6 research outputs found

    Difusão Anômala no Jogo da Vida

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    Dissertação de Mestrado apresentada ao Instituto Latino-Americano de Ciências da Vida e da Natureza da Universidade Federal da Integração Latino-Americana como parte dos requisitos para a obtenção do título de Mestre em Física Aplicada.Autômatos celulares são ferramentas computacionais versáteis, aplicadas em diversos campos multi e interdisciplinares para modelar fenômenos complexos, entre eles a difusão. Dentro deste contexto, o presente estudo dedica-se à análise da difusão no "Jogo da Vida", um modelo de autômato celular desenvolvido por John Horton Conway. Este modelo opera em uma grade de células que podem estar em um de dois estados: 'vivo' ou 'morto'. Utilizando a linguagem Python, implementamos as regras dinâmicas do Jogo da Vida em várias configurações matriciais, com o intuito de conduzir uma análise estatística sobre a distribuição espacial das células vivas e a dinâmica do seu centro de massa em ciclos sucessivos de interação. Além de avaliar métricas como assimetria e curtose, examinamos variáveis associadas ao movimento do centro de massa, como posição, velocidade e aceleração, assim como métricas derivadas, como o deslocamento quadrático médio e autocorrelações. Ao analisar dezoito configurações iniciais em uma rede expansível, identificamos diferentes regimes difusivos a partir do expoente de difusão (α), como subdifusão (02). Os resultados foram contextualizados usando o formalismo de Langevin Generalizado e comparados aos comportamentos assintóticos da função de relaxação, enriquecendo assim a compreensão do teorema de Khinchin

    Cellular Automata

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    Modelling and simulation are disciplines of major importance for science and engineering. There is no science without models, and simulation has nowadays become a very useful tool, sometimes unavoidable, for development of both science and engineering. The main attractive feature of cellular automata is that, in spite of their conceptual simplicity which allows an easiness of implementation for computer simulation, as a detailed and complete mathematical analysis in principle, they are able to exhibit a wide variety of amazingly complex behaviour. This feature of cellular automata has attracted the researchers' attention from a wide variety of divergent fields of the exact disciplines of science and engineering, but also of the social sciences, and sometimes beyond. The collective complex behaviour of numerous systems, which emerge from the interaction of a multitude of simple individuals, is being conveniently modelled and simulated with cellular automata for very different purposes. In this book, a number of innovative applications of cellular automata models in the fields of Quantum Computing, Materials Science, Cryptography and Coding, and Robotics and Image Processing are presented

    Using MapReduce Streaming for Distributed Life Simulation on the Cloud

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    Distributed software simulations are indispensable in the study of large-scale life models but often require the use of technically complex lower-level distributed computing frameworks, such as MPI. We propose to overcome the complexity challenge by applying the emerging MapReduce (MR) model to distributed life simulations and by running such simulations on the cloud. Technically, we design optimized MR streaming algorithms for discrete and continuous versions of Conway’s life according to a general MR streaming pattern. We chose life because it is simple enough as a testbed for MR’s applicability to a-life simulations and general enough to make our results applicable to various lattice-based a-life models. We implement and empirically evaluate our algorithms’ performance on Amazon’s Elastic MR cloud. Our experiments demonstrate that a single MR optimization technique called strip partitioning can reduce the execution time of continuous life simulations by 64%. To the best of our knowledge, we are the first to propose and evaluate MR streaming algorithms for lattice-based simulations. Our algorithms can serve as prototypes in the development of novel MR simulation algorithms for large-scale lattice-based a-life models.https://digitalcommons.chapman.edu/scs_books/1014/thumbnail.jp

    Reports to the President

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    A compilation of annual reports for the 1988-1989 academic year, including a report from the President of the Massachusetts Institute of Technology, as well as reports from the academic and administrative units of the Institute. The reports outline the year's goals, accomplishments, honors and awards, and future plans

    An Artistic Perspective on Distributed Computer Networks. Creativity in Human-Machine Systems

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    This thesis is written from an artistic perspective as a reflection on currently significant discussions in media theory, with a focus on the impact of technology on society. While mapping boundaries of contemporary art, post-digital art is considered the best for describing current discourses in media theory in the context of this research. Bringing into the discussion artworks by Martin Howse & Jonathan Kemp (2001-2008), Maurizio Bolognini (Bolognini 1988-present), and myself (mi_ga 2006), among many others, this research defines post-digital art, which in turn defines a complexity of interactions between elements of different natures, such as the living and non-living, human and machine, art and science. Within the analysis of P2P networks, I highlight Milgram's (1967) idea of six degrees of separation, which, at least from a speculative point of view, is interesting for the implementation of human-machine concepts in future technological developments. From this perspective, I argue that computer networks could, in the future, have more potential for merging with society if developed similarly to the computer routing scheme implemented in the Freenet distributed information storage and retrieval system. The thesis then describes my own artwork, 0.30402944246776265, including two newly developed plugins for the Freenet storage system; the first plugin is constructed to fulfill the idea of interacting elements of different natures (in this case, the WWW and Freenet), while the other plugin attempts to visualize data flow within the Freenet storage and retrieval system. All together, this paper proposes that a reconsideration of distributed and self-organized information systems, through an artistic and philosophical lens, can open up a space for the rethinking of the current integration of society and technology
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