70 research outputs found

    Proposals and Comparisons from One-Sensor EEG and EOG Human-Machine Interfaces

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    [Abstract] Human-Machine Interfaces (HMI) allow users to interact with different devices such as computers or home elements. A key part in HMI is the design of simple non-invasive interfaces to capture the signals associated with the user’s intentions. In this work, we have designed two different approaches based on Electroencephalography (EEG) and Electrooculography (EOG). For both cases, signal acquisition is performed using only one electrode, which makes placement more comfortable compared to multi-channel systems. We have also developed a Graphical User Interface (GUI) that presents objects to the user using two paradigms—one-by-one objects or rows-columns of objects. Both interfaces and paradigms have been compared for several users considering interactions with home elements.Xunta de Galicia; ED431C 2020/15Xunta de Galicia; ED431G2019/01Agencia Estatal de Investigación de España; RED2018-102668-TAgencia Estatal de Investigación de España; PID2019-104958RB-C42Xunta de Galicia; ED481A-2018/156This work has been funded by the Xunta de Galicia (by grant ED431C 2020/15, and grant ED431G2019/01 to support the Centro de Investigación de Galicia “CITIC”), the Agencia Estatal de Investigación of Spain (by grants RED2018-102668-T and PID2019-104958RB-C42) and ERDF funds of the EU (FEDER Galicia & AEI/FEDER, UE); and the predoctoral Grant No. ED481A-2018/156 (Francisco Laport

    Performance analysis of different techniques for brain computer interfacing

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    Recent works on different types of Brain Computer Interface (BCI) and their performance analysis have provided some remarkable features for applications. The aim of this work is to compare the accuracies of different types of BCI to find out the suitable techniques. The study shows that each technique performance depends on the type of BCI. A batter performance of the BCI systems is supported by the artificial neural network

    Controlling a Mouse Pointer with a Single-Channel EEG Sensor

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    Goals: The purpose of this study was to analyze the feasibility of using the information obtained from a one-channel electro-encephalography (EEG) signal to control a mouse pointer. We used a low-cost headset, with one dry sensor placed at the FP1 position, to steer a mouse pointer and make selections through a combination of the user’s attention level with the detection of voluntary blinks. There are two types of cursor movements: spinning and linear displacement. A sequence of blinks allows for switching between these movement types, while the attention level modulates the cursor’s speed. The influence of the attention level on performance was studied. Additionally, Fitts’ model and the evolution of the emotional states of participants, among other trajectory indicators, were analyzed. (2) Methods: Twenty participants distributed into two groups (Attention and No-Attention) performed three runs, on different days, in which 40 targets had to be reached and selected. Target positions and distances from the cursor’s initial position were chosen, providing eight different indices of difficulty (IDs). A self-assessment manikin (SAM) test and a final survey provided information about the system’s usability and the emotions of participants during the experiment. (3) Results: The performance was similar to some brain–computer interface (BCI) solutions found in the literature, with an averaged information transfer rate (ITR) of 7 bits/min. Concerning the cursor navigation, some trajectory indicators showed our proposed approach to be as good as common pointing devices, such as joysticks, trackballs, and so on. Only one of the 20 participants reported difficulty in managing the cursor and, according to the tests, most of them assessed the experience positively. Movement times and hit rates were significantly better for participants belonging to the attention group. (4) Conclusions: The proposed approach is a feasible low-cost solution to manage a mouse pointe

    Hand (Motor) Movement Imagery Classification of EEG Using Takagi-Sugeno-Kang Fuzzy-Inference Neural Network

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    Approximately 20 million people in the United States suffer from irreversible nerve damage and would benefit from a neuroprosthetic device modulated by a Brain-Computer Interface (BCI). These devices restore independence by replacing peripheral nervous system functions such as peripheral control. Although there are currently devices under investigation, contemporary methods fail to offer adaptability and proper signal recognition for output devices. Human anatomical differences prevent the use of a fixed model system from providing consistent classification performance among various subjects. Furthermore, notoriously noisy signals such as Electroencephalography (EEG) require complex measures for signal detection. Therefore, there remains a tremendous need to explore and improve new algorithms. This report investigates a signal-processing model that is better suited for BCI applications because it incorporates machine learning and fuzzy logic. Whereas traditional machine learning techniques utilize precise functions to map the input into the feature space, fuzzy-neuro system apply imprecise membership functions to account for uncertainty and can be updated via supervised learning. Thus, this method is better equipped to tolerate uncertainty and improve performance over time. Moreover, a variation of this algorithm used in this study has a higher convergence speed. The proposed two-stage signal-processing model consists of feature extraction and feature translation, with an emphasis on the latter. The feature extraction phase includes Blind Source Separation (BSS) and the Discrete Wavelet Transform (DWT), and the feature translation stage includes the Takagi-Sugeno-Kang Fuzzy-Neural Network (TSKFNN). Performance of the proposed model corresponds to an average classification accuracy of 79.4 % for 40 subjects, which is higher than the standard literature values, 75%, making this a superior model

