1,895 research outputs found

    The Mechanics of Embodiment: A Dialogue on Embodiment and Computational Modeling

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    Embodied theories are increasingly challenging traditional views of cognition by arguing that conceptual representations that constitute our knowledge are grounded in sensory and motor experiences, and processed at this sensorimotor level, rather than being represented and processed abstractly in an amodal conceptual system. Given the established empirical foundation, and the relatively underspecified theories to date, many researchers are extremely interested in embodied cognition but are clamouring for more mechanistic implementations. What is needed at this stage is a push toward explicit computational models that implement sensory-motor grounding as intrinsic to cognitive processes. In this article, six authors from varying backgrounds and approaches address issues concerning the construction of embodied computational models, and illustrate what they view as the critical current and next steps toward mechanistic theories of embodiment. The first part has the form of a dialogue between two fictional characters: Ernest, the �experimenter�, and Mary, the �computational modeller�. The dialogue consists of an interactive sequence of questions, requests for clarification, challenges, and (tentative) answers, and touches the most important aspects of grounded theories that should inform computational modeling and, conversely, the impact that computational modeling could have on embodied theories. The second part of the article discusses the most important open challenges for embodied computational modelling

    A comparative study of artificial neural networks and physics models as simulators in evolutionary robotics

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    The Evolutionary Robotics (ER) process is a technique that applies evolutionary optimization algorithms to the task of automatically developing, or evolving, robotic control programs. These control programs, or simply controllers, are evolved in order to allow a robot to perform a required task. During the ER process, use is often made of robotic simulators to evaluate the performance of candidate controllers that are produced in the course of the controller evolution process. Such simulators accelerate and otherwise simplify the controller evolution process, as opposed to the more arduous process of evaluating controllers in the real world without use of simulation. To date, the vast majority of simulators that have been applied in ER are physics- based models which are constructed by taking into account the underlying physics governing the operation of the robotic system in question. An alternative approach to simulator implementation in ER is the usage of Artificial Neural Networks (ANNs) as simulators in the ER process. Such simulators are referred to as Simulator Neural Networks (SNNs). Previous studies have indicated that SNNs can successfully be used as an alter- native to physics-based simulators in the ER process on various robotic platforms. At the commencement of the current study it was not, however, known how this relatively new method of simulation would compare to traditional physics-based simulation approaches in ER. The study presented in this thesis thus endeavoured to quantitatively compare SNNs and physics-based models as simulators in the ER process. In order to con- duct this comparative study, both SNNs and physics simulators were constructed for the modelling of three different robotic platforms: a differentially-steered robot, a wheeled inverted pendulum robot and a hexapod robot. Each of these two types of simulation was then used in simulation-based evolution processes to evolve con- trollers for each robotic platform. During these controller evolution processes, the SNNs and physics models were compared in terms of their accuracy in making pre- dictions of robotic behaviour, their computational efficiency in arriving at these predictions, the human effort required to construct each simulator and, most im- portantly, the real-world performance of controllers evolved by making use of each simulator. The results obtained in this study illustrated experimentally that SNNs were, in the majority of cases, able to make more accurate predictions than the physics- based models and these SNNs were arguably simpler to construct than the physics simulators. Additionally, SNNs were also shown to be a computationally efficient alternative to physics-based simulators in ER and, again in the majority of cases, these SNNs were able to produce controllers which outperformed those evolved in the physics-based simulators, when these controllers were uploaded to the real-world robots. The results of this thesis thus suggest that SNNs are a viable alternative to more commonly-used physics simulators in ER and further investigation of the potential of this simulation technique appears warranted

    Artificial neural networks as simulators for behavioural evolution in evolutionary robotics

