6,410 research outputs found
C to O-O Translation: Beyond the Easy Stuff
Can we reuse some of the huge code-base developed in C to take advantage of
modern programming language features such as type safety, object-orientation,
and contracts? This paper presents a source-to-source translation of C code
into Eiffel, a modern object-oriented programming language, and the supporting
tool C2Eif. The translation is completely automatic and supports the entire C
language (ANSI, as well as many GNU C Compiler extensions, through CIL) as used
in practice, including its usage of native system libraries and inlined
assembly code. Our experiments show that C2Eif can handle C applications and
libraries of significant size (such as vim and libgsl), as well as challenging
benchmarks such as the GCC torture tests. The produced Eiffel code is
functionally equivalent to the original C code, and takes advantage of some of
Eiffel's object-oriented features to produce safe and easy-to-debug
translations
Cuckoo: a Language for Implementing Memory- and Thread-safe System Services
This paper is centered around the design of a thread- and memory-safe language, primarily for the compilation of application-specific services for extensible operating systems. We describe various issues that have influenced the design of our language, called Cuckoo, that guarantees safety of programs with potentially asynchronous flows of control. Comparisons are drawn between Cuckoo and related software safety techniques, including Cyclone and software-based fault isolation (SFI), and performance results suggest our prototype compiler is capable of generating safe code that executes with low runtime overheads, even without potential code optimizations. Compared to Cyclone, Cuckoo is able to safely guard accesses to memory when programs are multithreaded. Similarly, Cuckoo is capable of enforcing memory safety in situations that are potentially troublesome for techniques such as SFI
A Survey on Compiler Autotuning using Machine Learning
Since the mid-1990s, researchers have been trying to use machine-learning
based approaches to solve a number of different compiler optimization problems.
These techniques primarily enhance the quality of the obtained results and,
more importantly, make it feasible to tackle two main compiler optimization
problems: optimization selection (choosing which optimizations to apply) and
phase-ordering (choosing the order of applying optimizations). The compiler
optimization space continues to grow due to the advancement of applications,
increasing number of compiler optimizations, and new target architectures.
Generic optimization passes in compilers cannot fully leverage newly introduced
optimizations and, therefore, cannot keep up with the pace of increasing
options. This survey summarizes and classifies the recent advances in using
machine learning for the compiler optimization field, particularly on the two
major problems of (1) selecting the best optimizations and (2) the
phase-ordering of optimizations. The survey highlights the approaches taken so
far, the obtained results, the fine-grain classification among different
approaches and finally, the influential papers of the field.Comment: version 5.0 (updated on September 2018)- Preprint Version For our
Accepted Journal @ ACM CSUR 2018 (42 pages) - This survey will be updated
quarterly here (Send me your new published papers to be added in the
subsequent version) History: Received November 2016; Revised August 2017;
Revised February 2018; Accepted March 2018
Going Stupid with EcoLab
In 2005, Railsback et al. proposed a very simple model ({\em Stupid
Model}) that could be implemented within a couple of hours, and later
extended to demonstrate the use of common ABM platform functionality. They
provided implementations of the model in several agent based modelling
platforms, and compared the platforms for ease of implementation of this simple
model, and performance. In this paper, I implement Railsback et al's Stupid
Model in the EcoLab simulation platform, a C++ based modelling platform,
demonstrating that it is a feasible platform for these sorts of models, and
compare the performance of the implementation with Repast, Mason and Swarm
versions
Strongly universal string hashing is fast
We present fast strongly universal string hashing families: they can process
data at a rate of 0.2 CPU cycle per byte. Maybe surprisingly, we find that
these families---though they require a large buffer of random numbers---are
often faster than popular hash functions with weaker theoretical guarantees.
Moreover, conventional wisdom is that hash functions with fewer multiplications
are faster. Yet we find that they may fail to be faster due to operation
pipelining. We present experimental results on several processors including
low-powered processors. Our tests include hash functions designed for
processors with the Carry-Less Multiplication (CLMUL) instruction set. We also
prove, using accessible proofs, the strong universality of our families.Comment: Software is available at
http://code.google.com/p/variablelengthstringhashing/ and
https://github.com/lemire/StronglyUniversalStringHashin
Fast Recompilation of Object Oriented Modules
Once a program file is modified, the recompilation time should be minimized,
without sacrificing execution speed or high level object oriented features. The
recompilation time is often a problem for the large graphical interactive
distributed applications tackled by modern OO languages. A compilation server
and fast code generator were developed and integrated with the SRC Modula-3
compiler and Linux ELF dynamic linker. The resulting compilation and
recompilation speedups are impressive. The impact of different language
features, processor speed, and application size are discussed
Time-Space Efficient Regression Testing for Configurable Systems
Configurable systems are those that can be adapted from a set of options.
They are prevalent and testing them is important and challenging. Existing
approaches for testing configurable systems are either unsound (i.e., they can
miss fault-revealing configurations) or do not scale. This paper proposes
EvoSPLat, a regression testing technique for configurable systems. EvoSPLat
builds on our previously-developed technique, SPLat, which explores all
dynamically reachable configurations from a test. EvoSPLat is tuned for two
scenarios of use in regression testing: Regression Configuration Selection
(RCS) and Regression Test Selection (RTS). EvoSPLat for RCS prunes
configurations (not tests) that are not impacted by changes whereas EvoSPLat
for RTS prunes tests (not configurations) which are not impacted by changes.
Handling both scenarios in the context of evolution is important. Experimental
results show that EvoSPLat is promising. We observed a substantial reduction in
time (22%) and in the number of configurations (45%) for configurable Java
programs. In a case study on a large real-world configurable system (GCC),
EvoSPLat reduced 35% of the running time. Comparing EvoSPLat with sampling
techniques, 2-wise was the most efficient technique, but it missed two bugs
whereas EvoSPLat detected all bugs four times faster than 6-wise, on average.Comment: 14 page
- …