1,061 research outputs found

    A linear programming-based method for job shop scheduling

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    We present a decomposition heuristic for a large class of job shop scheduling problems. This heuristic utilizes information from the linear programming formulation of the associated optimal timing problem to solve subproblems, can be used for any objective function whose associated optimal timing problem can be expressed as a linear program (LP), and is particularly effective for objectives that include a component that is a function of individual operation completion times. Using the proposed heuristic framework, we address job shop scheduling problems with a variety of objectives where intermediate holding costs need to be explicitly considered. In computational testing, we demonstrate the performance of our proposed solution approach

    Dynamic resource constrained multi-project scheduling problem with weighted earliness/tardiness costs

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    In this study, a conceptual framework is given for the dynamic multi-project scheduling problem with weighted earliness/tardiness costs (DRCMPSPWET) and a mathematical programming formulation of the problem is provided. In DRCMPSPWET, a project arrives on top of an existing project portfolio and a due date has to be quoted for the new project while minimizing the costs of schedule changes. The objective function consists of the weighted earliness tardiness costs of the activities of the existing projects in the current baseline schedule plus a term that increases linearly with the anticipated completion time of the new project. An iterated local search based approach is developed for large instances of this problem. In order to analyze the performance and behavior of the proposed method, a new multi-project data set is created by controlling the total number of activities, the due date tightness, the due date range, the number of resource types, and the completion time factor in an instance. A series of computational experiments are carried out to test the performance of the local search approach. Exact solutions are provided for the small instances. The results indicate that the local search heuristic performs well in terms of both solution quality and solution time

    Comparative simulation study of production scheduling in the hybrid and the parallel flow

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    Scheduling is one of the most important decisions in production control. An approach is proposed for supporting users to solve scheduling problems, by choosing the combination of physical manufacturing system configuration and the material handling system settings. The approach considers two alternative manufacturing scheduling configurations in a two stage product oriented manufacturing system, exploring the hybrid flow shop (HFS) and the parallel flow shop (PFS) environments. For illustrating the application of the proposed approach an industrial case from the automotive components industry is studied. The main aim of this research to compare results of study of production scheduling in the hybrid and the parallel flow, taking into account the makespan minimization criterion. Thus the HFS and the PFS performance is compared and analyzed, mainly in terms of the makespan, as the transportation times vary. The study shows that the performance HFS is clearly better when the work stations' processing times are unbalanced, either in nature or as a consequence of the addition of transport times just to one of the work station processing time but loses advantage, becoming worse than the performance of the PFS configuration when the work stations' processing times are balanced, either in nature or as a consequence of the addition of transport times added on the work stations' processing times. This means that physical layout configurations along with the way transport time are including the work stations' processing times should be carefully taken into consideration due to its influence on the performance reached by both HFS and PFS configurations.This work was supported by National Funds through FCT "Fundacao para a Ciencia e a Tecnologia" under the program: PEst2015-2020, ref. UID/CEC/00319/2013.info:eu-repo/semantics/publishedVersio

    New efficient constructive heuristics for the hybrid flowshop to minimise makespan: A computational evaluation of heuristics

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    This paper addresses the hybrid flow shop scheduling problem to minimise makespan, a well-known scheduling problem for which many constructive heuristics have been proposed in the literature. Nevertheless, the state of the art is not clear due to partial or non homogeneous comparisons. In this paper, we review these heuristics and perform a comprehensive computational evaluation to determine which are the most efficient ones. A total of 20 heuristics are implemented and compared in this study. In addition, we propose four new heuristics for the problem. Firstly, two memory-based constructive heuristics are proposed, where a sequence is constructed by inserting jobs one by one in a partial sequence. The most promising insertions tested are kept in a list. However, in contrast to the Tabu search, these insertions are repeated in future iterations instead of forbidding them. Secondly, we propose two constructive heuristics based on Johnson’s algorithm for the permutation flowshop scheduling problem. The computational results carried out on an extensive testbed show that the new proposals outperform the existing heuristics.Ministerio de Ciencia e Innovación DPI2016-80750-

