1,655 research outputs found
A comparison of illumination algorithms in unbounded spaces
International audienceIllumination algorithms are a new class of evolutionary algorithms capable of producing large archives of diverse and high-performing solutions. Examples of such algorithms include Novelty Search with Local Competition (NSLC), the Multi-dimensional Archive of Phenotypic Elites (MAP-Elites) and the newly introduced Cen-troidal Voronoi Tessellation (CVT) MAP-Elites. While NSLC can be used in unbounded behavioral spaces, MAP-Elites and CVT-MAP-Elites require the user to manually specify the bounds. In this study, we introduce variants of these algorithms that expand their bounds based on the discovered solutions. In addition, we introduce a novel algorithm called "Cluster-Elites" that can adapt its bounds to non-convex spaces. We compare all algorithms in a maze navigation problem and illustrate that Cluster-Elites and the expansive variants of MAP-Elites and CVT-MAP-Elites have comparable or better performance than NSLC, MAP-Elites and CVT-MAP-Elites
Using Centroidal Voronoi Tessellations to Scale Up the Multi-dimensional Archive of Phenotypic Elites Algorithm
The recently introduced Multi-dimensional Archive of Phenotypic Elites
(MAP-Elites) is an evolutionary algorithm capable of producing a large archive
of diverse, high-performing solutions in a single run. It works by discretizing
a continuous feature space into unique regions according to the desired
discretization per dimension. While simple, this algorithm has a main drawback:
it cannot scale to high-dimensional feature spaces since the number of regions
increase exponentially with the number of dimensions. In this paper, we address
this limitation by introducing a simple extension of MAP-Elites that has a
constant, pre-defined number of regions irrespective of the dimensionality of
the feature space. Our main insight is that methods from computational geometry
could partition a high-dimensional space into well-spread geometric regions. In
particular, our algorithm uses a centroidal Voronoi tessellation (CVT) to
divide the feature space into a desired number of regions; it then places every
generated individual in its closest region, replacing a less fit one if the
region is already occupied. We demonstrate the effectiveness of the new
"CVT-MAP-Elites" algorithm in high-dimensional feature spaces through
comparisons against MAP-Elites in maze navigation and hexapod locomotion tasks
Comparing and Combining Lexicase Selection and Novelty Search
Lexicase selection and novelty search, two parent selection methods used in
evolutionary computation, emphasize exploring widely in the search space more
than traditional methods such as tournament selection. However, lexicase
selection is not explicitly driven to select for novelty in the population, and
novelty search suffers from lack of direction toward a goal, especially in
unconstrained, highly-dimensional spaces. We combine the strengths of lexicase
selection and novelty search by creating a novelty score for each test case,
and adding those novelty scores to the normal error values used in lexicase
selection. We use this new novelty-lexicase selection to solve automatic
program synthesis problems, and find it significantly outperforms both novelty
search and lexicase selection. Additionally, we find that novelty search has
very little success in the problem domain of program synthesis. We explore the
effects of each of these methods on population diversity and long-term problem
solving performance, and give evidence to support the hypothesis that
novelty-lexicase selection resists converging to local optima better than
lexicase selection
On k-Convex Polygons
We introduce a notion of -convexity and explore polygons in the plane that
have this property. Polygons which are \mbox{-convex} can be triangulated
with fast yet simple algorithms. However, recognizing them in general is a
3SUM-hard problem. We give a characterization of \mbox{-convex} polygons, a
particularly interesting class, and show how to recognize them in \mbox{} time. A description of their shape is given as well, which leads to
Erd\H{o}s-Szekeres type results regarding subconfigurations of their vertex
sets. Finally, we introduce the concept of generalized geometric permutations,
and show that their number can be exponential in the number of
\mbox{-convex} objects considered.Comment: 23 pages, 19 figure
Bounded-Distortion Metric Learning
Metric learning aims to embed one metric space into another to benefit tasks
like classification and clustering. Although a greatly distorted metric space
has a high degree of freedom to fit training data, it is prone to overfitting
and numerical inaccuracy. This paper presents {\it bounded-distortion metric
learning} (BDML), a new metric learning framework which amounts to finding an
optimal Mahalanobis metric space with a bounded-distortion constraint. An
efficient solver based on the multiplicative weights update method is proposed.
Moreover, we generalize BDML to pseudo-metric learning and devise the
semidefinite relaxation and a randomized algorithm to approximately solve it.
We further provide theoretical analysis to show that distortion is a key
ingredient for stability and generalization ability of our BDML algorithm.
Extensive experiments on several benchmark datasets yield promising results
Efficient Evaluation of the Number of False Alarm Criterion
This paper proposes a method for computing efficiently the significance of a
parametric pattern inside a binary image. On the one hand, a-contrario
strategies avoid the user involvement for tuning detection thresholds, and
allow one to account fairly for different pattern sizes. On the other hand,
a-contrario criteria become intractable when the pattern complexity in terms of
parametrization increases. In this work, we introduce a strategy which relies
on the use of a cumulative space of reduced dimensionality, derived from the
coupling of a classic (Hough) cumulative space with an integral histogram
trick. This space allows us to store partial computations which are required by
the a-contrario criterion, and to evaluate the significance with a lower
computational cost than by following a straightforward approach. The method is
illustrated on synthetic examples on patterns with various parametrizations up
to five dimensions. In order to demonstrate how to apply this generic concept
in a real scenario, we consider a difficult crack detection task in still
images, which has been addressed in the literature with various local and
global detection strategies. We model cracks as bounded segments, detected by
the proposed a-contrario criterion, which allow us to introduce additional
spatial constraints based on their relative alignment. On this application, the
proposed strategy yields state-of the-art results, and underlines its potential
for handling complex pattern detection tasks
Windowed Green Function method for layered-media scattering
This paper introduces a new Windowed Green Function (WGF) method for the
numerical integral-equation solution of problems of electromagnetic scattering
by obstacles in presence of dielectric or conducting half-planes. The WGF
method, which is based on use of smooth windowing functions and integral
kernels that can be expressed directly in terms of the free-space Green
function, does not require evaluation of expensive Sommerfeld integrals. The
proposed approach is fast, accurate, flexible and easy to implement. In
particular, straightforward modifications of existing (accelerated or
unaccelerated) solvers suffice to incorporate the WGF capability. The
mathematical basis of the method is simple: the method relies on a certain
integral equation posed on the union of the boundary of the obstacle and a
small flat section of the interface between the penetrable media. Numerical
experiments demonstrate that both the near- and far-field errors resulting from
the proposed approach decrease faster than any negative power of the window
size. In the examples considered in this paper the proposed method is up to
thousands of times faster, for a given accuracy, than a corresponding method
based on the layer-Green-function.Comment: 17 page
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