123 research outputs found

    Decomposing GR(1) Games with Singleton Liveness Guarantees for Efficient Synthesis

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    Temporal logic based synthesis approaches are often used to find trajectories that are correct-by-construction for tasks in systems with complex behavior. Some examples of such tasks include synchronization for multi-agent hybrid systems, reactive motion planning for robots. However, the scalability of such approaches is of concern and at times a bottleneck when transitioning from theory to practice. In this paper, we identify a class of problems in the GR(1) fragment of linear-time temporal logic (LTL) where the synthesis problem allows for a decomposition that enables easy parallelization. This decomposition also reduces the alternation depth, resulting in more efficient synthesis. A multi-agent robot gridworld example with coordination tasks is presented to demonstrate the application of the developed ideas and also to perform empirical analysis for benchmarking the decomposition-based synthesis approach

    Multi-agent Coordination Under Temporal Logic Tasks and Team-Wise Intermittent Communication

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    Multi-agent systems outperform single agent in complex collaborative tasks. However, in large-scale scenarios, ensuring timely information exchange during decentralized task execution remains a challenge. This work presents an online decentralized coordination scheme for multi-agent systems under complex local tasks and intermittent communication constraints. Unlike existing strategies that enforce all-time or intermittent connectivity, our approach allows agents to join or leave communication networks at aperiodic intervals, as deemed optimal by their online task execution. This scheme concurrently determines local plans and refines the communication strategy, i.e., where and when to communicate as a team. A decentralized potential game is modeled among agents, for which a Nash equilibrium is generated iteratively through online local search. It guarantees local task completion and intermittent communication constraints. Extensive numerical simulations are conducted against several strong baselines.Comment: 6 pages, 2 figure

    Probabilistic Plan Synthesis for Coupled Multi-Agent Systems

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    This paper presents a fully automated procedure for controller synthesis for multi-agent systems under the presence of uncertainties. We model the motion of each of the NN agents in the environment as a Markov Decision Process (MDP) and we assign to each agent one individual high-level formula given in Probabilistic Computational Tree Logic (PCTL). Each agent may need to collaborate with other agents in order to achieve a task. The collaboration is imposed by sharing actions between the agents. We aim to design local control policies such that each agent satisfies its individual PCTL formula. The proposed algorithm builds on clustering the agents, MDP products construction and controller policies design. We show that our approach has better computational complexity than the centralized case, which traditionally suffers from very high computational demands.Comment: IFAC WC 2017, Toulouse, Franc
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