3,098 research outputs found
The Value of User-Visible Internet Cryptography
Cryptographic mechanisms are used in a wide range of applications, including
email clients, web browsers, document and asset management systems, where
typical users are not cryptography experts. A number of empirical studies have
demonstrated that explicit, user-visible cryptographic mechanisms are not
widely used by non-expert users, and as a result arguments have been made that
cryptographic mechanisms need to be better hidden or embedded in end-user
processes and tools. Other mechanisms, such as HTTPS, have cryptography
built-in and only become visible to the user when a dialogue appears due to a
(potential) problem. This paper surveys deployed and potential technologies in
use, examines the social and legal context of broad classes of users, and from
there, assesses the value and issues for those users
From Sensor to Observation Web with Environmental Enablers in the Future Internet
This paper outlines the grand challenges in global sustainability research and the objectives of the FP7 Future Internet PPP program within the Digital Agenda for Europe. Large user communities are generating significant amounts of valuable environmental observations at local and regional scales using the devices and services of the Future Internet. These communitiesâ environmental observations represent a wealth of information which is currently hardly used or used only in isolation and therefore in need of integration with other information sources. Indeed, this very integration will lead to a paradigm shift from a mere Sensor Web to an Observation Web with semantically enriched content emanating from sensors, environmental simulations and citizens. The paper also describes the research challenges to realize the Observation Web and the associated environmental enablers for the Future Internet. Such an environmental enabler could for instance be an electronic sensing device, a web-service application, or even a social networking group affording or facilitating the capability of the Future Internet applications to consume, produce, and use environmental observations in cross-domain applications. The term ?envirofied? Future Internet is coined to describe this overall target that forms a cornerstone of work in the Environmental Usage Area within the Future Internet PPP program. Relevant trends described in the paper are the usage of ubiquitous sensors (anywhere), the provision and generation of information by citizens, and the convergence of real and virtual realities to convey understanding of environmental observations. The paper addresses the technical challenges in the Environmental Usage Area and the need for designing multi-style service oriented architecture. Key topics are the mapping of requirements to capabilities, providing scalability and robustness with implementing context aware information retrieval. Another essential research topic is handling data fusion and model based computation, and the related propagation of information uncertainty. Approaches to security, standardization and harmonization, all essential for sustainable solutions, are summarized from the perspective of the Environmental Usage Area. The paper concludes with an overview of emerging, high impact applications in the environmental areas concerning land ecosystems (biodiversity), air quality (atmospheric conditions) and water ecosystems (marine asset management)
Designing and evaluating the usability of a machine learning API for rapid prototyping music technology
To better support creative software developers and music technologists' needs, and to empower them as machine learning users and innovators, the usability of and developer experience with machine learning tools must be considered and better understood. We review background research on the design and evaluation of application programming interfaces (APIs), with a focus on the domain of machine learning for music technology software development. We present the design rationale for the RAPID-MIX API, an easy-to-use API for rapid prototyping with interactive machine learning, and a usability evaluation study with software developers of music technology. A cognitive dimensions questionnaire was designed and delivered to a group of 12 participants who used the RAPID-MIX API in their software projects, including people who developed systems for personal use and professionals developing software products for music and creative technology companies. The results from the questionnaire indicate that participants found the RAPID-MIX API a machine learning API which is easy to learn and use, fun, and good for rapid prototyping with interactive machine learning. Based on these findings, we present an analysis and characterization of the RAPID-MIX API based on the cognitive dimensions framework, and discuss its design trade-offs and usability issues. We use these insights and our design experience to provide design recommendations for ML APIs for rapid prototyping of music technology. We conclude with a summary of the main insights, a discussion of the merits and challenges of the application of the CDs framework to the evaluation of machine learning APIs, and directions to future work which our research deems valuable
C3PO: A Network and Application Framework for Spontaneous and Ephemeral Social Networks
International audienceThe C3PO project promotes the development of new kind of social networks called Spontaneous and Ephemeral Social Networks (SESNs) dedicated to happenings such as cultural or sport events. SESNs rely on both opportunistic networks formed dynamically by the mobile devices of event attendees, and on an event-based communication model. Therefore, user can exchange digital contents with the other members of their SESNs, even without Internet access. This paper presents the framework developed in the C3PO project to provide network and application supports in such challenged networks. This framework exploits the different wireless interfaces of the mobile devices to interconnect them and to disseminate content through the resulting opportunistic network. At the application layer, this framework is composed of plugins that process locally the data stream to offer generic features, or to easily build applications dedicated to specific happenings
User-activity aware strategies for mobile information access
Information access suffers tremendously in wireless networks because of the low correlation between content transferred across low-bandwidth wireless links and actual data used to serve user requests. As a result, conventional content access mechanisms face such problems as unnecessary bandwidth consumption and large response times, and users experience significant performance degradation. In this dissertation, we analyze the cause of those problems and find that the major reason for inefficient information access in wireless networks is the absence of any user-activity awareness in current mechanisms. To solve these problems, we propose three user-activity aware strategies for mobile information access. Through simulations and implementations, we show that our strategies can outperform conventional information access schemes in terms of bandwidth consumption and user-perceived response times.Ph.D.Committee Chair: Raghupathy Sivakumar; Committee Member: Chuanyi Ji; Committee Member: George Riley; Committee Member: Magnus Egerstedt; Committee Member: Umakishore Ramachandra
Understanding the use of web technologies for aplications in open display networks
Open display networks represent a new paradigm for large scale networks of public displays that are open to applications and content from third party sources. Web technologies may be particularly interesting as a technological framework for third party application development in open display networks because of
their portability and widespread use. However, there are also significant challenges involved that result from the specificities of this particular usage domain. In this work, we identify and characterize some of those specificities and analyze their implications for the use of web technologies. This contribution builds on our own experience with the development of multiple web-based applications for public displays and will inform the design of new models for this type of applications.Fundação para a CiĂȘncia e a Tecnologia (FCT
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