729 research outputs found

    Greedy randomized dispatching heuristics for the single machine scheduling problem with quadratic earliness and tardiness penalties

    Get PDF
    In this paper, we present greedy randomized dispatching heuristics for the single machine scheduling problem with quadratic earliness and tardiness costs, and no machine idle time. The several heuristic versions differ, on the one hand, on the strategies involved in the construction of the greedy randomized schedules. On the other hand, these versions also differ on whether they employ only a final improvement step, or perform a local search after each greedy randomized construction. The proposed heuristics were compared with existing procedures, as well as with optimum solutions for some instance sizes. The computational results show that the proposed procedures clearly outperform their underlying dispatching heuristic, and the best of these procedures provide results that are quite close to the optimum. The best of the proposed algorithms is the new recommended heuristic for large instances, as well as a suitable alternative to the best existing procedure for the larger of the middle size instances.scheduling, single machine, early/tardy, quadratic penalties, greedy randomized dispatching rules

    Improved Heuristics for the Early/Tardy Scheduling Problem with No Idle Time

    Get PDF
    In this paper we consider the single machine earliness/tardiness scheduling problem with no idle time. We present two new heuristics, a dispatch rule and a greedy procedure, and also consider the best of the existing dispatch rules. Both dispatch rules use a lookahead parameter that had previously been set at a fixed value. We develop functions that map some instance statistics into appropriate values for that parameter. We also consider the use of dominance rules to improve the solutions obtained by the heuristics. The computational results show that the function-based versions of the heuristics outperform their fixed value counterparts and that the use of the dominance rules can indeed improve solution quality with little additional computational effort.scheduling, early/tardy, heuristics, dispatch rules, dominance rules

    Beam search heuristics for quadratic earliness and tardiness scheduling

    Get PDF
    In this paper, we present beam search heuristics for the single machine scheduling problem with quadratic earliness and tardiness costs, and no machine idle time. These heuristics include classic beam search procedures, as well as filtered and recovering algorithms. We consider three dispatching heuristics as evaluation functions, in order to analyse the effect of different rules on the performance of the beam search procedures. The computational results show that using better dispatching heuristics improves the effectiveness of the beam search algorithms. The performance of the several heuristics is similar for instances with low variability. For high variability instances, however, the detailed, filtered and recovering beam search procedures clearly outperform the best existing heuristic. The detailed beam search algorithm performs quite well, and is recommended for small to medium size instances. For larger instances, however, this procedure requires excessive computation times, and the recovering beam search algorithm then becomes the heuristic of choice.scheduling, heuristics, beam search, single machine, quadratic earliness, quadratic tardiness

    Permutation Flowshop Scheduling with Earliness and Tardiness Penalties

    Get PDF
    We address the permutation flowshop scheduling problem with earliness and tardiness penalties (E/T) and common due date of jobs. Large number of process and discrete parts industries follow flowshop type of production process. There are very few results reported for multi-machine E/T scheduling problems. We show that the problem can be sub-divided into three groups- one, where the due date is such that all jobs are necessarily tardy; the second, where the due date is such that it is not tight enough to act as a constraint on scheduling decision; and the third is a group of problems where the due date is in between the above two. We develop analytical results and heuristics for problems arising in each of these three classes. Computational results of the heuristics are reported. Most of the problems in this research are addressed for the first time in the literature. For problems with existing heuristics, the heuristic solution is found to perform better than the existing results.

    Beam search heuristics for the single machine scheduling problem with linear earliness and quadratic tardiness costs

    Get PDF
    In this paper, we consider the single machine scheduling problem with linear earliness and quadratic tardiness costs, and no machine idle time. We present heuristic algorithms based on the beam search technique. These algorithms include classic beam search procedures, as well as the filtered and recovering variants. Several dispatching rules are considered as evaluation functions, in order to analyse the effect of different rules on the effectiveness of the beam search algorithms. The computational results show that using better rules indeed improves the performance of the beam search heuristics. The detailed, filtered and recovering beam search procedures outperform the best existing heuristic. The best results are given by the recovering and detailed variants, which provide objective function values that are quite close to the optimum. For small to medium size instances, either of these procedures can be used. For larger instances, however, the detailed beam search algorithm requires excessive computation times, and the recovering beam search procedure then becomes the heuristic of choice.scheduling, single machine, linear earliness, quadratic tardiness, beam search, heuristics