    Decentralized Scheduling of Discrete Production Systems with Limited Buffers

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    Die Steuerung der Produktion ist eine der Kernaufgaben eines jeden produzierenden Unternehmens. Sie ist insbesondere wichtig, um auf die Anforderungen des Marktes und damit auf die Wünsche der Kunden reagieren zu können. Aktuelle Trends im Markt führen dabei zu einer hochindividualisierten Produktion bei gleichzeitiger Erhöhung der produzierten Stückzahlen. Eine Konsequenz daraus ist, dass Unternehmen über flexiblere und agilere Produktionssysteme verfügen müssen, um auf die sich ständig ändernden Kundenwünsche reagieren zu können. Da starre Fertigungslinien nicht mehr geeignet sind, werden zunehmend komplexere Strukturen wie die der Werkstattfertigung oder Matrixproduktion eingesetzt. Hierfür werden geeignete Steuerungsmethoden für die Produktion benötigt. Diese Arbeit beschäftigt sich mit eben jenen Steuerungsmethoden, genauer gesagt Methoden zur Planung von Produktionsaufträgen in diesen neuen Produktionssystemen. Zur Steuerung eignen sich echtzeitfähige und autonome Entscheidungssysteme, mit denen die Steuerung der neuen Organisationsstruktur der Produktion angepasst ist. Agentenbasierte Systeme bieten genau diese Eigenschaften und erlauben es, komplexe Planungsaufgaben in kleinere Teilprobleme zu zerlegen, die schneller und genauer gelöst werden können. Sie erfordern die Verfügbarkeit von Daten in Echtzeit und eine schnelle Kommunikation zwischen den Agenten, was heute dank der vierten industriellen Revolution zur Verfügung steht. Demgegenüber steht der erhöhte Koordinierungsbedarf, der in diesen Systemen beherrscht werden muss. Das Ziel dieser Arbeit ist es, einen dezentralen Produktionsplanungs-Algorithmus zu entwickeln, der in einem Multi-Agenten-System implementiert ist. Er berücksichtigt begrenzte Verfügbarkeit von Pufferplätzen an jedem Arbeitsplatz, ein Thema, das in der Literatur wenig erforscht ist. Der Algorithmus ist in einer flexiblen Werkstattfertigung anwendbar und zeigt eine große Zeiteffizienz bei der Einplanung größerer Mengen von Aufträgen. Um dieses Ziel zu erreichen, wird zunächst der Produktionsplanungs-Algorithmus ohne das Agentensystem entworfen. Er basiert auf der von \textcite{adams1988} veröffentlichten Shifting Bottleneck Heuristik. Da viele Änderungen notwendig sind, um die geforderten Eigenschaften berücksichtigen zu können, bleibt nur die grundlegende Vorgehensweise gleich, während alle Schritte der Heuristik von Grund auf neu modelliert werden. Anschließend wird ein Multi-Agenten-System entworfen, das die genannten Anforderungen abbildet und den Algorithmus zur Planung verwendet. In diesem System hat jeder Arbeitsplatz einen Arbeitsplatzagenten, der für die Planung und Steuerung seines zugeordneten Arbeitsplatzes zuständig ist, sowie einige zusätzliche Agenten für die Kommunikation, die Datenspeicherung und allgemeine Aufgaben. Der entworfene Algorithmus wird angepasst und in das Multi-Agenten-System implementiert. Da das System im praktischen Einsatz immer eine Lösung finden muss, stellen wir mögliche Fehlerfälle vor und wie mit ihnen umgegangen wird. Abschließend findet eine numerische Evaluierung mit zwei realen Produktionssystemen statt. Da sich diese Systeme in einem wichtigen Merkmal ähneln, werden weitere zufällig erzeugte Beispiele getestet und ausgewertet

    Survey of dynamic scheduling in manufacturing systems

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    On The Effectiveness Of Bottleneck Information For Solving Job Shop Scheduling Problems Using Deep Reinforcement Learning

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    Job shop scheduling problems (JSSPs) have been the subject of intense studies for decades because they are often at the core of significant industrial planning challenges and have a high optimization potential. As a result, the scientific community has developed clever heuristics to approximate optimal solutions. A prominent example is the shifting bottleneck heuristic, which iteratively identifies bottlenecks in the current schedule and uses this information to apply targeted optimization steps. In recent years, deep reinforcement learning (DRL) has gained increasing attention for solving scheduling problems in job shops and beyond. One design decision when applying DRL to JSSPs is the observation, i.e., the descriptive representation of the current problem and solution state. Interestingly, DRL solutions do not make use of explicit notions of bottlenecks that have been developed in the past when designing the observation. In this paper, we investigate ways to leverage a definition of bottlenecks inspired by the shifting bottleneck heuristic for JSSPs with DRL to increase the effectiveness and efficiency of model training. To this end, we train two different DRL base models with and without bottleneck features. However, our results indicate that previously developed bottleneck definitions neither increase training efficiency nor final model performance

    Job Shop Scheduling Problem: an Overview

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    The Job-shop scheduling is one of the most important industrial activities, especially in manufacturing planning. The problem complexity has increased along with the increase in the complexity of operations and product-mix. To solve this problem, numerous approaches have been developed incorporating discrete event simulation methodology. The scope and the purpose of this paper is to present a survey which covers most of the solving techniques of Job Shop Scheduling (JSS) problem. A classification of these techniques has been proposed: Traditional Techniques and Advanced Techniques. The traditional techniques to solve JSS could not fully satisfy the global competition and rapidly changing in customer requirements. Simulation and Artificial Intelligence (AI) have proven to be excellent strategic tool for scheduling problems in general and JSS in particular. The paper defined some AI techniques used by manufacturing systems. Finally, the future trends are proposed briefly

    Comparison of simulation-based schedule generation methodologies for semiconductor manufacturing

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    Although a number of approaches have been developed to schedule tasks or jobs in many different manufacturing environments, increasing manufacturing complexity continues to motivate the need for additional scheduling heuristic research and development. This is particularly true for semiconductor manufacturing operations, arguably the most complex manufacturing environment in existence. Simulation-based scheduling has shown recent promise as a means for developing schedules for dynamic, stochastic manufacturing environments. I investigate the potential advantages and drawbacks of using simulation-based scheduling in a complex job shop as motivated by a semiconductor wafer fab
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