355 research outputs found

    Makespan minimizing on multiple travel salesman problem with a learning effect of visiting time

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    -The multiple traveling salesman problem (MTSP) involves the assignment and sequencing procedure simultaneously. The assignment of a set of nodes to each visitors and determining the sequence of visiting of nodes for each visitor. Since specific range of process is needed to be carried out in nodes in commercial environment, several factors associated with routing problem are required to be taken into account. This research considers visitors’ skill and category of customers which can affect visiting time of visitors in nodes. With regard to learning-by-doing, visiting time in nodes can be reduced. And different class of customers which are determined based on their potential purchasing of power specifies that required time for nodes can be vary. So, a novel optimization model is presented to formulate MTSP, which attempts to ascertain the optimum routes for salesmen by minimizing the makespan to ensure the balance of workload of visitors. Since this problem is an NP-hard problem, for overcoming the restriction of exact methods for solving practical large-scale instances within acceptable computational times. So, Artificial Immune System (AIS) and the Firefly (FA) metaheuristic algorithm are implemented in this paper and algorithms parameters are calibrated by applying Taguchi technique. The solution methodology is assessed by an array of numerical examples and the overall performances of these metaheuristic methods are evaluated by analyzing their results with the optimum solutions to suggested problems. The results of statistical analysis by considering 95% confidence interval for calculating average relative percentage of deviation (ARPD) reveal that the solutions of proposed AIS algorithm has less variation and Its’ confidence interval of closer than to zero with no overlapping with that of FA. Although both proposed meta-heuristics are effective and efficient in solving small-scale problems, in medium and large scales problems, AIS had a better performance in a shorter average time. Finally, the applicability of the suggested pattern is implemented in a case study in a specific company, namely Kalleh

    Dynamics analysis and applications of neural networks

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    Ph.DDOCTOR OF PHILOSOPH

    Nash-Bargaining-Based Models for Matching Markets: One-Sided and Two-Sided; Fisher and Arrow-Debreu

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    This paper addresses two deficiencies of models in the area of matching-based market design. The first arises from the recent realization that the most prominent solution that uses cardinal utilities, namely the Hylland-Zeckhauser (HZ) mechanism [Hylland and Zeckhauser, 1979], is intractable; computation of even an approximate equilibrium is PPAD-complete [Vazirani and Yannakakis, 2021; Chen et al., 2021]. The second is the extreme paucity of models that use cardinal utilities, in sharp contrast with general equilibrium theory. Our paper addresses both these issues by proposing Nash-bargaining-based matching market models. Since the Nash bargaining solution is captured by a convex program, efficiency follow; in addition, it possesses a number of desirable game-theoretic properties. Our approach yields a rich collection of models: for one-sided as well as two-sided markets, for Fisher as well as Arrow-Debreu settings, and for a wide range of utility functions, all the way from linear to Leontief. We also give very fast implementations for these models which solve large instances, with n = 2000, in one hour on a PC, even for a two-sided matching market. A number of new ideas were needed, beyond the standard methods, to obtain these implementations

    Advanced analytics through FPGA based query processing and deep reinforcement learning

