2,368 research outputs found
Towards unifying diffusion and exemplar-based inpainting
A novel framework for image inpainting is proposed, relying on graph-based diffusion processes. Depending on the construction of the graph, both flow-based and exemplar-based inpainting methods can be implemented by the same equations, hence providing a unique framework for geometry and texture-based approaches to inpainting. Furthermore, the use of a variational framework allows to overcome the usual sensitivity of exemplar-based methods to the heuristic issues by providing an evolution criterion. The use of graphs also makes our framework more flexible than former non-local variational formulations, allowing for example to mix spatial and non-local constraints and to use a data term to provide smoother blending between the initial image and the result
Sobolev gradients and image interpolation
We present here a new image inpainting algorithm based on the Sobolev
gradient method in conjunction with the Navier-Stokes model. The original model
of Bertalmio et al is reformulated as a variational principle based on the
minimization of a well chosen functional by a steepest descent method. This
provides an alternative of the direct solving of a high-order partial
differential equation and, consequently, allows to avoid complicated numerical
schemes (min-mod limiters or anisotropic diffusion). We theoretically analyze
our algorithm in an infinite dimensional setting using an evolution equation
and obtain global existence and uniqueness results as well as the existence of
an -limit. Using a finite difference implementation, we demonstrate
using various examples that the Sobolev gradient flow, due to its smoothing and
preconditioning properties, is an effective tool for use in the image
inpainting problem
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