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    Robotic simulators for use in Evolutionary Robotics (ER) have certain challenges associated with the complexity of their construction and the accuracy of predictions made by these simulators. Such robotic simulators are often based on physics models, which have been shown to produce accurate results. However, the construction of physics-based simulators can be complex and time-consuming. Alternative simulation schemes construct robotic simulators from empirically-collected data. Such empirical simulators, however, also have associated challenges, such as that some of these simulators do not generalize well on the data from which they are constructed, as these models employ simple interpolation on said data. As a result of the identified challenges in existing robotic simulators for use in ER, this project investigates the potential use of Artificial Neural Networks, henceforth simply referred to as Neural Networks (NNs), as alternative robotic simulators. In contrast to physics models, NN-based simulators can be constructed without needing an explicit mathematical model of the system being modeled, which can simplify simulator development. Furthermore, the generalization capabilities of NNs suggest that NNs could generalize well on data from which these simulators are constructed. These generalization abilities of NNs, along with NNs’ noise tolerance, suggest that NNs could be well-suited to application in robotics simulation. Investigating whether NNs can be effectively used as robotic simulators in ER is thus the endeavour of this work. Since not much research has been done in employing NNs as robotic simulators, many aspects of the experimental framework on which this dissertation reports needed to be carefully decided upon. Two robot morphologies were selected on which the NN simulators created in this work were based, namely a differentially steered robot and an inverted pendulum robot. Motion tracking and robotic sensor logging were used to acquire data from which the NN simulators were constructed. Furthermore, custom code was written for almost all aspects of the study, namely data acquisition for NN training, the actual NN training process, the evolution of robotic controllers using the created NN simulators, as well as the onboard robotic implementations of evolved controllers. Experimental tests performed in order to determine ideal topologies for each of the NN simulators developed in this study indicated that different NN topologies can lead to large differences in training accuracy. After performing these tests, the training accuracy of the created simulators was analyzed. This analysis showed that the NN simulators generally trained well and could generalize well on data not presented during simulator construction. In order to validate the feasibility of the created NN simulators in the ER process, these simulators were subsequently used to evolve controllers in simulation, similar to controllers developed in related studies. Encouraging results were obtained, with the newly-evolved controllers allowing real-world experimental robots to exhibit obstacle avoidance and light-approaching behaviour with a reasonable degree of success. The created NN simulators furthermore allowed for the successful evolution of a complex inverted pendulum stabilization controller in simulation. It was thus clearly established that NN-based robotic simulators can be successfully employed as alternative simulation schemes in the ER process

    Development of Cognitive Capabilities in Humanoid Robots

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    Merged with duplicate record 10026.1/645 on 03.04.2017 by CS (TIS)Building intelligent systems with human level of competence is the ultimate grand challenge for science and technology in general, and especially for the computational intelligence community. Recent theories in autonomous cognitive systems have focused on the close integration (grounding) of communication with perception, categorisation and action. Cognitive systems are essential for integrated multi-platform systems that are capable of sensing and communicating. This thesis presents a cognitive system for a humanoid robot that integrates abilities such as object detection and recognition, which are merged with natural language understanding and refined motor controls. The work includes three studies; (1) the use of generic manipulation of objects using the NMFT algorithm, by successfully testing the extension of the NMFT to control robot behaviour; (2) a study of the development of a robotic simulator; (3) robotic simulation experiments showing that a humanoid robot is able to acquire complex behavioural, cognitive, and linguistic skills through individual and social learning. The robot is able to learn to handle and manipulate objects autonomously, to cooperate with human users, and to adapt its abilities to changes in internal and environmental conditions. The model and the experimental results reported in this thesis, emphasise the importance of embodied cognition, i.e. the humanoid robot's physical interaction between its body and the environment

    Swarm robotics: Cooperative navigation in unknown environments

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    Swarm Robotics is garnering attention in the robotics field due to its substantial benefits. It has been proven to outperform most other robotic approaches in many applications such as military, space exploration and disaster search and rescue missions. It is inspired by the behavior of swarms of social insects such as ants and bees. It consists of a number of robots with limited capabilities and restricted local sensing. When deployed, individual robots behave according to local sensing until the emergence of a global behavior where they, as a swarm, can accomplish missions individuals cannot. In this research, we propose a novel exploration and navigation method based on a combination of Probabilistic Finite Sate Machine (PFSM), Robotic Darwinian Particle Swarm Optimization (RDPSO) and Depth First Search (DFS). We use V-REP Simulator to test our approach. We are also implementing our own cost effective swarm robot platform, AntBOT, as a proof of concept for future experimentation. We prove that our proposed method will yield excellent navigation solution in optimal time when compared to methods using either PFSM only or RDPSO only. In fact, our method is proved to produce 40% more success rate along with an exploration speed of 1.4x other methods. After exploration, robots can navigate the environment forming a Mobile Ad-hoc Network (MANET) and using the graph of robots as network nodes
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