11,936 research outputs found
Rendering techniques for multimodal data
Many different direct volume rendering methods have been developed to visualize 3D scalar fields on uniform rectilinear grids. However, little work has been done on rendering simultaneously various properties of the same 3D region measured with different registration devices or at different instants of time. The demand for this type of visualization is rapidly increasing in scientific applications such as medicine in which the visual integration of multiple modalities allows a better comprehension of the anatomy and a perception of its relationships with activity. This paper presents different strategies of Direct Multimodal Volume Rendering (DMVR). It is restricted to voxel models with a known 3D rigid alignment transformation. The paper evaluates at which steps of the render-ing pipeline must the data fusion be realized in order to accomplish the desired visual integration and to provide fast re-renders when some fusion parameters are modified. In addition, it analyzes how existing monomodal visualization al-gorithms can be extended to multiple datasets and it compares their efficiency and their computational cost.Postprint (published version
Holographic particle localization under multiple scattering
We introduce a novel framework that incorporates multiple scattering for
large-scale 3D particle-localization using single-shot in-line holography.
Traditional holographic techniques rely on single-scattering models which
become inaccurate under high particle-density. We demonstrate that by
exploiting multiple-scattering, localization is significantly improved. Both
forward and back-scattering are computed by our method under a tractable
recursive framework, in which each recursion estimates the next higher-order
field within the volume. The inverse scattering is presented as a nonlinear
optimization that promotes sparsity, and can be implemented efficiently. We
experimentally reconstruct 100 million object voxels from a single 1-megapixel
hologram. Our work promises utilization of multiple scattering for versatile
large-scale applications
Advancing Hardware Security Using Polymorphic and Stochastic Spin-Hall Effect Devices
Protecting intellectual property (IP) in electronic circuits has become a
serious challenge in recent years. Logic locking/encryption and layout
camouflaging are two prominent techniques for IP protection. Most existing
approaches, however, particularly those focused on CMOS integration, incur
excessive design overheads resulting from their need for additional circuit
structures or device-level modifications. This work leverages the innate
polymorphism of an emerging spin-based device, called the giant spin-Hall
effect (GSHE) switch, to simultaneously enable locking and camouflaging within
a single instance. Using the GSHE switch, we propose a powerful primitive that
enables cloaking all the 16 Boolean functions possible for two inputs. We
conduct a comprehensive study using state-of-the-art Boolean satisfiability
(SAT) attacks to demonstrate the superior resilience of the proposed primitive
in comparison to several others in the literature. While we tailor the
primitive for deterministic computation, it can readily support stochastic
computation; we argue that stochastic behavior can break most, if not all,
existing SAT attacks. Finally, we discuss the resilience of the primitive
against various side-channel attacks as well as invasive monitoring at runtime,
which are arguably even more concerning threats than SAT attacks.Comment: Published in Proc. Design, Automation and Test in Europe (DATE) 201
Ion-neutral sympathetic cooling in a hybrid linear rf Paul and magneto-optical trap
Long range polarization forces between ions and neutral atoms result in large
elastic scattering cross sections, e.g., 10^6 a.u. for Na+ on Na or Ca+ on Na
at cold and ultracold temperatures. This suggests that a hybrid ion-neutral
trap should offer a general means for significant sympathetic cooling of atomic
or molecular ions. We present SIMION 7.0 simulation results concerning the
advantages and limitations of sympathetic cooling within a hybrid trap
apparatus, consisting of a linear rf Paul trap concentric with a Na
magneto-optical trap (MOT). This paper explores the impact of various heating
mechanisms on the hybrid system and how parameters related to the MOT, Paul
trap, number of ions, and ion species affect the efficiency of the sympathetic
cooling
Software Framework for Customized Augmented Reality Headsets in Medicine
The growing availability of self-contained and affordable augmented reality headsets such as the Microsoft HoloLens is encouraging the adoption of these devices also in the healthcare sector. However, technological and human-factor limitations still hinder their routine use in clinical practice. Among them, the major drawbacks are due to their general-purpose nature and to the lack of a standardized framework suited for medical applications and devoid of platform-dependent tracking techniques and/or complex calibration procedures. To overcome such limitations, in this paper we present a software framework that is designed to support the development of augmented reality applications for custom-made head-mounted displays designed to aid high-precision manual tasks. The software platform is highly configurable, computationally efficient, and it allows the deployment of augmented reality applications capable to support in situ visualization of medical imaging data. The framework can provide both optical and video see-through-based augmentations and it features a robust optical tracking algorithm. An experimental study was designed to assess the efficacy of the platform in guiding a simulated task of surgical incision. In the experiments, the user was asked to perform a digital incision task, with and without the aid of the augmented reality headset. The task accuracy was evaluated by measuring the similarity between the traced curve and the planned one. The average error in the augmented reality tests was < 1 mm. The results confirm that the proposed framework coupled with the new-concept headset may boost the integration of augmented reality headsets into routine clinical practice
GPU-based optical photon simulation for the LHCb RICH 1 Detector
We present the investigation of the use of Opticks, a GPU-accelerated optical
photon interface with the LHCb detector simulation, to improve computation time
of optical photon propagation. The hybrid workflow, combining the particle
simulation package Geant4 and Opticks, offloads optical photon propagation to
GPUs, thereby accelerating the overall simulation process. The consistency of
the results obtained from Geant4 and Opticks simulations is verified with a
simplified LHCb RICH 1 detector geometry, demonstrating the feasibility of the
proposed approach. In addition, the ongoing transition to the NVIDIA OptiX 7
API and re-structuring of Opticks code is discussed within the context of HEP
simulation workflows, with caveats explored
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