1,767 research outputs found
Game-theoretic Resource Allocation Methods for Device-to-Device (D2D) Communication
Device-to-device (D2D) communication underlaying cellular networks allows
mobile devices such as smartphones and tablets to use the licensed spectrum
allocated to cellular services for direct peer-to-peer transmission. D2D
communication can use either one-hop transmission (i.e., in D2D direct
communication) or multi-hop cluster-based transmission (i.e., in D2D local area
networks). The D2D devices can compete or cooperate with each other to reuse
the radio resources in D2D networks. Therefore, resource allocation and access
for D2D communication can be treated as games. The theories behind these games
provide a variety of mathematical tools to effectively model and analyze the
individual or group behaviors of D2D users. In addition, game models can
provide distributed solutions to the resource allocation problems for D2D
communication. The aim of this article is to demonstrate the applications of
game-theoretic models to study the radio resource allocation issues in D2D
communication. The article also outlines several key open research directions.Comment: Accepted. IEEE Wireless Comms Mag. 201
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
Principles of Physical Layer Security in Multiuser Wireless Networks: A Survey
This paper provides a comprehensive review of the domain of physical layer
security in multiuser wireless networks. The essential premise of
physical-layer security is to enable the exchange of confidential messages over
a wireless medium in the presence of unauthorized eavesdroppers without relying
on higher-layer encryption. This can be achieved primarily in two ways: without
the need for a secret key by intelligently designing transmit coding
strategies, or by exploiting the wireless communication medium to develop
secret keys over public channels. The survey begins with an overview of the
foundations dating back to the pioneering work of Shannon and Wyner on
information-theoretic security. We then describe the evolution of secure
transmission strategies from point-to-point channels to multiple-antenna
systems, followed by generalizations to multiuser broadcast, multiple-access,
interference, and relay networks. Secret-key generation and establishment
protocols based on physical layer mechanisms are subsequently covered.
Approaches for secrecy based on channel coding design are then examined, along
with a description of inter-disciplinary approaches based on game theory and
stochastic geometry. The associated problem of physical-layer message
authentication is also introduced briefly. The survey concludes with
observations on potential research directions in this area.Comment: 23 pages, 10 figures, 303 refs. arXiv admin note: text overlap with
arXiv:1303.1609 by other authors. IEEE Communications Surveys and Tutorials,
201
Hierarchical Cooperation for Operator-Controlled Device-to-Device Communications: A Layered Coalitional Game Approach
Device-to-Device (D2D) communications, which allow direct communication among
mobile devices, have been proposed as an enabler of local services in 3GPP
LTE-Advanced (LTE-A) cellular networks. This work investigates a hierarchical
LTE-A network framework consisting of multiple D2D operators at the upper layer
and a group of devices at the lower layer. We propose a cooperative model that
allows the operators to improve their utility in terms of revenue by sharing
their devices, and the devices to improve their payoff in terms of end-to-end
throughput by collaboratively performing multi-path routing. To help
understanding the interaction among operators and devices, we present a
game-theoretic framework to model the cooperation behavior, and further, we
propose a layered coalitional game (LCG) to address the decision making
problems among them. Specifically, the cooperation of operators is modeled as
an overlapping coalition formation game (CFG) in a partition form, in which
operators should form a stable coalitional structure. Moreover, the cooperation
of devices is modeled as a coalitional graphical game (CGG), in which devices
establish links among each other to form a stable network structure for
multi-path routing.We adopt the extended recursive core, and Nash network, as
the stability concept for the proposed CFG and CGG, respectively. Numerical
results demonstrate that the proposed LCG yields notable gains compared to both
the non-cooperative case and a LCG variant and achieves good convergence speed.Comment: IEEE Wireless Communications and Networking Conference 201
A Comprehensive Survey of Potential Game Approaches to Wireless Networks
Potential games form a class of non-cooperative games where unilateral
improvement dynamics are guaranteed to converge in many practical cases. The
potential game approach has been applied to a wide range of wireless network
problems, particularly to a variety of channel assignment problems. In this
paper, the properties of potential games are introduced, and games in wireless
networks that have been proven to be potential games are comprehensively
discussed.Comment: 44 pages, 6 figures, to appear in IEICE Transactions on
Communications, vol. E98-B, no. 9, Sept. 201
- …