24,670 research outputs found
Achieving High Speed CFD simulations: Optimization, Parallelization, and FPGA Acceleration for the unstructured DLR TAU Code
Today, large scale parallel simulations are fundamental tools to handle complex problems. The number of processors in current computation platforms has been recently increased and therefore it is necessary to optimize the application performance and to enhance the scalability of massively-parallel systems. In addition, new heterogeneous architectures, combining conventional processors with specific hardware, like FPGAs, to accelerate the most time consuming functions are considered as a strong alternative to boost the performance.
In this paper, the performance of the DLR TAU code is analyzed and optimized. The improvement of the code efficiency is addressed through three key activities: Optimization, parallelization and hardware acceleration. At first, a profiling analysis of the most time-consuming processes of the Reynolds Averaged Navier Stokes flow solver on a three-dimensional unstructured mesh is performed. Then, a study of the code scalability with new partitioning algorithms are tested to show the most suitable partitioning algorithms for the selected applications. Finally, a feasibility study on the application of FPGAs and GPUs for the hardware acceleration of CFD simulations is presented
On Characterizing the Data Movement Complexity of Computational DAGs for Parallel Execution
Technology trends are making the cost of data movement increasingly dominant,
both in terms of energy and time, over the cost of performing arithmetic
operations in computer systems. The fundamental ratio of aggregate data
movement bandwidth to the total computational power (also referred to the
machine balance parameter) in parallel computer systems is decreasing. It is
there- fore of considerable importance to characterize the inherent data
movement requirements of parallel algorithms, so that the minimal architectural
balance parameters required to support it on future systems can be well
understood. In this paper, we develop an extension of the well-known red-blue
pebble game to develop lower bounds on the data movement complexity for the
parallel execution of computational directed acyclic graphs (CDAGs) on parallel
systems. We model multi-node multi-core parallel systems, with the total
physical memory distributed across the nodes (that are connected through some
interconnection network) and in a multi-level shared cache hierarchy for
processors within a node. We also develop new techniques for lower bound
characterization of non-homogeneous CDAGs. We demonstrate the use of the
methodology by analyzing the CDAGs of several numerical algorithms, to develop
lower bounds on data movement for their parallel execution
An Efficient Parallel Solver for SDD Linear Systems
We present the first parallel algorithm for solving systems of linear
equations in symmetric, diagonally dominant (SDD) matrices that runs in
polylogarithmic time and nearly-linear work. The heart of our algorithm is a
construction of a sparse approximate inverse chain for the input matrix: a
sequence of sparse matrices whose product approximates its inverse. Whereas
other fast algorithms for solving systems of equations in SDD matrices exploit
low-stretch spanning trees, our algorithm only requires spectral graph
sparsifiers
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