7,201 research outputs found

    Middleware for managing a large, heterogeneous programmable network

    Get PDF
    The links between BTexact Technologies and the Department of Computing Science at University College London are becomingincreasingly beneficial for the development of the middleware area for the management of programmable networks. This paperdescribes the work that has been done to date, and outlines the plans for future research

    Linux XIA: an interoperable meta network architecture to crowdsource the future Internet

    Full text link
    With the growing number of proposed clean-slate redesigns of the Internet, the need for a medium that enables all stakeholders to participate in the realization, evaluation, and selection of these designs is increasing. We believe that the missing catalyst is a meta network architecture that welcomes most, if not all, clean-state designs on a level playing field, lowers deployment barriers, and leaves the final evaluation to the broader community. This paper presents Linux XIA, a native implementation of XIA [12] in the Linux kernel, as a candidate. We first describe Linux XIA in terms of its architectural realizations and algorithmic contributions. We then demonstrate how to port several distinct and unrelated network architectures onto Linux XIA. Finally, we provide a hybrid evaluation of Linux XIA at three levels of abstraction in terms of its ability to: evolve and foster interoperation of new architectures, embed disparate architectures inside the implementation’s framework, and maintain a comparable forwarding performance to that of the legacy TCP/IP implementation. Given this evaluation, we substantiate a previously unsupported claim of XIA: that it readily supports and enables network evolution, collaboration, and interoperability—traits we view as central to the success of any future Internet architecture.This research was supported by the National Science Foundation under awards CNS-1040800, CNS-1345307 and CNS-1347525

    Analysis domain model for shared virtual environments

    Get PDF
    The field of shared virtual environments, which also encompasses online games and social 3D environments, has a system landscape consisting of multiple solutions that share great functional overlap. However, there is little system interoperability between the different solutions. A shared virtual environment has an associated problem domain that is highly complex raising difficult challenges to the development process, starting with the architectural design of the underlying system. This paper has two main contributions. The first contribution is a broad domain analysis of shared virtual environments, which enables developers to have a better understanding of the whole rather than the part(s). The second contribution is a reference domain model for discussing and describing solutions - the Analysis Domain Model

    An eco-friendly hybrid urban computing network combining community-based wireless LAN access and wireless sensor networking

    Get PDF
    Computer-enhanced smart environments, distributed environmental monitoring, wireless communication, energy conservation and sustainable technologies, ubiquitous access to Internet-located data and services, user mobility and innovation as a tool for service differentiation are all significant contemporary research subjects and societal developments. This position paper presents the design of a hybrid municipal network infrastructure that, to a lesser or greater degree, incorporates aspects from each of these topics by integrating a community-based Wi-Fi access network with Wireless Sensor Network (WSN) functionality. The former component provides free wireless Internet connectivity by harvesting the Internet subscriptions of city inhabitants. To minimize session interruptions for mobile clients, this subsystem incorporates technology that achieves (near-)seamless handover between Wi-Fi access points. The WSN component on the other hand renders it feasible to sense physical properties and to realize the Internet of Things (IoT) paradigm. This in turn scaffolds the development of value-added end-user applications that are consumable through the community-powered access network. The WSN subsystem invests substantially in ecological considerations by means of a green distributed reasoning framework and sensor middleware that collaboratively aim to minimize the network's global energy consumption. Via the discussion of two illustrative applications that are currently being developed as part of a concrete smart city deployment, we offer a taste of the myriad of innovative digital services in an extensive spectrum of application domains that is unlocked by the proposed platform

    Building Programmable Wireless Networks: An Architectural Survey

    Full text link
    In recent times, there have been a lot of efforts for improving the ossified Internet architecture in a bid to sustain unstinted growth and innovation. A major reason for the perceived architectural ossification is the lack of ability to program the network as a system. This situation has resulted partly from historical decisions in the original Internet design which emphasized decentralized network operations through co-located data and control planes on each network device. The situation for wireless networks is no different resulting in a lot of complexity and a plethora of largely incompatible wireless technologies. The emergence of "programmable wireless networks", that allow greater flexibility, ease of management and configurability, is a step in the right direction to overcome the aforementioned shortcomings of the wireless networks. In this paper, we provide a broad overview of the architectures proposed in literature for building programmable wireless networks focusing primarily on three popular techniques, i.e., software defined networks, cognitive radio networks, and virtualized networks. This survey is a self-contained tutorial on these techniques and its applications. We also discuss the opportunities and challenges in building next-generation programmable wireless networks and identify open research issues and future research directions.Comment: 19 page

    FastM: Design and Evaluation of a Fast Mobility Mechanism for Wireless Mesh Networks

    Get PDF
    Although there is a large volume of work in the literature in terms of mobility approaches for Wireless Mesh Networks, usually these approaches introduce high latency in the handover process and do not support realtime services and applications. Moreover, mobility is decoupled from routing, which leads to inefficiency to both mobility and routing approaches with respect to mobility. In this paper we present a new extension to proactive routing protocols using a fast mobility extension, FastM, with the purpose of increasing handover performance in Wireless Mesh Networks. With this new extension, a new concept is created to integrate information between neighbor wireless mesh routers, managing locations of clients associated to wireless mesh routers in a certain neighborhood, and avoiding packet loss during handover. The proposed mobility approach is able to optimize the handover process without imposing any modifications to the current IEE 802.11 MAC protocol and use unmodified clients. Results show the improved efficiency of the proposed scheme: metrics such as disconnection time, throughput, packet loss and control overhead are largely improved when compared to previous approaches. Moreover, these conclusions apply to mobility scenarios, although mobility decreases the performance of the handover approach, as expected

    Internames: a name-to-name principle for the future Internet

    Full text link
    We propose Internames, an architectural framework in which names are used to identify all entities involved in communication: contents, users, devices, logical as well as physical points involved in the communication, and services. By not having a static binding between the name of a communication entity and its current location, we allow entities to be mobile, enable them to be reached by any of a number of basic communication primitives, enable communication to span networks with different technologies and allow for disconnected operation. Furthermore, with the ability to communicate between names, the communication path can be dynamically bound to any of a number of end-points, and the end-points themselves could change as needed. A key benefit of our architecture is its ability to accommodate gradual migration from the current IP infrastructure to a future that may be a ubiquitous Information Centric Network. Basic building blocks of Internames are: i) a name-based Application Programming Interface; ii) a separation of identifiers (names) and locators; iii) a powerful Name Resolution Service (NRS) that dynamically maps names to locators, as a function of time/location/context/service; iv) a built-in capacity of evolution, allowing a transparent migration from current networks and the ability to include as particular cases current specific architectures. To achieve this vision, shared by many other researchers, we exploit and expand on Information Centric Networking principles, extending ICN functionality beyond content retrieval, easing send-to-name and push services, and allowing to use names also to route data in the return path. A key role in this architecture is played by the NRS, which allows for the co-existence of multiple network "realms", including current IP and non-IP networks, glued together by a name-to-name overarching communication primitive.Comment: 6 page
    corecore