5,735 research outputs found

    Fault tolerant architectures for integrated aircraft electronics systems

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    Work into possible architectures for future flight control computer systems is described. Ada for Fault-Tolerant Systems, the NETS Network Error-Tolerant System architecture, and voting in asynchronous systems are covered

    Lightweight Asynchronous Snapshots for Distributed Dataflows

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    Distributed stateful stream processing enables the deployment and execution of large scale continuous computations in the cloud, targeting both low latency and high throughput. One of the most fundamental challenges of this paradigm is providing processing guarantees under potential failures. Existing approaches rely on periodic global state snapshots that can be used for failure recovery. Those approaches suffer from two main drawbacks. First, they often stall the overall computation which impacts ingestion. Second, they eagerly persist all records in transit along with the operation states which results in larger snapshots than required. In this work we propose Asynchronous Barrier Snapshotting (ABS), a lightweight algorithm suited for modern dataflow execution engines that minimises space requirements. ABS persists only operator states on acyclic execution topologies while keeping a minimal record log on cyclic dataflows. We implemented ABS on Apache Flink, a distributed analytics engine that supports stateful stream processing. Our evaluation shows that our algorithm does not have a heavy impact on the execution, maintaining linear scalability and performing well with frequent snapshots.Comment: 8 pages, 7 figure

    Dynamic FTSS in Asynchronous Systems: the Case of Unison

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    Distributed fault-tolerance can mask the effect of a limited number of permanent faults, while self-stabilization provides forward recovery after an arbitrary number of transient fault hit the system. FTSS protocols combine the best of both worlds since they are simultaneously fault-tolerant and self-stabilizing. To date, FTSS solutions either consider static (i.e. fixed point) tasks, or assume synchronous scheduling of the system components. In this paper, we present the first study of dynamic tasks in asynchronous systems, considering the unison problem as a benchmark. Unison can be seen as a local clock synchronization problem as neighbors must maintain digital clocks at most one time unit away from each other, and increment their own clock value infinitely often. We present many impossibility results for this difficult problem and propose a FTSS solution when the problem is solvable that exhibits optimal fault containment

    Programming with process groups: Group and multicast semantics

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    Process groups are a natural tool for distributed programming and are increasingly important in distributed computing environments. Discussed here is a new architecture that arose from an effort to simplify Isis process group semantics. The findings include a refined notion of how the clients of a group should be treated, what the properties of a multicast primitive should be when systems contain large numbers of overlapping groups, and a new construct called the causality domain. A system based on this architecture is now being implemented in collaboration with the Chorus and Mach projects
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