22,255 research outputs found

    MOSDEN: A Scalable Mobile Collaborative Platform for Opportunistic Sensing Applications

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    Mobile smartphones along with embedded sensors have become an efficient enabler for various mobile applications including opportunistic sensing. The hi-tech advances in smartphones are opening up a world of possibilities. This paper proposes a mobile collaborative platform called MOSDEN that enables and supports opportunistic sensing at run time. MOSDEN captures and shares sensor data across multiple apps, smartphones and users. MOSDEN supports the emerging trend of separating sensors from application-specific processing, storing and sharing. MOSDEN promotes reuse and re-purposing of sensor data hence reducing the efforts in developing novel opportunistic sensing applications. MOSDEN has been implemented on Android-based smartphones and tablets. Experimental evaluations validate the scalability and energy efficiency of MOSDEN and its suitability towards real world applications. The results of evaluation and lessons learned are presented and discussed in this paper.Comment: Accepted to be published in Transactions on Collaborative Computing, 2014. arXiv admin note: substantial text overlap with arXiv:1310.405

    A Methodology and Simulation-Based Toolchain for Estimating Deployment Performance of Smart Collective Services at the Edge

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    Research trends are pushing artificial intelligence (AI) across the Internet of Things (IoT)-edge-fog-cloud continuum to enable effective data analytics, decision making, as well as the efficient use of resources for QoS targets. Approaches for collective adaptive systems (CASs) engineering, such as aggregate computing, provide declarative programming models and tools for dealing with the uncertainty and the complexity that may arise from scale, heterogeneity, and dynamicity. Crucially, aggregate computing architecture allows for 'pulverization': applications can be decomposed into many deployable micromodules that can be spread across the ICT infrastructure, thus allowing multiple potential deployment configurations for the same application logic. This article studies the deployment architecture of aggregate-based edge services and its implications in terms of performance and cost. The goal is to provide methodological guidelines and a model-based toolchain for the generation and simulation-based evaluation of potential deployments. First, we address this subject methodologically by proposing an approach based on deployment code generators and a simulation phase whose obtained solutions are assessed with respect to their performance and costs. We then tailor this approach to aggregate computing applications deployed onto an IoT-edge-fog-cloud infrastructure, and we develop a corresponding toolchain based on Protelis and EdgeCloudSim. Finally, we evaluate the approach and tools through a case study of edge multimedia streaming, where the edge ecosystem exhibits intelligence by self-organizing into clusters to promote load balancing in large-scale dynamic settings

    Towards Adaptive Flow Programming for the IoT: The Fluidware Approach

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    The objective of this position paper is to present Fluidware, a proposal towards an innovative programming model for the IoT, conceived to ease the development of flexible and robust large-scale IoT services and applications. The key innovative idea of Fluidware is to abstract collectives of devices of the IoT fabric as sources, digesters, and targets of distributed 'flows' of contextualized events, carrying information about data produced and actuating commands. Accordingly, programming services and applications implies declaratively specifying 'funnel processes' to channel, elaborate, and re-direct such flows in a fully-distributed way, as a means to coordinate the activities of devices and realize services and applications. The potential applicability of Fluidware and its expected advantages are exemplified via example in the area of ambient assisted living

