59 research outputs found

    Emerging research directions in computer science : contributions from the young informatics faculty in Karlsruhe

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    In order to build better human-friendly human-computer interfaces, such interfaces need to be enabled with capabilities to perceive the user, his location, identity, activities and in particular his interaction with others and the machine. Only with these perception capabilities can smart systems ( for example human-friendly robots or smart environments) become posssible. In my research I\u27m thus focusing on the development of novel techniques for the visual perception of humans and their activities, in order to facilitate perceptive multimodal interfaces, humanoid robots and smart environments. My work includes research on person tracking, person identication, recognition of pointing gestures, estimation of head orientation and focus of attention, as well as audio-visual scene and activity analysis. Application areas are humanfriendly humanoid robots, smart environments, content-based image and video analysis, as well as safety- and security-related applications. This article gives a brief overview of my ongoing research activities in these areas

    Veröffentlichungen und Vorträge 2003 der Mitgleider der Fakultät für Informatik

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    An Investigation into Dynamic Web Service Composition Using a Simulation Framework

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    [Motivation] Web Services technology has emerged as a promising solution for creat- ing distributed systems with the potential to overcome the limitation of former distrib- uted system technologies. Web services provide a platform-independent framework that enables companies to run their business services over the internet. Therefore, many techniques and tools are being developed to create business to business/business to customer applications. In particular, researchers are exploring ways to build new services from existing services by dynamically composing services from a range of resources. [Aim] This thesis aims to identify the technologies and strategies cur- rently being explored for organising the dynamic composition of Web services, and to determine how extensively each of these has been demonstrated and assessed. In addition, the thesis will study the matchmaking and selection processes which are essential processes for Web service composition. [Research Method] We under- took a mapping study of empirical papers that had been published over the period 2000 to 2009. The aim of the mapping study was to identify the technologies and strategies currently being explored for organising the composition of Web services, and to determine how extensively each of these has been demonstrated and assessed. We then built a simulation framework to carry out some experiments on composition strategies. The rst experiment compared the results of a close replication of an ex- isting study with the original results in order to evaluate our close replication study. The simulation framework was then used to investigate the use of a QoS model for supporting the selection process, comparing this with the ranking technique in terms of their performance. [Results] The mapping study found 1172 papers that matched our search terms, from which 94 were classied as providing practical demonstration of ideas related to dynamic composition. We have analysed 68 of these in more detail. Only 29 provided a `formal' empirical evaluation. From these, we selected a `baseline' study to test our simulation model. Running the experiments using simulated data- sets have shown that in the rst experiment the results of the close replication study and the original study were similar in terms of their prole. In the second experiment, the results demonstrated that the QoS model was better than the ranking mechanism in terms of selecting a composite plan that has highest quality score. [Conclusions] No one approach to service composition seemed to meet all needs, but a number has been investigated more. The similarity between the results of the close replication and the original study showed the validity of our simulation framework and a proof that the results of the original study can be replicated. Using the simulation it was demonstrated that the performance of the QoS model was better than the ranking mechanism in terms of the overall quality for a selected plan. The overall objectives of this research are to develop a generic life-cycle model for Web service composition from a mapping study of the literature. This was then used to run simulations to replicate studies on matchmaking and compare selection methods

    Semantic search and composition in unstructured peer-to-peer networks

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    This dissertation focuses on several research questions in the area of semantic search and composition in unstructured peer-to-peer (P2P) networks. Going beyond the state of the art, the proposed semantic-based search strategy S2P2P offers a novel path-suggestion based query routing mechanism, providing a reasonable tradeoff between search performance and network traffic overhead. In addition, the first semantic-based data replication scheme DSDR is proposed. It enables peers to use semantic information to select replica numbers and target peers to address predicted future demands. With DSDR, k-random search can achieve better precision and recall than it can with a near-optimal non-semantic replication strategy. Further, this thesis introduces a functional automatic semantic service composition method, SPSC. Distinctively, it enables peers to jointly compose complex workflows with high cumulative recall but low network traffic overhead, using heuristic-based bidirectional haining and service memorization mechanisms. Its query branching method helps to handle dead-ends in a pruned search space. SPSC is proved to be sound and a lower bound of is completeness is given. Finally, this thesis presents iRep3D for semantic-index based 3D scene selection in P2P search. Its efficient retrieval scales to answer hybrid queries involving conceptual, functional and geometric aspects. iRep3D outperforms previous representative efforts in terms of search precision and efficiency.Diese Dissertation bearbeitet Forschungsfragen zur semantischen Suche und Komposition in unstrukturierten Peer-to-Peer Netzen(P2P). Die semantische Suchstrategie S2P2P verwendet eine neuartige Methode zur Anfrageweiterleitung basierend auf Pfadvorschlägen, welche den Stand der Wissenschaft übertrifft. Sie bietet angemessene Balance zwischen Suchleistung und Kommunikationsbelastung im Netzwerk. Außerdem wird das erste semantische System zur Datenreplikation genannt DSDR vorgestellt, welche semantische Informationen berücksichtigt vorhergesagten zukünftigen Bedarf optimal im P2P zu decken. Hierdurch erzielt k-random-Suche bessere Präzision und Ausbeute als mit nahezu optimaler nicht-semantischer Replikation. SPSC, ein automatisches Verfahren zur funktional korrekten Komposition semantischer Dienste, ermöglicht es Peers, gemeinsam komplexe Ablaufpläne zu komponieren. Mechanismen zur heuristischen bidirektionalen Verkettung und Rückstellung von Diensten ermöglichen hohe Ausbeute bei geringer Belastung des Netzes. Eine Methode zur Anfrageverzweigung vermeidet das Feststecken in Sackgassen im beschnittenen Suchraum. Beweise zur Korrektheit und unteren Schranke der Vollständigkeit von SPSC sind gegeben. iRep3D ist ein neuer semantischer Selektionsmechanismus für 3D-Modelle in P2P. iRep3D beantwortet effizient hybride Anfragen unter Berücksichtigung konzeptioneller, funktionaler und geometrischer Aspekte. Der Ansatz übertrifft vorherige Arbeiten bezüglich Präzision und Effizienz

    Eight Biennial Report : April 2005 – March 2007

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    AH 2004 : 3rd international conference on adaptive hypermedia and adaptive web-based systems : workshop proceedings part 2

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    MediaSync: Handbook on Multimedia Synchronization

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    This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users' perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences
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