36,754 research outputs found

    Classification-Based Adaptive Search Algorithm for Video Motion Estimation

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    A video sequence consists of a series of frames. In order to compress the video for efficient storage and transmission, the temporal redundancy among adjacent frames must be exploited. A frame is selected as reference frame and subsequent frames are predicted from the reference frame using a technique known as motion estimation. Real videos contain a mixture of motions with slow and fast contents. Among block matching motion estimation algorithms, the full search algorithm is known for its superiority in the performance over other matching techniques. However, this method is computationally very extensive. Several fast block matching algorithms (FBMAs) have been proposed in the literature with the aim to reduce computational costs while maintaining desired quality performance, but all these methods are considered to be sub-optimal. No fixed fast block matching algorithm can effi- ciently remove temporal redundancy of video sequences with wide motion contents. Adaptive fast block matching algorithm, called classification based adaptive search (CBAS) has been proposed. A Bayes classifier is applied to classify the motions into slow and fast categories. Accordingly, appropriate search strategy is applied for each class. The algorithm switches between different search patterns according to the content of motions within video frames. The proposed technique outperforms conventional stand-alone fast block matching methods in terms of both peak signal to noise ratio (PSNR) and computational complexity. In addition, a new hierarchical method for detecting and classifying shot boundaries in video sequences is proposed which is based on information theoretic classification (ITC). ITC relies on likelihood of class label transmission of a data point to the data points in its vicinity. ITC focuses on maximizing the global transmission of true class labels and classify the frames into classes of cuts and non-cuts. Applying the same rule, the non-cut frames are also classified into two categories of arbitrary shot frames and gradual transition frames. CBAS is applied on the proposed shot detection method to handle camera or object motions. Experimental evidence demonstrates that our method can detect shot breaks with high accuracy

    Adaptive Diamond Search Algorithm for Motion Estimation

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    Implementation of the Block Matching Algorithm (BMA) in Motion Estimation (ME) has been widely used in video encoder due to its simplicity and high compression efficiency. Many fast search methods of BMAs are being introduced to increase the efficiency  of the ME  process. This paper proposed a new algorithm, namely Adaptive Diamond Search Algorithm (ADS) which employs three different search patterns for its two main stages. At the initial step, an additional step is added to a predetermined static block to further speed up the search process as it is beneficial to small motion video sequence contents. The performances of the ADS are then compared with three selected established algorithms, namely the Full Search (FS), Diamond Search (DS) and Hexagon-Diamond Search (HDS). Based on the simulation result, the proposed algorithm yields a very good video quality performance with fewer search points compared with other algorithms

    Performance Analysis of Hexagon-Diamond Search Algorithm for Motion Estimation using MATLAB

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    To achieve a high compression ratio in coding video data, a method known as Motion Estimation (ME) is often applied to reduce the temporal redundancy between successive frames of a video sequence. One of ME techniques, known as Block Matching Algorithm (BMA), has been widely used in various video coding standards. In recent years, many of these BMAs have been developed with similar intention of reducing the computational costs while at the same time maintaining the video signal quality. In this paper, an algorithm called Hexagon-Diamond Search (HDS) is proposed for ME where the algorithm and several fast BMAs, namely Three Step Search (TSS), New Three Step Search (NTSS), Four Step Search (4SS) as well as Diamond Search (DS), are first selected to be implemented onto various type of standard test video sequence using MATLAB before their performances are compared and analyzed in terms of peak signal-to-noise ratio (PSNR), number of search points needed as well as their computational complexity. Simulation results demonstrate that HDS algorithm has speed up other algorithm’s computational work up to 56% while at the same time maintains close performance in terms of PSNR to others

    Performance Analysis of Hexagon-Diamond Search Algorithm for Motion Estimation

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    To achieve a high compression ratio in coding video data, a method known as Motion Estimation (ME) is often applied to reduce the temporal redundancy between successive frames of a video sequence. One of ME techniques, known as Block Matching Algorithm (BMA), has been widely used in various video coding standards. In recent years, many of these BMAs have been developed with similar intention of reducing the computational costs while at the same time maintaining the video signal quality. In this paper, an algorithm called Hexagon-Diamond Search (HDS) is proposed for ME where the algorithm and several fast BMAs, namely Three Step Search (TSS), New Three Step Search (NTSS), Four Step Search (4SS) as well as Diamond Search (DS), are first selected to be implemented onto various type of standard test video sequence using MATLAB before their performances are compared and analyzed in terms of peak signal-to-noise ratio (PSNR), number of search points needed as well as their computational complexity. Simulation results demonstrate that HDS algorithm has speed up other algorithm’s computational work up to 56% on average while at the same time maintains close performance in terms of average PSNR to others

