727-C4-2-PAustralian Research Council DE160100850 DP20010236

    Exact and heuristic approaches for multi-component optimisation problems

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    Modern real world applications are commonly complex, consisting of multiple subsystems that may interact with or depend on each other. Our case-study about wave energy converters (WEC) for the renewable energy industry shows that in such a multi-component system, optimising each individual component cannot yield global optimality for the entire system, owing to the influence of their interactions or the dependence on one another. Moreover, modelling a multi-component problem is rarely easy due to the complexity of the issues, which leads to a desire for existent models on which to base, and against which to test, calculations. Recently, the travelling thief problem (TTP) has attracted significant attention in the Evolutionary Computation community. It is intended to offer a better model for multicomponent systems, where researchers can push forward their understanding of the optimisation of such systems, especially for understanding of the interconnections between the components. The TTP interconnects with two classic NP-hard problems, namely the travelling salesman problem and the 0-1 knapsack problem, via the transportation cost that non-linearly depends on the accumulated weight of items. This non-linear setting introduces additional complexity. We study this nonlinearity through a simplified version of the TTP - the packing while travelling (PWT) problem, which aims to maximise the total reward for a given travelling tour. Our theoretical and experimental investigations demonstrate that the difficulty of a given problem instance is significantly influenced by adjusting a single parameter, the renting rate, which prompted our method of creating relatively hard instances using simple evolutionary algorithms. Our further investigations into the PWT problem yield a dynamic programming (DP) approach that can solve the problem in pseudo polynomial time and a corresponding approximation scheme. The experimental investigations show that the new approaches outperform the state-of-the-art ones. We furthermore propose three exact algorithms for the TTP, based on the DP of the PWT problem. By employing the exact DP for the underlying PWT problem as a subroutine, we create a novel indicator-based hybrid evolutionary approach for a new bi-criteria formulation of the TTP. This hybrid design takes advantage of the DP approach, along with a number of novel indicators and selection mechanisms to achieve better solutions. The results of computational experiments show that the approach is capable to outperform the state-of-the-art results.Thesis (Ph.D.) -- University of Adelaide, School of Computer Science, 201

    Automated Design of Metaheuristic Algorithms: A Survey

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    Metaheuristics have gained great success in academia and practice because their search logic can be applied to any problem with available solution representation, solution quality evaluation, and certain notions of locality. Manually designing metaheuristic algorithms for solving a target problem is criticized for being laborious, error-prone, and requiring intensive specialized knowledge. This gives rise to increasing interest in automated design of metaheuristic algorithms. With computing power to fully explore potential design choices, the automated design could reach and even surpass human-level design and could make high-performance algorithms accessible to a much wider range of researchers and practitioners. This paper presents a broad picture of automated design of metaheuristic algorithms, by conducting a survey on the common grounds and representative techniques in terms of design space, design strategies, performance evaluation strategies, and target problems in this field

    Towards a unified method to synthesising scenarios and solvers in combinatorial optimisation via graph-based approaches

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    Hyper-heuristics is a collection of search methods for selecting, combining and generating heuristics used to solve combinatorial optimisation problems. The primary objective of hyper-heuristics research is to develop more generally applicable search procedures that can be easily applied to a wide variety of problems. However, current hyper-heuristic architectures assume the existence of a domain barrier that does not allow low-level heuristics or operators to be applied outside their designed problem domain. Additionally the representation used to encode solvers differs from the one used to encode solutions. This means that hyper-heuristic internal components can not be optimised by the system itself. In this thesis we address these issues by using graph reformulations of selected problems and search in the space of operators by using Grammatical Evolution techniques to evolve new perturbative and constructive heuristics. The low-level heuristics (representing graph transformations) are evolved using a single grammar which is capable of adapting to multiple domains. We test our generators of heuristics on instances of the Travelling Salesman Problem, Knapsack Problem and Load Balancing Problem and show that the best evolved heuristics can compete with human written heuristics and representations designed for each problem domain. Further we propose a conceptual framework for the production and combination of graph structures. We show how these concepts can be used to describe and provide a representation for problems in combinatorics and the inner mechanics of hyper-heuristic systems. The final contribution is a new benchmark that can generate problem instances for multiple problem domains that can be used for the assessment of multi-domain problem solvers

    On the investigation of the large-scale grouping constrained storage location assignment problem

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    The primary focus of this study is a novel optimisation problem, namely Storage Location Assignment Problem with Grouping Constraint (SLAP-GC). The problem stems from real-world applications and is significant in theoretical values and applicability in resource allocation tasks where groupings must be considered. The aim of this problem is to minimise the total operational cost in a warehouse through stock rearrangement. The problem consists of two interdependent subproblems, grouping same product items and assigning items to minimize picking distance. The interactions between these two subproblems make this problem significantly different from previous Storage Location Assignment Problems (SLAP), a well-studied field in logistics. Existing approaches for SLAP are not directly applicable for SLAP-GC. This dissertation lays a foundation for research on grouping constraints and other optimisation problems with similar interactions between subproblems. Firstly this study presents a formal definition of SLAP-GC. Then it others a formal proof of NP-completeness of SLAP-GC by reducing from a well-known 3-Partition problem to SLAP-GC. This suggests that the real-world instances of SLAP-GC should not be tackled with exact approaches, but with approximation and heuristic approaches. Then, we explored decomposition and modelling techniques for SLAP-GC and developed three types of promising heuristic approaches: a hyperheuristic approach, a metaheuristic approach and a matheuristic approach. Comprehensive experimental studies are conducted on both synthetic benchmark instances and real-world instances to examine their efficiency, efficacy, and scalability. Through the analysis of the experimental results, the suitability of proposed methods is verified on various SLAP-GC scenarios. In addition, we demonstrate in this study that with the proposed decomposition, large-scale SLAP-GC can be handled efficiently by the three proposed heuristic-based approaches

    A hyperheuristic approach based on low-level heuristics for the travelling thief problem

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    In this paper, we investigate the use of hyper-heuristics for the travelling thief problem (TTP). TTP is a multi-component problem, which means it has a composite structure. The problem is a combination between the travelling salesman problem and the knapsack problem. Many heuristics were proposed to deal with the two components of the problem separately. In this work, we investigate the use of automatic online heuristic selection in order to find the best combination of the different known heuristics. In order to achieve this, we propose a genetic programming based hyper-heuristic called GPHS*, and compare it to state-of-the-art algorithms. The experimental results show that the approach is competitive with those algorithms on small and mid-sized TTP instances.Mohamed El Yafrani, Marcella Martins, Markus Wagner, Belaïd Ahiod, Myriam Delgado, Ricardo Lüder
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