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    Today, vast streams of structured and unstructured data have been incorporated in databases, and analytical processes are applied to discover patterns, correlations, trends and other useful relationships that help to take part in a broad range of decision-making processes. The amount of generated data has grown very large over the years, and conventional database processing methods from previous generations have not been sufficient to provide satisfactory results regarding analytics performance and prediction accuracy metrics. Thus, new methods are needed in a wide array of fields from computer architectures, storage systems, network design to statistics and physics. This thesis proposes two methods to address the current challenges and meet the future demands of advanced analytics. First, we present AxleDB, a Field Programmable Gate Array based query processing system which constitutes the frontend of an advanced analytics system. AxleDB melds highly-efficient accelerators with memory, storage and provides a unified programmable environment. AxleDB is capable of offloading complex Structured Query Language queries from host CPU. The experiments have shown that running a set of TPC-H queries, AxleDB can perform full queries between 1.8x and 34.2x faster and 2.8x to 62.1x more energy efficient compared to MonetDB, and PostgreSQL on a single workstation node. Second, we introduce TauRieL, a novel deep reinforcement learning (DRL) based method for combinatorial problems. The design idea behind combining DRL and combinatorial problems is to apply the prediction capabilities of deep reinforcement learning and to use the universality of combinatorial optimization problems to explore general purpose predictive methods. TauRieL utilizes an actor-critic inspired DRL architecture that adopts ordinary feedforward nets. Furthermore, TauRieL performs online training which unifies training and state space exploration. The experiments show that TauRieL can generate solutions two orders of magnitude faster and performs within 3% of accuracy compared to the state-of-the-art DRL on the Traveling Salesman Problem while searching for the shortest tour. Also, we present that TauRieL can be adapted to the Knapsack combinatorial problem. With a very minimal problem specific modification, TauRieL can outperform a Knapsack specific greedy heuristics.Hoy en día, se han incorporado grandes cantidades de datos estructurados y no estructurados en las bases de datos, y se les aplican procesos analíticos para descubrir patrones, correlaciones, tendencias y otras relaciones útiles que se utilizan mayormente para la toma de decisiones. La cantidad de datos generados ha crecido enormemente a lo largo de los años, y los métodos de procesamiento de bases de datos convencionales utilizados en las generaciones anteriores no son suficientes para proporcionar resultados satisfactorios respecto al rendimiento del análisis y respecto de la precisión de las predicciones. Por lo tanto, se necesitan nuevos métodos en una amplia gama de campos, desde arquitecturas de computadoras, sistemas de almacenamiento, diseño de redes hasta estadísticas y física. Esta tesis propone dos métodos para abordar los desafíos actuales y satisfacer las demandas futuras de análisis avanzado. Primero, presentamos AxleDB, un sistema de procesamiento de consultas basado en FPGAs (Field Programmable Gate Array) que constituye la interfaz de un sistema de análisis avanzado. AxleDB combina aceleradores altamente eficientes con memoria, almacenamiento y proporciona un entorno programable unificado. AxleDB es capaz de descargar consultas complejas de lenguaje de consulta estructurado desde la CPU del host. Los experimentos han demostrado que al ejecutar un conjunto de consultas TPC-H, AxleDB puede realizar consultas completas entre 1.8x y 34.2x más rápido y 2.8x a 62.1x más eficiente energéticamente que MonetDB, y PostgreSQL en un solo nodo de una estación de trabajo. En segundo lugar, presentamos TauRieL, un nuevo método basado en Deep Reinforcement Learning (DRL) para problemas combinatorios. La idea central que está detrás de la combinación de DRL y problemas combinatorios, es aplicar las capacidades de predicción del aprendizaje de refuerzo profundo y el uso de la universalidad de los problemas de optimización combinatoria para explorar métodos predictivos de propósito general. TauRieL utiliza una arquitectura DRL inspirada en el actor-crítico que se adapta a redes feedforward. Además, TauRieL realiza el entrenamieton en línea que unifica el entrenamiento y la exploración espacial de los estados. Los experimentos muestran que TauRieL puede generar soluciones dos órdenes de magnitud más rápido y funciona con un 3% de precisión en comparación con el estado del arte en DRL aplicado al problema del viajante mientras busca el recorrido más corto. Además, presentamos que TauRieL puede adaptarse al problema de la Mochila. Con una modificación específica muy mínima del problema, TauRieL puede superar a una heurística codiciosa de Knapsack Problem.Postprint (published version

    The effect of angioscotomas on map structure in primary visual cortex

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    When blood vessels occlude the photoreceptor layer in the retina, they cast shadows onto the photoreceptors, creating angioscotomas (regions of the visual field to which that eye is blind). Remarkably, Adams and Horton (2002) have recently shown that it is sometimes possible to observe representations of these angioscotomas anatomically in the primary visual cortices of squirrel monkeys. However, there is substantial variability in the degree and form of these representations. The source of this variability is difficult to determine experimentally, because experimental studies are unavoidably limited by small sample size. In addition, experimental studies cannot compare the map structure that would develop with and without an angioscotoma. Here, we investigate these phenomena computationally using feature-mapping models of visual cortical development, which are not subject to the same limitations. These models suggest that the primary source of variability in angioscotoma representation is the precise timing of the onset of visual experience relative to the time course of ocular dominance column segregation. Furthermore, the models predict that angioscotomas could compete for control of local column layout with other influences such as cortical shape but that they have a small effect on the structure of orientation preference maps
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