1,712 research outputs found

    Software architecture for scalable computing systems with automatic granularity selection of executable code

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    The problem of developing software architecture and its platform implementation for scalable cloud services is addressed in the paper. New scheme of distributed software developing and executing is presented with argumentation and main principles behind solution. Performance evaluation of one of the platform components (data storage) is described

    Modern software cybernetics: new trends

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    Software cybernetics research is to apply a variety of techniques from cybernetics research to software engineering research. For more than fifteen years since 2001, there has been a dramatic increase in work relating to software cybernetics. From cybernetics viewpoint, the work is mainly on the first-order level, namely, the software under observation and control. Beyond the first-order cybernetics, the software, developers/users, and running environments influence each other and thus create feedback to form more complicated systems. We classify software cybernetics as Software Cybernetics I based on the first-order cybernetics, and as Software Cybernetics II based on the higher order cybernetics. This paper provides a review of the literature on software cybernetics, particularly focusing on the transition from Software Cybernetics I to Software Cybernetics II. The results of the survey indicate that some new research areas such as Internet of Things, big data, cloud computing, cyber-physical systems, and even creative computing are related to Software Cybernetics II. The paper identifies the relationships between the techniques of Software Cybernetics II applied and the new research areas to which they have been applied, formulates research problems and challenges of software cybernetics with the application of principles of Phase II of software cybernetics; identifies and highlights new research trends of software cybernetic for further research

    Modern software cybernetics: New trends

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    The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.Software cybernetics research is to apply a variety of techniques from cybernetics research to software engineering research. For more than fifteen years since 2001, there has been a dramatic increase in work relating to software cybernetics. From cybernetics viewpoint, the work is mainly on the first-order level, namely, the software under observation and control. Beyond the first-order cybernetics, the software, developers/users, and running environments influence each other and thus create feedback to form more complicated systems. We classify software cybernetics as Software Cybernetics I based on the first-order cybernetics, and as Software Cybernetics II based on the higher order cybernetics. This paper provides a review of the literature on software cybernetics, particularly focusing on the transition from Software Cybernetics I to Software Cybernetics II. The results of the survey indicate that some new research areas such as Internet of Things, big data, cloud computing, cyber-physical systems, and even creative computing are related to Software Cybernetics II. The paper identifies the relationships between the techniques of Software Cybernetics II applied and the new research areas to which they have been applied, formulates research problems and challenges of software cybernetics with the application of principles of Phase II of software cybernetics; identifies and highlights new research trends of software cybernetic for further research

    Anatomy of Business Networks: Future Internet Enterprise Systems Accelerating Procurement Interoperability

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    Large Business Networks impose interoperability challenges on Enterprise Systems in the form of ERP and extended ERP, involving many organizations and people. First, the classic document exchange based system connection approach across company borderlines is time-consuming and costly. Second, today’s enterprise systems lack support of the people dimension with specific focus on enabling semi-structured and unstructured activities as part of the entire end-to-end-process. In this paper we present our research-in-progress of a running design science research project focusing on creating a software artifact that addresses the two challenges of significant integration effort and the lack of semi-structured and unstructured process support. We look at these two challenges specifically in the domain of procurement, where many connections between business partner result in high integration effort and involves a large number of semi-structured and unstructured activities

    The Way Cyber Physical Systems Will Revolutionise Maintenance

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    The way maintenance is carried out is altering rapidly. The introduction of Cyber Physical Systems (CPS) and cloud technologies are providing new technological possibilities that change dramatically the way it is possible to follow production machinery and the necessity to carry out maintenance. In the near future, the number of machines that can be followed from remoteness will explode. At the same time, it will be conceivable to carry out local diagnosis and prognosis that support the adaptation of Condition Based Maintenance (CBM) i.e. financial optimisation can drive the decision whether a machine needs maintenance or not. Further to this, the cloud technology allows to accumulate relevant data from numerous sources that can be used for further improvement of the maintenance practices. The paper goes through the new technologies that have been mentioned above and how they can be benefitted from in practise
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