1,555 research outputs found

    Paving the path towards automatic hexahedral mesh generation

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    Esta tesis versa sobre el desarrollo de las tecnologías para la generación de mallas de hexaedros. El proceso de generar una malla de hexaedros no es automático y su generación requiere varias horas te trabajo de un ingeniero especializado. Por lo tanto, es importante desarrollar herramientas que faciliten dicho proceso de generación. Con este fin, se presenta y desarrolla un método de proyección de mallas, una técnica de sweeping o barrido, un algoritmo para la obtención de mallas por bloques, y un entorno de generación de mallas. Las implementaciones más competitivas del método de sweeping utilizan técnicas de proyección de mallas basadas en métodos afines. Los métodos afines más habituales presentan varios problemas relacionados con la obtención de sistemas de ecuaciones normales de rango deficiente. Para solucionar dichos problemas se presenta y analiza un nuevo método afín que depende de dos parámetros vectoriales. Además, se detalla un procedimiento automático para la selección de dichos vectores. El método de proyección resultante preserva la forma de las mallas proyectadas. Esta proyección es incorporada también en una nueva herramienta de sweeping. Dicha herramienta genera capas de nodos internos que respetan la curvatura de las superficies inicial y final. La herramienta de sweeping es capaz de mallar geometrías de extrusión definidas por trayectorias curvas, secciones no constantes a lo largo del eje de sweeping, y superficies inicial y final con diferente forma y curvatura.En las últimas décadas se han propuesto varios ataques para la generación automática de mallas de hexahedros. Sin embargo, todavía no existe un algoritmo rápido y robusto que genere automáticamente mallas de hexaedros de alta calidad. Se propone un nuevo ataque para la generación de mallas por bloques mediante la representación de la geometría y la topología del dual de una malla de hexaedros. En dicho ataque, primero se genera una malla grosera de tetraedros. Después, varió polígonos planos se añaden al interior de los elementos de la malla grosera inicial. Dichos polígonos se denotan como contribuciones duales locales y representan una versión discreta del dual de una malla de hexaedros. En el último paso, la malla por bloques se obtiene como el dual de la representación del dual generada. El algoritmo de generación de mallas por bloques es aplicado a geometrías que presentan diferentes características geométricas como son superficies planas, superficies curvas, configuraciones delgadas, agujeros, y vértices con valencia mayor que tres.Las mallas se generan habitualmente con la ayuda de entornos interactivos que integran una interfaz CAD y varios algoritmos de generación de mallas. Se presenta un nuevo entorno de generación de mallas especializado en la generación de cuadriláteros y hexaedros. Este entorno proporciona la tecnología necesaria para implementar les técnicas de generación de mallas de hexaedros presentadas en esta tesis.This thesis deals with the development of hexahedral mesh generation technology. The process of generating hexahedral meshes is not fully automatic and it is a time consuming task. Therefore, it is important to develop tools that facilitate the generation of hexahedral meshes. To this end, a mesh projection method, a sweeping technique, a block-meshing algorithm, and an interactive mesh generation environment are presented and developed. Competitive implementations of the sweeping method use mesh projection techniques based on affine methods. Standard affine methods have several drawbacks related to the statement of rank deficient sets of normal equations. To overcome these drawbacks a new affine method that depends on two vector parameters is presented and analyzed. Moreover, an automatic procedure that selects these two vector parameters is detailed. The resulting projection procedure preserves the shape of projected meshes. Then, this procedure is incorporated in a new sweeping tool. This tool generates inner layers of nodes that preserve the curvature of the cap surfaces. The sweeping tool is able to mesh extrusion geometries defined by non-linear sweeping trajectories, non-constant cross sections along the sweep axis, non-parallel cap surfaces, and cap surfaces with different shape and curvature. In the last decades, several general-purpose approaches to generate automatically hexahedral meshes have been proposed. However, a fast and robust algorithm that automatically generates high-quality hexahedral meshes is not available. A novel approach for block meshing by representing the geometry and the topology of a hexahedral mesh is presented. The block-meshing algorithm first generates an initial coarse mesh of tetrahedral elements. Second, several planar polygons are added inside the elements of the initial coarse mesh. These polygons are referred as local dual contributions and represent a discrete version of the dual of a hexahedral mesh. Finally, the dual representation is dualized to obtain the final block mesh. The block-meshing algorithm is applied to mesh geometries that present different geometrical characteristics such as planar surfaces, curved surfaces, thin configurations, holes, and vertices with valence greater than three.Meshes are usually generated with the help of interactive environments that integrate a CAD interface and several meshing algorithms. An overview of a new mesh generation environment focused in quadrilateral and hexahedral mesh generation is presented. This environment provides the technology required to implement the hexahedral meshing techniques presented in this thesis.Postprint (published version