    New Fast Block Matching Algorithm Using New Hybrid Search Pattern And Strategy To Improve Motion Estimation Process In Video Coding Technique

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    Up until today, video compression algorithm has been applied in various video applications ranging from video conferencing to video telephony. Motion Estimation or ME is deemed as one of the effective and popular techniques in video compression. As one of its techniques, the Block Matching Algorithm or BMA is widely employed in majority of well-known video codes due to its simplicity and high compression efficiency. As such, it is crucial to find different approaches of fast BMAs as the simplest and straightforward BMA is not a good fit for implementation of real-time video coding because of its high computational complexity. The aims for this study is to develop and design a new hybrid search pattern and strategy for new fast BMAs that can further improve the ME process in terms of estimation accuracy and video image quality, searching speed and computational complexity. There are 6 main designs that the algorithms proposed namely the Orthogonal-Diamond Search Algorithm with Small Diamond Search Pattern (ODS-SDSP), the Orthogonal-Diamond Search Algorithm with Large Diamond Search Pattern (ODS-LDSP), the Diamond-Orthogonal Search Algorithm with Small Diamond Pattern (DOS-SDSP), the Diamond-Orthogonal Search Algorithm with Large Diamond Pattern (DOS-LDSP), the Modified Diamond-Orthogonal Search Algorithm with Small Diamond Pattern (MDOS-SDSP), and the Modified Diamond-Orthogonal Search Algorithm with Large Diamond Pattern (MDOS-LDSP). These 6 algorithms are divided into 3 main methods namely Method A, Method B, and Method C depending on their search patterns and strategies. The first method involves the manipulation of the diamond pattern in the process, the second method includes the manipulation of the orthogonal steps, and lastly, the third method is the modified version of the second method to improve the performances of the algorithms. Evaluation is based on the algorithm performances in terms of the search points needed to find the final motion vector, the Peak-Signal to Noise Ratio (PSNR) of the algorithms, and the runtime performance of algorithm simulations. The result shows that the DOS-SDSP algorithm has the lowest search points with only 1.7341, 4.9059 and 4.0230 for each motion’s content respectively; meanwhile all the algorithms acquired similar and close PSNR values for all types of motion contents. As for simulation runtime, the results show that Method B has the least simulation runtime and Method C has the highest simulation runtime compared to others for all video sequences. The finding suggests that an early termination technique should be implemented at the early stage of the process, and mixing the selection of the mode is able to improve the algorithm performances. Therefore, it can be concluded that Method B gives the best performance in terms of search points reduction and simulation runtime while Method C yields the best for PSNR values for all types of motion contents

    Dynamically variable step search motion estimation algorithm and a dynamically reconfigurable hardware for its implementation

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    Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. For the recently available High Definition (HD) video formats, the computational complexity of De full search (FS) ME algorithm is prohibitively high, whereas the PSNR obtained by fast search ME algorithms is low. Therefore, ill this paper, we present Dynamically Variable Step Search (DVSS) ME algorithm for Processing high definition video formats and a dynamically reconfigurable hardware efficiently implementing DVSS algorithm. The architecture for efficiently implementing DVSS algorithm. The simulation results showed that DVSS algorithm performs very close to FS algorithm by searching much fewer search locations than FS algorithm and it outperforms successful past search ME algorithms by searching more search locations than these algorithms. The proposed hardware is implemented in VHDL and is capable, of processing high definition video formats in real time. Therefore, it can be used in consumer electronics products for video compression, frame rate up-conversion and de-interlacing(1)

    Backward adaptive pixel-based fast predictive motion estimation

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    PERFORMANCE ANALYSIS OF HEXAGON-DIAMOND SEARCH ALGORITHM FOR MOTION ESTIMATION USING MATLAB

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    To achieve a high compression ratio in coding video data, a method known as Motion estimation (ME) is often applied to reduce the temporal redundancy between successive frames of a video sequence. One of ME techniques,known as Block Matching Algorithm (BMA), has been widely used in various video coding standards. In recent years, many of these BMAs have been developed with similar intention of reducing the computational costs while at the same time maintaining the video signal quality. In this paper, an Algorithm called HexagonDiamond Search (HDS) is proposed for ME where the algorithm and several fast BMAs, namely Three Step Search (TSS), New Three Step Search (NTSS), Four Step Search (4SS) as well as Diamond Search (DS), are first selected to be implemented onto various type of standard test video sequence using MATLAB before their performances are compared and analyzed in terms of peak signal-to-noise ratio (PSNR),number of search points needed as well as their computational complexity. Simulation results demonstrate that HDS algorithm has speed up other algorithm’s computational work up to 56% while at the same time maintains close performance in terms of PSNR to others
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