88 research outputs found

    AN INVESTIGATION OF DIFFERENT VIDEO WATERMARKING TECHNIQUES

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    Watermarking is an advanced technology that identifies to solve the problem of illegal manipulation and distribution of digital data. It is the art of hiding the copyright information into host such that the embedded data is imperceptible. The covers in the forms of digital multimedia object, namely image, audio and video. The extensive literature collected related to the performance improvement of video watermarking techniques is critically reviewed and presented in this paper. Also, comprehensive review of the literature on the evolution of various video watermarking techniques to achieve robustness and to maintain the quality of watermarked video sequences

    3D Facial Visualization Through Adaptive Spread Spectrum Synchronous Scalable (A4S) Data Hiding

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    International audienceAn adaptive spread spectrum synchronous scalable(A4S) data hiding strategy is being put forward to integrate the disparate 3D facial visualization data, into a single JPEG2000 format file with the aim to cater diverse clients in various bandwidth scenarios. The method is both robust and imperceptible in the sense that the robustness of the spread spectrum (SS) is coupled with the removable embedding that ensures highest possible visualization quality. The SS embedding of the DWT-domain 2.5D facial model is carried out in the transform domain YCrCb components, of the 2D texture, from the coding stream of JPEG2000 codec just after the DWT stage. High depth map quality is ensured through the adaptation of synchronization during embedding that would exclude some highest frequency subbands. The results show that the method can be exploited for video-surveillance and video-conference applications

    AN INVESTIGATION OF DIFFERENT VIDEO WATERMARKING TECHNIQUES

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    Information Analysis for Steganography and Steganalysis in 3D Polygonal Meshes

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    Information hiding, which embeds a watermark/message over a cover signal, has recently found extensive applications in, for example, copyright protection, content authentication and covert communication. It has been widely considered as an appealing technology to complement conventional cryptographic processes in the field of multimedia security by embedding information into the signal being protected. Generally, information hiding can be classified into two categories: steganography and watermarking. While steganography attempts to embed as much information as possible into a cover signal, watermarking tries to emphasize the robustness of the embedded information at the expense of embedding capacity. In contrast to information hiding, steganalysis aims at detecting whether a given medium has hidden message in it, and, if possible, recover that hidden message. It can be used to measure the security performance of information hiding techniques, meaning a steganalysis resistant steganographic/watermarking method should be imperceptible not only to Human Vision Systems (HVS), but also to intelligent analysis. As yet, 3D information hiding and steganalysis has received relatively less attention compared to image information hiding, despite the proliferation of 3D computer graphics models which are fairly promising information carriers. This thesis focuses on this relatively neglected research area and has the following primary objectives: 1) to investigate the trade-off between embedding capacity and distortion by considering the correlation between spatial and normal/curvature noise in triangle meshes; 2) to design satisfactory 3D steganographic algorithms, taking into account this trade-off; 3) to design robust 3D watermarking algorithms; 4) to propose a steganalysis framework for detecting the existence of the hidden information in 3D models and introduce a universal 3D steganalytic method under this framework. %and demonstrate the performance of the proposed steganalysis by testing it against six well-known 3D steganographic/watermarking methods. The thesis is organized as follows. Chapter 1 describes in detail the background relating to information hiding and steganalysis, as well as the research problems this thesis will be studying. Chapter 2 conducts a survey on the previous information hiding techniques for digital images, 3D models and other medium and also on image steganalysis algorithms. Motivated by the observation that the knowledge of the spatial accuracy of the mesh vertices does not easily translate into information related to the accuracy of other visually important mesh attributes such as normals, Chapters 3 and 4 investigate the impact of modifying vertex coordinates of 3D triangle models on the mesh normals. Chapter 3 presents the results of an empirical investigation, whereas Chapter 4 presents the results of a theoretical study. Based on these results, a high-capacity 3D steganographic algorithm capable of controlling embedding distortion is also presented in Chapter 4. In addition to normal information, several mesh interrogation, processing and rendering algorithms make direct or indirect use of curvature information. Motivated by this, Chapter 5 studies the relation between Discrete Gaussian Curvature (DGC) degradation and vertex coordinate modifications. Chapter 6 proposes a robust watermarking algorithm for 3D polygonal models, based on modifying the histogram of the distances from the model vertices to a point in 3D space. That point is determined by applying Principal Component Analysis (PCA) to the cover model. The use of PCA makes the watermarking method robust against common 3D operations, such as rotation, translation and vertex reordering. In addition, Chapter 6 develops a 3D specific steganalytic algorithm to detect the existence of the hidden messages embedded by one well-known watermarking method. By contrast, the focus of Chapter 7 will be on developing a 3D watermarking algorithm that is resistant to mesh editing or deformation attacks that change the global shape of the mesh. By adopting a framework which has been successfully developed for image steganalysis, Chapter 8 designs a 3D steganalysis method to detect the existence of messages hidden in 3D models with existing steganographic and watermarking algorithms. The efficiency of this steganalytic algorithm has been evaluated on five state-of-the-art 3D watermarking/steganographic methods. Moreover, being a universal steganalytic algorithm can be used as a benchmark for measuring the anti-steganalysis performance of other existing and most importantly future watermarking/steganographic algorithms. Chapter 9 concludes this thesis and also suggests some potential directions for future work