    Paving the path towards automatic hexahedral mesh generation

    Get PDF
    Esta tesis versa sobre el desarrollo de las tecnologías para la generación de mallas de hexaedros. El proceso de generar una malla de hexaedros no es automático y su generación requiere varias horas te trabajo de un ingeniero especializado. Por lo tanto, es importante desarrollar herramientas que faciliten dicho proceso de generación. Con este fin, se presenta y desarrolla un método de proyección de mallas, una técnica de sweeping o barrido, un algoritmo para la obtención de mallas por bloques, y un entorno de generación de mallas. Las implementaciones más competitivas del método de sweeping utilizan técnicas de proyección de mallas basadas en métodos afines. Los métodos afines más habituales presentan varios problemas relacionados con la obtención de sistemas de ecuaciones normales de rango deficiente. Para solucionar dichos problemas se presenta y analiza un nuevo método afín que depende de dos parámetros vectoriales. Además, se detalla un procedimiento automático para la selección de dichos vectores. El método de proyección resultante preserva la forma de las mallas proyectadas. Esta proyección es incorporada también en una nueva herramienta de sweeping. Dicha herramienta genera capas de nodos internos que respetan la curvatura de las superficies inicial y final. La herramienta de sweeping es capaz de mallar geometrías de extrusión definidas por trayectorias curvas, secciones no constantes a lo largo del eje de sweeping, y superficies inicial y final con diferente forma y curvatura.En las últimas décadas se han propuesto varios ataques para la generación automática de mallas de hexahedros. Sin embargo, todavía no existe un algoritmo rápido y robusto que genere automáticamente mallas de hexaedros de alta calidad. Se propone un nuevo ataque para la generación de mallas por bloques mediante la representación de la geometría y la topología del dual de una malla de hexaedros. En dicho ataque, primero se genera una malla grosera de tetraedros. Después, varió polígonos planos se añaden al interior de los elementos de la malla grosera inicial. Dichos polígonos se denotan como contribuciones duales locales y representan una versión discreta del dual de una malla de hexaedros. En el último paso, la malla por bloques se obtiene como el dual de la representación del dual generada. El algoritmo de generación de mallas por bloques es aplicado a geometrías que presentan diferentes características geométricas como son superficies planas, superficies curvas, configuraciones delgadas, agujeros, y vértices con valencia mayor que tres.Las mallas se generan habitualmente con la ayuda de entornos interactivos que integran una interfaz CAD y varios algoritmos de generación de mallas. Se presenta un nuevo entorno de generación de mallas especializado en la generación de cuadriláteros y hexaedros. Este entorno proporciona la tecnología necesaria para implementar les técnicas de generación de mallas de hexaedros presentadas en esta tesis.This thesis deals with the development of hexahedral mesh generation technology. The process of generating hexahedral meshes is not fully automatic and it is a time consuming task. Therefore, it is important to develop tools that facilitate the generation of hexahedral meshes. To this end, a mesh projection method, a sweeping technique, a block-meshing algorithm, and an interactive mesh generation environment are presented and developed. Competitive implementations of the sweeping method use mesh projection techniques based on affine methods. Standard affine methods have several drawbacks related to the statement of rank deficient sets of normal equations. To overcome these drawbacks a new affine method that depends on two vector parameters is presented and analyzed. Moreover, an automatic procedure that selects these two vector parameters is detailed. The resulting projection procedure preserves the shape of projected meshes. Then, this procedure is incorporated in a new sweeping tool. This tool generates inner layers of nodes that preserve the curvature of the cap surfaces. The sweeping tool is able to mesh extrusion geometries defined by non-linear sweeping trajectories, non-constant cross sections along the sweep axis, non-parallel cap surfaces, and cap surfaces with different shape and curvature. In the last decades, several general-purpose approaches to generate automatically hexahedral meshes have been proposed. However, a fast and robust algorithm that automatically generates high-quality hexahedral meshes is not available. A novel approach for block meshing by representing the geometry and the topology of a hexahedral mesh is presented. The block-meshing algorithm first generates an initial coarse mesh of tetrahedral elements. Second, several planar polygons are added inside the elements of the initial coarse mesh. These polygons are referred as local dual contributions and represent a discrete version of the dual of a hexahedral mesh. Finally, the dual representation is dualized to obtain the final block mesh. The block-meshing algorithm is applied to mesh geometries that present different geometrical characteristics such as planar surfaces, curved surfaces, thin configurations, holes, and vertices with valence greater than three.Meshes are usually generated with the help of interactive environments that integrate a CAD interface and several meshing algorithms. An overview of a new mesh generation environment focused in quadrilateral and hexahedral mesh generation is presented. This environment provides the technology required to implement the hexahedral meshing techniques presented in this thesis

    Convergence of a cell-centered finite volume discretization for linear elasticity

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    We show convergence of a cell-centered finite volume discretization for linear elasticity. The discretization, termed the MPSA method, was recently proposed in the context of geological applications, where cell-centered variables are often preferred. Our analysis utilizes a hybrid variational formulation, which has previously been used to analyze finite volume discretizations for the scalar diffusion equation. The current analysis deviates significantly from previous in three respects. First, additional stabilization leads to a more complex saddle-point problem. Secondly, a discrete Korn's inequality has to be established for the global discretization. Finally, robustness with respect to the Poisson ratio is analyzed. The stability and convergence results presented herein provide the first rigorous justification of the applicability of cell-centered finite volume methods to problems in linear elasticity

    Constrained parameterization with applications to graphics and image processing.

