359 research outputs found
Scheduling of Multicast and Unicast Services under Limited Feedback by using Rateless Codes
Many opportunistic scheduling techniques are impractical because they require
accurate channel state information (CSI) at the transmitter. In this paper, we
investigate the scheduling of unicast and multicast services in a downlink
network with a very limited amount of feedback information. Specifically,
unicast users send imperfect (or no) CSI and infrequent acknowledgements (ACKs)
to a base station, and multicast users only report infrequent ACKs to avoid
feedback implosion. We consider the use of physical-layer rateless codes, which
not only combats channel uncertainty, but also reduces the overhead of ACK
feedback. A joint scheduling and power allocation scheme is developed to
realize multiuser diversity gain for unicast service and multicast gain for
multicast service. We prove that our scheme achieves a near-optimal throughput
region. Our simulation results show that our scheme significantly improves the
network throughput over schemes employing fixed-rate codes or using only
unicast communications
Queueing systems with periodic service
iv+149hlm.;23c
Scheduling Storms and Streams in the Cloud
Motivated by emerging big streaming data processing paradigms (e.g., Twitter
Storm, Streaming MapReduce), we investigate the problem of scheduling graphs
over a large cluster of servers. Each graph is a job, where nodes represent
compute tasks and edges indicate data-flows between these compute tasks. Jobs
(graphs) arrive randomly over time, and upon completion, leave the system. When
a job arrives, the scheduler needs to partition the graph and distribute it
over the servers to satisfy load balancing and cost considerations.
Specifically, neighboring compute tasks in the graph that are mapped to
different servers incur load on the network; thus a mapping of the jobs among
the servers incurs a cost that is proportional to the number of "broken edges".
We propose a low complexity randomized scheduling algorithm that, without
service preemptions, stabilizes the system with graph arrivals/departures; more
importantly, it allows a smooth trade-off between minimizing average
partitioning cost and average queue lengths. Interestingly, to avoid service
preemptions, our approach does not rely on a Gibbs sampler; instead, we show
that the corresponding limiting invariant measure has an interpretation
stemming from a loss system.Comment: 14 page
The acquisition queue
We propose a new queueing model named the acquisition queue. It differs from conventional queueing models in that the server not only serves customers, but also performs acquisition of new customers. The server has to divide its energy between both activities. The number of newly acquired customers is uncertain, and the effect of the server’s acquisition efforts can only be seen after some fixed time period d (delay). The acquisition queue constitutes a (d+1)-dimensional Markov chain. The limiting queue length distribution is derived in terms of its probability generating function, and an exact expression for the mean queue length is given. For large values of d the numerical procedures needed for calculating the mean queue length become computationally cumbersome. We therefore complement the exact expression with a fluid approximation. One of the key features of the acquisition queue is that the server performs more acquisition when the queue is small. Together with the delay, this causes the queue length process to show a strongly cyclic behavior. We propose and investigate several ways of planning the acquisition efforts. In particular, we propose an acquisition scheme that is designed specifically to reduce the cyclic behavior of the queue length process
Wireless Power Transfer and Data Collection in Wireless Sensor Networks
In a rechargeable wireless sensor network, the data packets are generated by
sensor nodes at a specific data rate, and transmitted to a base station.
Moreover, the base station transfers power to the nodes by using Wireless Power
Transfer (WPT) to extend their battery life. However, inadequately scheduling
WPT and data collection causes some of the nodes to drain their battery and
have their data buffer overflow, while the other nodes waste their harvested
energy, which is more than they need to transmit their packets. In this paper,
we investigate a novel optimal scheduling strategy, called EHMDP, aiming to
minimize data packet loss from a network of sensor nodes in terms of the nodes'
energy consumption and data queue state information. The scheduling problem is
first formulated by a centralized MDP model, assuming that the complete states
of each node are well known by the base station. This presents the upper bound
of the data that can be collected in a rechargeable wireless sensor network.
Next, we relax the assumption of the availability of full state information so
that the data transmission and WPT can be semi-decentralized. The simulation
results show that, in terms of network throughput and packet loss rate, the
proposed algorithm significantly improves the network performance.Comment: 30 pages, 8 figures, accepted to IEEE Transactions on Vehicular
Technolog
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