    Recent Advances in Signal Processing

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    The signal processing task is a very critical issue in the majority of new technological inventions and challenges in a variety of applications in both science and engineering fields. Classical signal processing techniques have largely worked with mathematical models that are linear, local, stationary, and Gaussian. They have always favored closed-form tractability over real-world accuracy. These constraints were imposed by the lack of powerful computing tools. During the last few decades, signal processing theories, developments, and applications have matured rapidly and now include tools from many areas of mathematics, computer science, physics, and engineering. This book is targeted primarily toward both students and researchers who want to be exposed to a wide variety of signal processing techniques and algorithms. It includes 27 chapters that can be categorized into five different areas depending on the application at hand. These five categories are ordered to address image processing, speech processing, communication systems, time-series analysis, and educational packages respectively. The book has the advantage of providing a collection of applications that are completely independent and self-contained; thus, the interested reader can choose any chapter and skip to another without losing continuity

    Méthodes de tatouage robuste pour la protection de l imagerie numerique 3D

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    La multiplication des contenus stéréoscopique augmente les risques de piratage numérique. La solution technologique par tatouage relève ce défi. En pratique, le défi d une approche de tatouage est d'atteindre l équilibre fonctionnel entre la transparence, la robustesse, la quantité d information insérée et le coût de calcul. Tandis que la capture et l'affichage du contenu 3D ne sont fondées que sur les deux vues gauche/droite, des représentations alternatives, comme les cartes de disparité devrait également être envisagée lors de la transmission/stockage. Une étude spécifique sur le domaine d insertion optimale devient alors nécessaire. Cette thèse aborde les défis mentionnés ci-dessus. Tout d'abord, une nouvelle carte de disparité (3D video-New Three Step Search- 3DV-SNSL) est développée. Les performances des 3DV-NTSS ont été évaluées en termes de qualité visuelle de l'image reconstruite et coût de calcul. En comparaison avec l'état de l'art (NTSS et FS-MPEG) des gains moyens de 2dB en PSNR et 0,1 en SSIM sont obtenus. Le coût de calcul est réduit par un facteur moyen entre 1,3 et 13. Deuxièmement, une étude comparative sur les principales classes héritées des méthodes de tatouage 2D et de leurs domaines d'insertion optimales connexes est effectuée. Quatre méthodes d'insertion appartenant aux familles SS, SI et hybride (Fast-IProtect) sont considérées. Les expériences ont mis en évidence que Fast-IProtect effectué dans la nouvelle carte de disparité (3DV-NTSS) serait suffisamment générique afin de servir une grande variété d'applications. La pertinence statistique des résultats est donnée par les limites de confiance de 95% et leurs erreurs relatives inférieurs er <0.1The explosion in stereoscopic video distribution increases the concerns over its copyright protection. Watermarking can be considered as the most flexible property right protection technology. The watermarking applicative issue is to reach the trade-off between the properties of transparency, robustness, data payload and computational cost. While the capturing and displaying of the 3D content are solely based on the two left/right views, some alternative representations, like the disparity maps should also be considered during transmission/storage. A specific study on the optimal (with respect to the above-mentioned properties) insertion domain is also required. The present thesis tackles the above-mentioned challenges. First, a new disparity map (3D video-New Three Step Search - 3DV-NTSS) is designed. The performances of the 3DV-NTSS were evaluated in terms of visual quality of the reconstructed image and computational cost. When compared with state of the art methods (NTSS and FS-MPEG) average gains of 2dB in PSNR and 0.1 in SSIM are obtained. The computational cost is reduced by average factors between 1.3 and 13. Second, a comparative study on the main classes of 2D inherited watermarking methods and on their related optimal insertion domains is carried out. Four insertion methods are considered; they belong to the SS, SI and hybrid (Fast-IProtect) families. The experiments brought to light that the Fast-IProtect performed in the new disparity map domain (3DV-NTSS) would be generic enough so as to serve a large variety of applications. The statistical relevance of the results is given by the 95% confidence limits and their underlying relative errors lower than er<0.1EVRY-INT (912282302) / SudocSudocFranceF

    Sensor Data Integrity Verification for Real-time and Resource Constrained Systems

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    Sensors are used in multiple applications that touch our lives and have become an integral part of modern life. They are used in building intelligent control systems in various industries like healthcare, transportation, consumer electronics, military, etc. Many mission-critical applications require sensor data to be secure and authentic. Sensor data security can be achieved using traditional solutions like cryptography and digital signatures, but these techniques are computationally intensive and cannot be easily applied to resource constrained systems. Low complexity data hiding techniques, on the contrary, are easy to implement and do not need substantial processing power or memory. In this applied research, we use and configure the established low complexity data hiding techniques from the multimedia forensics domain. These techniques are used to secure the sensor data transmissions in resource constrained and real-time environments such as an autonomous vehicle. We identify the areas in an autonomous vehicle that require sensor data integrity and propose suitable water-marking techniques to verify the integrity of the data and evaluate the performance of the proposed method against different attack vectors. In our proposed method, sensor data is embedded with application specific metadata and this process introduces some distortion. We analyze this embedding induced distortion and its impact on the overall sensor data quality to conclude that watermarking techniques, when properly configured, can solve sensor data integrity verification problems in an autonomous vehicle.Ph.D.College of Engineering & Computer ScienceUniversity of Michigan-Dearbornhttp://deepblue.lib.umich.edu/bitstream/2027.42/167387/3/Raghavendar Changalvala Final Dissertation.pdfDescription of Raghavendar Changalvala Final Dissertation.pdf : Dissertatio
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