    EOG-Based Human–Computer Interface: 2000–2020 Review

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    Electro-oculography (EOG)-based brain-computer interface (BCI) is a relevant technology influencing physical medicine, daily life, gaming and even the aeronautics field. EOG-based BCI systems record activity related to users' intention, perception and motor decisions. It converts the bio-physiological signals into commands for external hardware, and it executes the operation expected by the user through the output device. EOG signal is used for identifying and classifying eye movements through active or passive interaction. Both types of interaction have the potential for controlling the output device by performing the user's communication with the environment. In the aeronautical field, investigations of EOG-BCI systems are being explored as a relevant tool to replace the manual command and as a communicative tool dedicated to accelerating the user's intention. This paper reviews the last two decades of EOG-based BCI studies and provides a structured design space with a large set of representative papers. Our purpose is to introduce the existing BCI systems based on EOG signals and to inspire the design of new ones. First, we highlight the basic components of EOG-based BCI studies, including EOG signal acquisition, EOG device particularity, extracted features, translation algorithms, and interaction commands. Second, we provide an overview of EOG-based BCI applications in the real and virtual environment along with the aeronautical application. We conclude with a discussion of the actual limits of EOG devices regarding existing systems. Finally, we provide suggestions to gain insight for future design inquiries

    EOG-Based Eye Movement Classification and Application on HCI Baseball Game

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    © 2013 IEEE. Electrooculography (EOG) is considered as the most stable physiological signal in the development of human-computer interface (HCI) for detecting eye-movement variations. EOG signal classification has gained more traction in recent years to overcome physical inconvenience in paralyzed patients. In this paper, a robust classification technique, such as eight directional movements is investigated by introducing a concept of buffer along with a variation of the slope to avoid misclassification effects in EOG signals. Blinking detection becomes complicated when the magnitude of the signals are considered. Hence, a correction technique is introduced to avoid misclassification for oblique eye movements. Meanwhile, a case study has been considered to apply these correction techniques to HCI baseball game to learn eye-movements

    Biosignal‐based human–machine interfaces for assistance and rehabilitation : a survey

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    As a definition, Human–Machine Interface (HMI) enables a person to interact with a device. Starting from elementary equipment, the recent development of novel techniques and unobtrusive devices for biosignals monitoring paved the way for a new class of HMIs, which take such biosignals as inputs to control various applications. The current survey aims to review the large literature of the last two decades regarding biosignal‐based HMIs for assistance and rehabilitation to outline state‐of‐the‐art and identify emerging technologies and potential future research trends. PubMed and other databases were surveyed by using specific keywords. The found studies were further screened in three levels (title, abstract, full‐text), and eventually, 144 journal papers and 37 conference papers were included. Four macrocategories were considered to classify the different biosignals used for HMI control: biopotential, muscle mechanical motion, body motion, and their combinations (hybrid systems). The HMIs were also classified according to their target application by considering six categories: prosthetic control, robotic control, virtual reality control, gesture recognition, communication, and smart environment control. An ever‐growing number of publications has been observed over the last years. Most of the studies (about 67%) pertain to the assistive field, while 20% relate to rehabilitation and 13% to assistance and rehabilitation. A moderate increase can be observed in studies focusing on robotic control, prosthetic control, and gesture recognition in the last decade. In contrast, studies on the other targets experienced only a small increase. Biopotentials are no longer the leading control signals, and the use of muscle mechanical motion signals has experienced a considerable rise, especially in prosthetic control. Hybrid technologies are promising, as they could lead to higher performances. However, they also increase HMIs’ complex-ity, so their usefulness should be carefully evaluated for the specific application

    Electro-Encephalography and Electro-Oculography in Aeronautics: A Review Over the Last Decade (2010–2020)

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    Electro-encephalography (EEG) and electro-oculography (EOG) are methods of electrophysiological monitoring that have potentially fruitful applications in neuroscience, clinical exploration, the aeronautical industry, and other sectors. These methods are often the most straightforward way of evaluating brain oscillations and eye movements, as they use standard laboratory or mobile techniques. This review describes the potential of EEG and EOG systems and the application of these methods in aeronautics. For example, EEG and EOG signals can be used to design brain-computer interfaces (BCI) and to interpret brain activity, such as monitoring the mental state of a pilot in determining their workload. The main objectives of this review are to, (i) offer an in-depth review of literature on the basics of EEG and EOG and their application in aeronautics; (ii) to explore the methodology and trends of research in combined EEG-EOG studies over the last decade; and (iii) to provide methodological guidelines for beginners and experts when applying these methods in environments outside the laboratory, with a particular focus on human factors and aeronautics. The study used databases from scientific, clinical, and neural engineering fields. The review first introduces the characteristics and the application of both EEG and EOG in aeronautics, undertaking a large review of relevant literature, from early to more recent studies. We then built a novel taxonomy model that includes 150 combined EEG-EOG papers published in peer-reviewed scientific journals and conferences from January 2010 to March 2020. Several data elements were reviewed for each study (e.g., pre-processing, extracted features and performance metrics), which were then examined to uncover trends in aeronautics and summarize interesting methods from this important body of literature. Finally, the review considers the advantages and limitations of these methods as well as future challenges

    Brain-Computer Interface Control of Smartphone Messaging Applications

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    This work-in-progress paper presents an implementation of a Brain-Computer Interface (BCI) system focused on the control of the most common messaging applications of a smartphone: WhatsApp, Telegram, e-mail and Short Message Service (SMS). The control of these applications is achieved through the use of a virtual assistant running in the smartphone. The BCI system is based on the visual Row-Column Paradigm (RCP), which allows users to select several control commands and to spell messages that are converted to synthesized voice and received by the mentioned virtual assistant in the smartphone.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech
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