2,361 research outputs found
A novel multipath-transmission supported software defined wireless network architecture
The inflexible management and operation of today\u27s wireless access networks cannot meet the increasingly growing specific requirements, such as high mobility and throughput, service differentiation, and high-level programmability. In this paper, we put forward a novel multipath-transmission supported software-defined wireless network architecture (MP-SDWN), with the aim of achieving seamless handover, throughput enhancement, and flow-level wireless transmission control as well as programmable interfaces. In particular, this research addresses the following issues: 1) for high mobility and throughput, multi-connection virtual access point is proposed to enable multiple transmission paths simultaneously over a set of access points for users and 2) wireless flow transmission rules and programmable interfaces are implemented into mac80211 subsystem to enable service differentiation and flow-level wireless transmission control. Moreover, the efficiency and flexibility of MP-SDWN are demonstrated in the performance evaluations conducted on a 802.11 based-testbed, and the experimental results show that compared to regular WiFi, our proposed MP-SDWN architecture achieves seamless handover and multifold throughput improvement, and supports flow-level wireless transmission control for different applications
Deep Reinforcement Learning for Resource Management in Network Slicing
Network slicing is born as an emerging business to operators, by allowing
them to sell the customized slices to various tenants at different prices. In
order to provide better-performing and cost-efficient services, network slicing
involves challenging technical issues and urgently looks forward to intelligent
innovations to make the resource management consistent with users' activities
per slice. In that regard, deep reinforcement learning (DRL), which focuses on
how to interact with the environment by trying alternative actions and
reinforcing the tendency actions producing more rewarding consequences, is
assumed to be a promising solution. In this paper, after briefly reviewing the
fundamental concepts of DRL, we investigate the application of DRL in solving
some typical resource management for network slicing scenarios, which include
radio resource slicing and priority-based core network slicing, and demonstrate
the advantage of DRL over several competing schemes through extensive
simulations. Finally, we also discuss the possible challenges to apply DRL in
network slicing from a general perspective.Comment: The manuscript has been accepted by IEEE Access in Nov. 201
The edge cloud: A holistic view of communication, computation and caching
The evolution of communication networks shows a clear shift of focus from
just improving the communications aspects to enabling new important services,
from Industry 4.0 to automated driving, virtual/augmented reality, Internet of
Things (IoT), and so on. This trend is evident in the roadmap planned for the
deployment of the fifth generation (5G) communication networks. This ambitious
goal requires a paradigm shift towards a vision that looks at communication,
computation and caching (3C) resources as three components of a single holistic
system. The further step is to bring these 3C resources closer to the mobile
user, at the edge of the network, to enable very low latency and high
reliability services. The scope of this chapter is to show that signal
processing techniques can play a key role in this new vision. In particular, we
motivate the joint optimization of 3C resources. Then we show how graph-based
representations can play a key role in building effective learning methods and
devising innovative resource allocation techniques.Comment: to appear in the book "Cooperative and Graph Signal Pocessing:
Principles and Applications", P. Djuric and C. Richard Eds., Academic Press,
Elsevier, 201
GAN-powered Deep Distributional Reinforcement Learning for Resource Management in Network Slicing
Network slicing is a key technology in 5G communications system. Its purpose
is to dynamically and efficiently allocate resources for diversified services
with distinct requirements over a common underlying physical infrastructure.
Therein, demand-aware resource allocation is of significant importance to
network slicing. In this paper, we consider a scenario that contains several
slices in a radio access network with base stations that share the same
physical resources (e.g., bandwidth or slots). We leverage deep reinforcement
learning (DRL) to solve this problem by considering the varying service demands
as the environment state and the allocated resources as the environment action.
In order to reduce the effects of the annoying randomness and noise embedded in
the received service level agreement (SLA) satisfaction ratio (SSR) and
spectrum efficiency (SE), we primarily propose generative adversarial
network-powered deep distributional Q network (GAN-DDQN) to learn the
action-value distribution driven by minimizing the discrepancy between the
estimated action-value distribution and the target action-value distribution.
We put forward a reward-clipping mechanism to stabilize GAN-DDQN training
against the effects of widely-spanning utility values. Moreover, we further
develop Dueling GAN-DDQN, which uses a specially designed dueling generator, to
learn the action-value distribution by estimating the state-value distribution
and the action advantage function. Finally, we verify the performance of the
proposed GAN-DDQN and Dueling GAN-DDQN algorithms through extensive
simulations
- …