1,149 research outputs found
Distributed storage manager system for synchronized and scalable AV services across networks
This article has been made available through the Brunel Open Access Publishing Fund - Copyright @ 2011 Hindawi Publishing CorporationThis paper provides an innovative solution, namely, the distributed storage manager that opens a new path for highly interactive and personalized services. The distributed storage manager provides an enhancement to the MHP storage management functionality acting as a value added middleware distributed across the network. The distributed storage manager system provides multiple protocol support for initializing and downloading both streamed and file-based content and provides optimum control mechanisms to organize the storing and retrieval of content that are remained accessible to other multiple heterogeneous devices
Querying Large Physics Data Sets Over an Information Grid
Optimising use of the Web (WWW) for LHC data analysis is a complex problem
and illustrates the challenges arising from the integration of and computation
across massive amounts of information distributed worldwide. Finding the right
piece of information can, at times, be extremely time-consuming, if not
impossible. So-called Grids have been proposed to facilitate LHC computing and
many groups have embarked on studies of data replication, data migration and
networking philosophies. Other aspects such as the role of 'middleware' for
Grids are emerging as requiring research. This paper positions the need for
appropriate middleware that enables users to resolve physics queries across
massive data sets. It identifies the role of meta-data for query resolution and
the importance of Information Grids for high-energy physics analysis rather
than just Computational or Data Grids. This paper identifies software that is
being implemented at CERN to enable the querying of very large collaborating
HEP data-sets, initially being employed for the construction of CMS detectors.Comment: 4 pages, 3 figure
A Multiview Visualisation Architecture for Open Distributed Systems
Program visualisation is an attractive way for understanding collaboration structures of complex distributed systems. By using the concepts of the open distributed processing-reference model (ODP-RM) as entities for visualisation, a multiview visualisation architecture is presented, which provides a large degree of flexibility in visualising the actions of an ODP system. The architecture has been implemented for visualising the CORBA system resulting in a visualisation tool called OBVlouS
A Generic Network and System Management Framework
Networks and distributed systems have formed the basis of an ongoing communications revolution
that has led to the genesis of a wide variety of services. The constantly increasing size and
complexity of these systems does not come without problems. In some organisations, the
deployment of Information Technology has reached a state where the benefits from downsizing and
rightsizing by adding new services are undermined by the effort required to keep the system
running.
Management of networks and distributed systems in general has a straightforward goal: to provide
a productive environment in which work can be performed effectively. The work required for
management should be a small fraction of the total effort. Most IT systems are still managed in an
ad hoc style without any carefully elaborated plan. In such an environment the success of
management decisions depends totally on the qualification and knowledge of the administrator.
The thesis provides an analysis of the state of the art in the area of Network and System
Management and identifies the key requirements that must be addressed for the provisioning of
Integrated Management Services. These include the integration of the different management related
aspects (i.e. integration of heterogeneous Network, System and Service Management).
The thesis then proposes a new framework, INSMware, for the provision of Management Services.
It provides a fundamental basis for the realisation of a new approach to Network and System
Management. It is argued that Management Systems can be derived from a set of pre-fabricated
and reusable Building Blocks that break up the required functionality into a number of separate
entities rather than being developed from scratch. It proposes a high-level logical model in order to
accommodate the range of requirements and environments applicable to Integrated Network and
System Management that can be used as a reference model.
A development methodology is introduced that reflects principles of the proposed approach, and
provides guidelines to structure the analysis, design and implementation phases of a management
system. The INSMware approach can further be combined with the componentware paradigm for
the implementation of the management system. Based on these principles, a prototype for the
management of SNMP systems has been implemented using industry standard middleware
technologies. It is argued that development of a management system based on Componentware
principles can offer a number of benefits. INSMware Components may be re-used and system
solutions will become more modular and thereby easier to construct and maintain
Active networks: an evolution of the internet
Active Networks can be seen as an evolution of the classical model of packet-switched networks. The traditional and âpassiveâ network model is based on a static definition of the network node behaviour. Active Networks propose an âactiveâ model where the intermediate nodes (switches and routers) can load and execute user code contained in the data units (packets). Active Networks are a programmable network model, where bandwidth and computation are both considered shared network resources. This approach opens up new interesting research fields. This paper gives a short introduction of Active
Networks, discusses the advantages they introduce and presents the research advances in this field
Enabling collaboration in virtual reality navigators
In this paper we characterize a feature superset for Collaborative
Virtual Reality Environments (CVRE), and derive a component
framework to transform stand-alone VR navigators into full-fledged
multithreaded collaborative environments. The contributions of our
approach rely on a cost-effective and extensible technique for
loading software components into separate POSIX threads for
rendering, user interaction and network communications, and adding a
top layer for managing session collaboration. The framework recasts
a VR navigator under a distributed peer-to-peer topology for scene
and object sharing, using callback hooks for broadcasting remote
events and multicamera perspective sharing with avatar interaction.
We validate the framework by applying it to our own ALICE VR
Navigator. Experimental results show that our approach has good
performance in the collaborative inspection of complex models.Postprint (published version
- âŠ