111 research outputs found

    Different Approaches to Proof Systems

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    The classical approach to proof complexity perceives proof systems as deterministic, uniform, surjective, polynomial-time computable functions that map strings to (propositional) tautologies. This approach has been intensively studied since the late 70’s and a lot of progress has been made. During the last years research was started investigating alternative notions of proof systems. There are interesting results stemming from dropping the uniformity requirement, allowing oracle access, using quantum computations, or employing probabilism. These lead to different notions of proof systems for which we survey recent results in this paper

    Depth Lower Bounds in Stabbing Planes for Combinatorial Principles

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    We prove logarithmic depth lower bounds in Stabbing Planes for the classes of combinatorial principles known as the Pigeonhole principle and the Tseitin contradictions. The depth lower bounds are new, obtained by giving almost linear length lower bounds which do not depend on the bit-size of the inequalities and in the case of the Pigeonhole principle are tight. The technique known so far to prove depth lower bounds for Stabbing Planes is a generalization of that used for the Cutting Planes proof system. In this work we introduce two new approaches to prove length/depth lower bounds in Stabbing Planes: one relying on Sperner's Theorem which works for the Pigeonhole principle and Tseitin contradictions over the complete graph; a second proving the lower bound for Tseitin contradictions over a grid graph, which uses a result on essential coverings of the boolean cube by linear polynomials, which in turn relies on Alon's combinatorial Nullenstellensatz

    The Complexity of Some Geometric Proof Systems

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    In this Thesis we investigate proof systems based on Integer Linear Programming. These methods inspect the solution space of an unsatisfiable propositional formula and prove that this space contains no integral points. We begin by proving some size and depth lower bounds for a recent proof system, Stabbing Planes, and along the way introduce some novel methods for doing so. We then turn to the complexity of propositional contradictions generated uniformly from first order sentences, in Stabbing Planes and Sum-Of-Squares. We finish by investigating the complexity-theoretic impact of the choice of method of generating these propositional contradictions in Sherali-Adams

    Unified Characterisations of Resolution Hardness Measures

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    Various "hardness" measures have been studied for resolution, providing theoretical insight into the proof complexity of resolution and its fragments, as well as explanations for the hardness of instances in SAT solving. In this paper we aim at a unified view of a number of hardness measures, including different measures of width, space and size of resolution proofs. Our main contribution is a unified game-theoretic characterisation of these measures. As consequences we obtain new relations between the different hardness measures. In particular, we prove a generalised version of Atserias and Dalmau's result on the relation between resolution width and space

    Unified characterisations of resolution hardness measures

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    Various "hardness" measures have been studied for resolution, providing theoretical insight into the proof complexity of resolution and its fragments, as well as explanations for the hardness of instances in SAT solving. In this paper we aim at a unified view of a number of hardness measures, including different measures of width, space and size of resolution proofs. Our main contribution is a unified game-theoretic characterisation of these measures. As consequences we obtain new relations between the different hardness measures. In particular, we prove a generalised version of Atserias and Dalmau's result on the relation between resolution width and space from [5]

    Shuffles of trees

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    We discuss a notion of shuffle for trees which extends the usual notion of a shuffle for two natural numbers. We give several equivalent descriptions, and prove some algebraic and combinatorial properties. In addition, we characterize shuffles in terms of open sets in a topological space associated to a pair of trees. Our notion of shuffle is motivated by the theory of operads and occurs in the theory of dendroidal sets, but our presentation is independent and entirely selfcontained

    Spectral properties of the trap model on sparse networks

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    One of the simplest models for the slow relaxation and aging of glasses is the trap model by Bouchaud and others, which represents a system as a point in configuration-space hopping between local energy minima. The time evolution depends on the transition rates and the network of allowed jumps between the minima. We consider the case of sparse configuration-space connectivity given by a random graph, and study the spectral properties of the resulting master operator. We develop a general approach using the cavity method that gives access to the density of states in large systems, as well as localisation properties of the eigenvectors, which are important for the dynamics. We illustrate how, for a system with sparse connectivity and finite temperature, the density of states and the average inverse participation ratio have attributes that arise from a non-trivial combination of the corresponding mean field (fully connected) and random walk (infinite temperature) limits. In particular, we find a range of eigenvalues for which the density of states is of mean-field form but localisation properties are not, and speculate that the corresponding eigenvectors may be concentrated on extensively many clusters of network sites.Comment: 41 pages, 15 figure

    On the Relative Strength of Pebbling and Resolution

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    The last decade has seen a revival of interest in pebble games in the context of proof complexity. Pebbling has proven a useful tool for studying resolution-based proof systems when comparing the strength of different subsystems, showing bounds on proof space, and establishing size-space trade-offs. The typical approach has been to encode the pebble game played on a graph as a CNF formula and then argue that proofs of this formula must inherit (various aspects of) the pebbling properties of the underlying graph. Unfortunately, the reductions used here are not tight. To simulate resolution proofs by pebblings, the full strength of nondeterministic black-white pebbling is needed, whereas resolution is only known to be able to simulate deterministic black pebbling. To obtain strong results, one therefore needs to find specific graph families which either have essentially the same properties for black and black-white pebbling (not at all true in general) or which admit simulations of black-white pebblings in resolution. This paper contributes to both these approaches. First, we design a restricted form of black-white pebbling that can be simulated in resolution and show that there are graph families for which such restricted pebblings can be asymptotically better than black pebblings. This proves that, perhaps somewhat unexpectedly, resolution can strictly beat black-only pebbling, and in particular that the space lower bounds on pebbling formulas in [Ben-Sasson and Nordstrom 2008] are tight. Second, we present a versatile parametrized graph family with essentially the same properties for black and black-white pebbling, which gives sharp simultaneous trade-offs for black and black-white pebbling for various parameter settings. Both of our contributions have been instrumental in obtaining the time-space trade-off results for resolution-based proof systems in [Ben-Sasson and Nordstrom 2009].Comment: Full-length version of paper to appear in Proceedings of the 25th Annual IEEE Conference on Computational Complexity (CCC '10), June 201
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