3,699 research outputs found

    On Counting Triangles through Edge Sampling in Large Dynamic Graphs

    Full text link
    Traditional frameworks for dynamic graphs have relied on processing only the stream of edges added into or deleted from an evolving graph, but not any additional related information such as the degrees or neighbor lists of nodes incident to the edges. In this paper, we propose a new edge sampling framework for big-graph analytics in dynamic graphs which enhances the traditional model by enabling the use of additional related information. To demonstrate the advantages of this framework, we present a new sampling algorithm, called Edge Sample and Discard (ESD). It generates an unbiased estimate of the total number of triangles, which can be continuously updated in response to both edge additions and deletions. We provide a comparative analysis of the performance of ESD against two current state-of-the-art algorithms in terms of accuracy and complexity. The results of the experiments performed on real graphs show that, with the help of the neighborhood information of the sampled edges, the accuracy achieved by our algorithm is substantially better. We also characterize the impact of properties of the graph on the performance of our algorithm by testing on several Barabasi-Albert graphs.Comment: A short version of this article appeared in Proceedings of the 2017 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining (ASONAM 2017

    FLEET: Butterfly Estimation from a Bipartite Graph Stream

    Full text link
    We consider space-efficient single-pass estimation of the number of butterflies, a fundamental bipartite graph motif, from a massive bipartite graph stream where each edge represents a connection between entities in two different partitions. We present a space lower bound for any streaming algorithm that can estimate the number of butterflies accurately, as well as FLEET, a suite of algorithms for accurately estimating the number of butterflies in the graph stream. Estimates returned by the algorithms come with provable guarantees on the approximation error, and experiments show good tradeoffs between the space used and the accuracy of approximation. We also present space-efficient algorithms for estimating the number of butterflies within a sliding window of the most recent elements in the stream. While there is a significant body of work on counting subgraphs such as triangles in a unipartite graph stream, our work seems to be one of the few to tackle the case of bipartite graph streams.Comment: This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Seyed-Vahid Sanei-Mehri, Yu Zhang, Ahmet Erdem Sariyuce and Srikanta Tirthapura. "FLEET: Butterfly Estimation from a Bipartite Graph Stream". The 28th ACM International Conference on Information and Knowledge Managemen

    On dynamic breadth-first search in external-memory

    Get PDF
    We provide the first non-trivial result on dynamic breadth-first search (BFS) in external-memory: For general sparse undirected graphs of initially nn nodes and O(n) edges and monotone update sequences of either Θ(n)\Theta(n) edge insertions or Θ(n)\Theta(n) edge deletions, we prove an amortized high-probability bound of O(n/B^{2/3}+\sort(n)\cdot \log B) I/Os per update. In contrast, the currently best approach for static BFS on sparse undirected graphs requires \Omega(n/B^{1/2}+\sort(n)) I/Os. 1998 ACM Subject Classification: F.2.2. Key words and phrases: External Memory, Dynamic Graph Algorithms, BFS, Randomization

    Coresets Meet EDCS: Algorithms for Matching and Vertex Cover on Massive Graphs

    Full text link
    As massive graphs become more prevalent, there is a rapidly growing need for scalable algorithms that solve classical graph problems, such as maximum matching and minimum vertex cover, on large datasets. For massive inputs, several different computational models have been introduced, including the streaming model, the distributed communication model, and the massively parallel computation (MPC) model that is a common abstraction of MapReduce-style computation. In each model, algorithms are analyzed in terms of resources such as space used or rounds of communication needed, in addition to the more traditional approximation ratio. In this paper, we give a single unified approach that yields better approximation algorithms for matching and vertex cover in all these models. The highlights include: * The first one pass, significantly-better-than-2-approximation for matching in random arrival streams that uses subquadratic space, namely a (1.5+ϵ)(1.5+\epsilon)-approximation streaming algorithm that uses O(n1.5)O(n^{1.5}) space for constant ϵ>0\epsilon > 0. * The first 2-round, better-than-2-approximation for matching in the MPC model that uses subquadratic space per machine, namely a (1.5+ϵ)(1.5+\epsilon)-approximation algorithm with O(mn+n)O(\sqrt{mn} + n) memory per machine for constant ϵ>0\epsilon > 0. By building on our unified approach, we further develop parallel algorithms in the MPC model that give a (1+ϵ)(1 + \epsilon)-approximation to matching and an O(1)O(1)-approximation to vertex cover in only O(loglogn)O(\log\log{n}) MPC rounds and O(n/polylog(n))O(n/poly\log{(n)}) memory per machine. These results settle multiple open questions posed in the recent paper of Czumaj~et.al. [STOC 2018]

    Fast filtering and animation of large dynamic networks

    Full text link
    Detecting and visualizing what are the most relevant changes in an evolving network is an open challenge in several domains. We present a fast algorithm that filters subsets of the strongest nodes and edges representing an evolving weighted graph and visualize it by either creating a movie, or by streaming it to an interactive network visualization tool. The algorithm is an approximation of exponential sliding time-window that scales linearly with the number of interactions. We compare the algorithm against rectangular and exponential sliding time-window methods. Our network filtering algorithm: i) captures persistent trends in the structure of dynamic weighted networks, ii) smoothens transitions between the snapshots of dynamic network, and iii) uses limited memory and processor time. The algorithm is publicly available as open-source software.Comment: 6 figures, 2 table

    Efficient computation of the Weighted Clustering Coefficient

    Get PDF
    The clustering coefficient of an unweighted network has been extensively used to quantify how tightly connected is the neighbor around a node and it has been widely adopted for assessing the quality of nodes in a social network. The computation of the clustering coefficient is challenging since it requires to count the number of triangles in the graph. Several recent works proposed efficient sampling, streaming and MapReduce algorithms that allow to overcome this computational bottleneck. As a matter of fact, the intensity of the interaction between nodes, that is usually represented with weights on the edges of the graph, is also an important measure of the statistical cohesiveness of a network. Recently various notions of weighted clustering coefficient have been proposed but all those techniques are hard to implement on large-scale graphs. In this work we show how standard sampling techniques can be used to obtain efficient estimators for the most commonly used measures of weighted clustering coefficient. Furthermore we also propose a novel graph-theoretic notion of clustering coefficient in weighted networks. © 2016, Copyright © Taylor & Francis Group, LL
    corecore