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    Surface parameterization is to establish a transformation that maps the points on a surface to a specified parametric domain. It has been widely applied to computer graphics and image processing fields. The challenging issue is that the usual positional constraints always result in triangle flipping in parameterizations (also called foldovers). Additionally, distortion is inevitable in parameterizations. Thus the rigid constraint is always taken into account. In general, the constraints are application-dependent. This thesis thus focuses on the various constraints depended on applications and investigates the foldover-free constrained parameterization approaches individually. Such constraints usually include, simple positional constraints, tradeoff of positional constraints and rigid constraint, and rigid constraint. From the perspective of applications, we aim at the foldover-free parameterization methods with positional constraints, the as-rigid-as-possible parameterization with positional constraints, and the well-shaped well-spaced pre-processing procedure for low-distortion parameterizations in this thesis. The first contribution of this thesis is the development of a RBF-based re-parameterization algorithm for the application of the foldover-free constrained texture mapping. The basic idea is to split the usual parameterization procedure into two steps, 2D parameterization with the constraints of convex boundaries and 2D re-parameterization with the interior positional constraints. Moreover, we further extend the 2D re-parameterization approach with the interior positional constraints to high dimensional datasets, such as, volume data and polyhedrons. The second contribution is the development of a vector field based deformation algorithm for 2D mesh deformation and image warping. Many presented deformation approaches are used to employ the basis functions (including our proposed RBF-based re-parameterization algorithm here). The main problem is that such algorithms have infinite support, that is, any local deformation always leads to small changes over the whole domain. Our presented vector field based algorithm can effectively carry on the local deformation while reducing distortion as much as possible. The third contribution is the development of a pre-processing for surface parameterization. Except the developable surfaces, the current parameterization approaches inevitably incur large distortion. To reduce distortion, we proposed a pre-processing procedure in this thesis, including mesh partition and mesh smoothing. As a result, the resulting meshes are partitioned into a set of small patches with rectangle-like boundaries. Moreover, they are well-shaped and well-spaced. This pre-processing procedure can evidently improve the quality of meshes for low-distortion parameterizations

    Coupling methods for non-matching meshes through distributed Lagrange multipliers

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    Nature and engineering commonly present multi-physics problems, i.e., complex systems involving a number of mutually interacting subsystems that can be modelled by (non linearly coupled) Partial Differential Equations (PDEs). As a tool to numerically model such problems, we study the fictitious domain method with Lagrange multipliers. After introducing an example model problem, a constrained Poisson equation, where the constraint is applied either to a codimension one domain or to a codimension zero domain, we deal with the technical problems related to the implementation of the coupled system, with a focus on the computation of coupling matrices, and the numerical coupling between arbitrarily distributed non-matching meshes. To conclude, we use the fictitious domain method to study composites materials, in particular fiber reinforced materials. After introducing the necessary tools of continuum mechanics and differential geometry, we develop a full three-dimensional model, where the effect of the fibers is imposed through a distributed Lagrange multiplier approach. We study our model using inf-sup conditions from Mixed Finite Elements, and derive a one-dimensional model where the coupling is achieved introducing some additional modellistic hypotheses

    Finite element surface registration incorporating curvature, volume preservation, and statistical model information

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    We present a novel method for nonrigid registration of 3D surfaces and images. The method can be used to register surfaces by means of their distance images, or to register medical images directly. It is formulated as a minimization problem of a sum of several terms representing the desired properties of a registration result: smoothness, volume preservation, matching of the surface, its curvature, and possible other feature images, as well as consistency with previous registration results of similar objects, represented by a statistical deformation model. While most of these concepts are already known, we present a coherent continuous formulation of these constraints, including the statistical deformation model. This continuous formulation renders the registration method independent of its discretization. The finite element discretization we present is, while independent of the registration functional, the second main contribution of this paper. The local discontinuous Galerkin method has not previously been used in image registration, and it provides an efficient and general framework to discretize each of the terms of our functional. Computational efficiency and modest memory consumption are achieved thanks to parallelization and locally adaptive mesh refinement. This allows for the first time the use of otherwise prohibitively large 3D statistical deformation models

    Courbure discrète : théorie et applications

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    International audienceThe present volume contains the proceedings of the 2013 Meeting on discrete curvature, held at CIRM, Luminy, France. The aim of this meeting was to bring together researchers from various backgrounds, ranging from mathematics to computer science, with a focus on both theory and applications. With 27 invited talks and 8 posters, the conference attracted 70 researchers from all over the world. The challenge of finding a common ground on the topic of discrete curvature was met with success, and these proceedings are a testimony of this wor

    Schnelle Löser für partielle Differentialgleichungen

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