    Beam search algorithms for the early/tardy scheduling problem with release dates

    Get PDF
    In this paper we consider the single machine earliness/tardiness scheduling problem with di?erent release dates and no unforced idle time. We present several heuristic algorithms based on the beam search technique. These algorithms include classical beam search procedures, with both priority and total cost evaluation functions, as well as the filtered and recovering variants. Both priority evaluation functions and problem-specific properties were considered for the filtering step used in the filtered and recovering beam search heuristics. Extensive preliminary tests were performed to determine appropriate values for the parameters used by each algorithm. The computational results show that the recovering beam search algorithms outperform their filtered counterparts in both solution quality and computational requirements, while the priority-based filtering procedure proves superior to the rules-based alternative. The beam search procedure with a total cost evaluation function provides very good results, but is computationally expensive and can therefore only be applied to small or medium size instances. The recovering algorithm is quite close in solution quality and is significantly faster, so it can be used to solve even large instances.scheduling, early/tardy, beam search, heuristics

    Improved Lower Bounds for the Early/Tardy Scheduling Problem with No Idle Time

    Get PDF
    In this paper we consider the single machine earliness/tardiness scheduling problem with no idle time. Two of the lower bounds previously developed for this problem are based on lagrangean relaxation and the multiplier adjustment method, and require an initial sequence. We investigate the sensitivity of the lower bounds to the initial sequence, and experiment with di?erent dispatch rules and some dominance conditions. The computational results show that it is possible to obtain improved lower bounds by using a better initial sequence. The lower bounds are also incorporated in a branch-and-bound algorithm, and the computational tests show that one of the new lower bounds has the best performance for larger instances.scheduling, early/tardy, lower bound

    Heuristics for the Early/Tardy Scheduling Problem with Release Dates

    Get PDF
    In this paper we consider the single machine earliness/tardiness scheduling problem with di?erent release dates and no unforced idle time. We analyse the performance of several dispatch rules, a greedy procedure and a decision theory local search heuristic. The dispatch rules use a lookahead parameter whose value must be specified. We perform some experiments to determine an appropriate value for this parameter. The use of dominance rules to improve the solutions obtained by these heuristics is also considered. The computational results show that the use of the dominance rules can indeed improve the solution quality with little additional computational e?ort. To the best of our knowledge, this is the first analysis of heuristic performance for the early/tardy scheduling problem with release dates and no unforced idle time.scheduling, early/tardy, release dates, heuristics

    Minimizing weighted total earliness, total tardiness and setup costs

    Get PDF
    The paper considers a (static) portfolio system that satisfies adding-up contraints and the gross substitution theorem. The paper shows the relationship of the two conditions to the weak dominant diagonal property of the matrix of interest rate elasticities. This enables to investigate the impact of simultaneous changes in interest rates on the asset demands.

    A Novel Approach to the Common Due-Date Problem on Single and Parallel Machines

    Full text link
    This paper presents a novel idea for the general case of the Common Due-Date (CDD) scheduling problem. The problem is about scheduling a certain number of jobs on a single or parallel machines where all the jobs possess different processing times but a common due-date. The objective of the problem is to minimize the total penalty incurred due to earliness or tardiness of the job completions. This work presents exact polynomial algorithms for optimizing a given job sequence for single and identical parallel machines with the run-time complexities of O(nlog⁥n)O(n \log n) for both cases, where nn is the number of jobs. Besides, we show that our approach for the parallel machine case is also suitable for non-identical parallel machines. We prove the optimality for the single machine case and the runtime complexities of both. Henceforth, we extend our approach to one particular dynamic case of the CDD and conclude the chapter with our results for the benchmark instances provided in the OR-library.Comment: Book Chapter 22 page
    • 

    corecore