    Engineering Self-Adaptive Collective Processes for Cyber-Physical Ecosystems

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    The pervasiveness of computing and networking is creating significant opportunities for building valuable socio-technical systems. However, the scale, density, heterogeneity, interdependence, and QoS constraints of many target systems pose severe operational and engineering challenges. Beyond individual smart devices, cyber-physical collectives can provide services or solve complex problems by leveraging a “system effect” while coordinating and adapting to context or environment change. Understanding and building systems exhibiting collective intelligence and autonomic capabilities represent a prominent research goal, partly covered, e.g., by the field of collective adaptive systems. Therefore, drawing inspiration from and building on the long-time research activity on coordination, multi-agent systems, autonomic/self-* systems, spatial computing, and especially on the recent aggregate computing paradigm, this thesis investigates concepts, methods, and tools for the engineering of possibly large-scale, heterogeneous ensembles of situated components that should be able to operate, adapt and self-organise in a decentralised fashion. The primary contribution of this thesis consists of four main parts. First, we define and implement an aggregate programming language (ScaFi), internal to the mainstream Scala programming language, for describing collective adaptive behaviour, based on field calculi. Second, we conceive of a “dynamic collective computation” abstraction, also called aggregate process, formalised by an extension to the field calculus, and implemented in ScaFi. Third, we characterise and provide a proof-of-concept implementation of a middleware for aggregate computing that enables the development of aggregate systems according to multiple architectural styles. Fourth, we apply and evaluate aggregate computing techniques to edge computing scenarios, and characterise a design pattern, called Self-organising Coordination Regions (SCR), that supports adjustable, decentralised decision-making and activity in dynamic environments.Con lo sviluppo di informatica e intelligenza artificiale, la diffusione pervasiva di device computazionali e la crescente interconnessione tra elementi fisici e digitali, emergono innumerevoli opportunità per la costruzione di sistemi socio-tecnici di nuova generazione. Tuttavia, l'ingegneria di tali sistemi presenta notevoli sfide, data la loro complessità—si pensi ai livelli, scale, eterogeneità, e interdipendenze coinvolti. Oltre a dispositivi smart individuali, collettivi cyber-fisici possono fornire servizi o risolvere problemi complessi con un “effetto sistema” che emerge dalla coordinazione e l'adattamento di componenti fra loro, l'ambiente e il contesto. Comprendere e costruire sistemi in grado di esibire intelligenza collettiva e capacità autonomiche è un importante problema di ricerca studiato, ad esempio, nel campo dei sistemi collettivi adattativi. Perciò, traendo ispirazione e partendo dall'attività di ricerca su coordinazione, sistemi multiagente e self-*, modelli di computazione spazio-temporali e, specialmente, sul recente paradigma di programmazione aggregata, questa tesi tratta concetti, metodi, e strumenti per l'ingegneria di ensemble di elementi situati eterogenei che devono essere in grado di lavorare, adattarsi, e auto-organizzarsi in modo decentralizzato. Il contributo di questa tesi consiste in quattro parti principali. In primo luogo, viene definito e implementato un linguaggio di programmazione aggregata (ScaFi), interno al linguaggio Scala, per descrivere comportamenti collettivi e adattativi secondo l'approccio dei campi computazionali. In secondo luogo, si propone e caratterizza l'astrazione di processo aggregato per rappresentare computazioni collettive dinamiche concorrenti, formalizzata come estensione al field calculus e implementata in ScaFi. Inoltre, si analizza e implementa un prototipo di middleware per sistemi aggregati, in grado di supportare più stili architetturali. Infine, si applicano e valutano tecniche di programmazione aggregata in scenari di edge computing, e si propone un pattern, Self-Organising Coordination Regions, per supportare, in modo decentralizzato, attività decisionali e di regolazione in ambienti dinamici

    The Green Entrepreneur: Visionary, Maverick or Opportunist?

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    Given the importance of green entrepreneurs in the transition towards a truly sustainable society, this paper proposes frameworks for investigating the motives of entrepreneurs who set up green businesses. Different perceptions of 'green' are explored and although the paper focuses particularly on 'green-green' businesses, the scope for investigation encompasses all possible forms of green start-ups. The main approach taken in the paper is to review the literature on entrepreneurs generally, and approaches to classifying entrepreneurs with a view to gaining useful insights for the green context. An exploratory typology of green entrepreneurs is proposed, which has been adapted and developed from Thompson's four dimensions of entrepreneurship (1998). The terms 'ethical maverick', 'ad hoc environpreneur', 'visionary champion' and 'innovative opportunist' are coined to describe different motives or orientations of the green entrepreneur. Frameworks are proposed to investigate the motives of, and influences on, green entrepreneurs. The ultimate aim is to gain insights for policy makers and educators into ways to foster green entrepreneurship.entrepreneurship, sustainability, green, start-ups, motivation, typology

    The role of career adaptability in skills supply

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    Towards a Cognitive Compute Continuum: An Architecture for Ad-Hoc Self-Managed Swarms

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    In this paper we introduce our vision of a Cognitive Computing Continuum to address the changing IT service provisioning towards a distributed, opportunistic, self-managed collaboration between heterogeneous devices outside the traditional data center boundaries. The focal point of this continuum are cognitive devices, which have to make decisions autonomously using their on-board computation and storage capacity based on information sensed from their environment. Such devices are moving and cannot rely on fixed infrastructure elements, but instead realise on-the-fly networking and thus frequently join and leave temporal swarms. All this creates novel demands for the underlying architecture and resource management, which must bridge the gap from edge to cloud environments, while keeping the QoS parameters within required boundaries. The paper presents an initial architecture and a resource management framework for the implementation of this type of IT service provisioning.Comment: 8 pages, CCGrid 2021 Cloud2Things Worksho
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