8,870 research outputs found

    Resource-constrained project scheduling.

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    Abstract: Resource-constrained project scheduling involves the scheduling of project activities subject to precedence and resource constraints in order to meet the objective(s) in the best possible way. The area covers a wide variety of problem types. The objective of this paper is to provide a survey of what we believe are important recent in the area . Our main focus will be on the recent progress made in and the encouraging computational experience gained with the use of optimal solution procedures for the basic resource-constrained project scheduling problem (RCPSP) and important extensions. The RCPSP involves the scheduling of a project its duration subject to zero-lag finish-start precedence constraints of the PERT/CPM type and constant availability constraints on the required set of renewable resources. We discuss recent striking advances in dealing with this problem using a new depth-first branch-and-bound procedure, elaborating on the effective and efficient branching scheme, bounding calculations and dominance rules, and discuss the potential of using truncated branch-and-bound. We derive a set of conclusions from the research on optimal solution procedures for the basis RCPSP and subsequently illustrate how effective and efficient branching rules and several of the strong dominance and bounding arguments can be extended to a rich and realistic variety of related problems. The preemptive resource-constrained project scheduling problem (PRCPSP) relaxes the nonpreemption condition of the RCPSP, thus allowing activities to be interrupted at integer points in time and resumed later without additional penalty cost. The generalized resource-constrained project scheduling (GRCPSP) extends the RCPSP to the case of precedence diagramming type of precedence constraints (minimal finish-start, start-start, start-finish, finish-finish precedence relations), activity ready times, deadlines and variable resource availability's. The resource-constrained project scheduling problem with generalized precedence relations (RCPSP-GPR) allows for start-start, finish-start and finish-finish constraints with minimal and maximal time lags. The MAX-NPV problem aims at scheduling project activities in order to maximize the net present value of the project in the absence of resource constraints. The resource-constrained project scheduling problem with discounted cash flows (RCPSP-DC) aims at the same non-regular objective in the presence of resource constraints. The resource availability cost problem (RACP) aims at determining the cheapest resource availability amounts for which a feasible solution exists that does not violate the project deadline. In the discrete time/cost trade-off problem (DTCTP) the duration of an activity is a discrete, non-increasing function of the amount of a single nonrenewable resource committed to it. In the discrete time/resource trade-off problem (DTRTP) the duration of an activity is a discrete, non-increasing function of the amount of a single renewable resource. Each activity must then be scheduled in one of its possible execution modes. In addition to time/resource trade-offs, the multi-mode project scheduling problem (MRCPSP) allows for resource/resource trade-offs and constraints on renewable, nonrenewable and doubly-constrained resources. We report on recent computational results and end with overall conclusions and suggestions for future research.Scheduling; Optimal;

    Optimizing construction of scheduled data flow graph for on-line testability

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    The objective of this work is to develop a new methodology for behavioural synthesis using a flow of synthesis, better suited to the scheduling of independent calculations and non-concurrent online testing. The traditional behavioural synthesis process can be defined as the compilation of an algorithmic specification into an architecture composed of a data path and a controller. This stream of synthesis generally involves scheduling, resource allocation, generation of the data path and controller synthesis. Experiments showed that optimization started at the high level synthesis improves the performance of the result, yet the current tools do not offer synthesis optimizations that from the RTL level. This justifies the development of an optimization methodology which takes effect from the behavioural specification and accompanying the synthesis process in its various stages. In this paper we propose the use of algebraic properties (commutativity, associativity and distributivity) to transform readable mathematical formulas of algorithmic specifications into mathematical formulas evaluated efficiently. This will effectively reduce the execution time of scheduling calculations and increase the possibilities of testability

    A hybrid scatter search. Electromagnetism meta-heuristic for project scheduling.

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    In the last few decades, several effective algorithms for solving the resource-constrained project scheduling problem have been proposed. However, the challenging nature of this problem, summarised in its strongly NP-hard status, restricts the effectiveness of exact optimisation to relatively small instances. In this paper, we present a new meta-heuristic for this problem, able to provide near-optimal heuristic solutions. The procedure combines elements from scatter search, a generic population-based evolutionary search method, and a recently introduced heuristic method for the optimisation of unconstrained continuous functions based on an analogy with electromagnetism theory, hereafter referred to as the electromagnetism meta-heuristic. We present computational experiments on standard benchmark datasets, compare the results with current state-ofthe-art heuristics, and show that the procedure is capable of producing consistently good results for challenging instances of the resource-constrained project scheduling problem. We also demonstrate that the algorithm outperforms state-of-the-art existing heuristics.Algorithms; Effectiveness; Electromagnetism; Functions; Heuristic; Project scheduling; Scatter; Scatter search; Scheduling; Theory;

    A Visual Environment for Real-Time Image Processing in Hardware (VERTIPH)

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    Real-time video processing is an image-processing application that is ideally suited to implementation on FPGAs. We discuss the strengths and weaknesses of a number of existing languages and hardware compilers that have been developed for specifying image processing algorithms on FPGAs. We propose VERTIPH, a new multiple-view visual language that avoids the weaknesses we identify. A VERTIPH design incorporates three different views, each tailored to a different aspect of the image processing system under development; an overall architectural view, a computational view, and a resource and scheduling view
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