9,848 research outputs found

    Phase Transitions and Backbones of the Asymmetric Traveling Salesman Problem

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    In recent years, there has been much interest in phase transitions of combinatorial problems. Phase transitions have been successfully used to analyze combinatorial optimization problems, characterize their typical-case features and locate the hardest problem instances. In this paper, we study phase transitions of the asymmetric Traveling Salesman Problem (ATSP), an NP-hard combinatorial optimization problem that has many real-world applications. Using random instances of up to 1,500 cities in which intercity distances are uniformly distributed, we empirically show that many properties of the problem, including the optimal tour cost and backbone size, experience sharp transitions as the precision of intercity distances increases across a critical value. Our experimental results on the costs of the ATSP tours and assignment problem agree with the theoretical result that the asymptotic cost of assignment problem is pi ^2 /6 the number of cities goes to infinity. In addition, we show that the average computational cost of the well-known branch-and-bound subtour elimination algorithm for the problem also exhibits a thrashing behavior, transitioning from easy to difficult as the distance precision increases. These results answer positively an open question regarding the existence of phase transitions in the ATSP, and provide guidance on how difficult ATSP problem instances should be generated

    Restricted Dynamic Programming Heuristic for Precedence Constrained Bottleneck Generalized TSP

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    We develop a restricted dynamical programming heuristic for a complicated traveling salesman problem: a) cities are grouped into clusters, resp. Generalized TSP; b) precedence constraints are imposed on the order of visiting the clusters, resp. Precedence Constrained TSP; c) the costs of moving to the next cluster and doing the required job inside one are aggregated in a minimax manner, resp. Bottleneck TSP; d) all the costs may depend on the sequence of previously visited clusters, resp. Sequence-Dependent TSP or Time Dependent TSP. Such multiplicity of constraints complicates the use of mixed integer-linear programming, while dynamic programming (DP) benefits from them; the latter may be supplemented with a branch-and-bound strategy, which necessitates a “DP-compliant” heuristic. The proposed heuristic always yields a feasible solution, which is not always the case with heuristics, and its precision may be tuned until it becomes the exact DP

    Opportunistic Self Organizing Migrating Algorithm for Real-Time Dynamic Traveling Salesman Problem

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    Self Organizing Migrating Algorithm (SOMA) is a meta-heuristic algorithm based on the self-organizing behavior of individuals in a simulated social environment. SOMA performs iterative computations on a population of potential solutions in the given search space to obtain an optimal solution. In this paper, an Opportunistic Self Organizing Migrating Algorithm (OSOMA) has been proposed that introduces a novel strategy to generate perturbations effectively. This strategy allows the individual to span across more possible solutions and thus, is able to produce better solutions. A comprehensive analysis of OSOMA on multi-dimensional unconstrained benchmark test functions is performed. OSOMA is then applied to solve real-time Dynamic Traveling Salesman Problem (DTSP). The problem of real-time DTSP has been stipulated and simulated using real-time data from Google Maps with a varying cost-metric between any two cities. Although DTSP is a very common and intuitive model in the real world, its presence in literature is still very limited. OSOMA performs exceptionally well on the problems mentioned above. To substantiate this claim, the performance of OSOMA is compared with SOMA, Differential Evolution and Particle Swarm Optimization.Comment: 6 pages, published in CISS 201

    An Optimal Control Theory for the Traveling Salesman Problem and Its Variants

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    We show that the traveling salesman problem (TSP) and its many variants may be modeled as functional optimization problems over a graph. In this formulation, all vertices and arcs of the graph are functionals; i.e., a mapping from a space of measurable functions to the field of real numbers. Many variants of the TSP, such as those with neighborhoods, with forbidden neighborhoods, with time-windows and with profits, can all be framed under this construct. In sharp contrast to their discrete-optimization counterparts, the modeling constructs presented in this paper represent a fundamentally new domain of analysis and computation for TSPs and their variants. Beyond its apparent mathematical unification of a class of problems in graph theory, the main advantage of the new approach is that it facilitates the modeling of certain application-specific problems in their home space of measurable functions. Consequently, certain elements of economic system theory such as dynamical models and continuous-time cost/profit functionals can be directly incorporated in the new optimization problem formulation. Furthermore, subtour elimination constraints, prevalent in discrete optimization formulations, are naturally enforced through continuity requirements. The price for the new modeling framework is nonsmooth functionals. Although a number of theoretical issues remain open in the proposed mathematical framework, we demonstrate the computational viability of the new modeling constructs over a sample set of problems to illustrate the rapid production of end-to-end TSP solutions to extensively-constrained practical problems.Comment: 24 pages, 8 figure
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