44 research outputs found

    Locally adaptive vector quantization: Data compression with feature preservation

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    A study of a locally adaptive vector quantization (LAVQ) algorithm for data compression is presented. This algorithm provides high-speed one-pass compression and is fully adaptable to any data source and does not require a priori knowledge of the source statistics. Therefore, LAVQ is a universal data compression algorithm. The basic algorithm and several modifications to improve performance are discussed. These modifications are nonlinear quantization, coarse quantization of the codebook, and lossless compression of the output. Performance of LAVQ on various images using irreversible (lossy) coding is comparable to that of the Linde-Buzo-Gray algorithm, but LAVQ has a much higher speed; thus this algorithm has potential for real-time video compression. Unlike most other image compression algorithms, LAVQ preserves fine detail in images. LAVQ's performance as a lossless data compression algorithm is comparable to that of Lempel-Ziv-based algorithms, but LAVQ uses far less memory during the coding process

    Study and simulation of low rate video coding schemes

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    The semiannual report is included. Topics covered include communication, information science, data compression, remote sensing, color mapped images, robust coding scheme for packet video, recursively indexed differential pulse code modulation, image compression technique for use on token ring networks, and joint source/channel coder design

    Complexity Reduction and Fast Algorithm for 2-D Integer Discrete Wavelet Transform Using Symmetric Mask-Based Scheme

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    [[abstract]]Wavelet coding has been shown to be better than discrete cosine transform (DCT) in image/video processing. Moreover, it has the feature of scalability, which is involved in modern video standards. This work presents novel algorithms, namely 2-D symmetric mask-based discrete wavelet transform (SMDWT), to improve the critical issue of the 2-D lifting-based discrete wavelet transform (LDWT), and then obtains the benefit of low latency, high-speed operation, and low temporal memory. The SMDWT also has the advantages of high-performance embedded periodic extension boundary treatment, reduced complexity, regular signal coding, short critical path, reduced latency time, and independent subband coding processing. Moreover, the 2-D lifting-based DWT performance can also be easily improved by exploiting appropriate parallel method inherently in SMDWT. Comparing with the normal 2-D 5/3 integer lifting-based DWT the proposed method significantly improves lifting-based latency and complexity in 2-D DWT without degradation in image quality. The algorithm can be applied to real-time image/video applications, such as JPEG2000, MPEG-4 still texture object decoding, and wavelet-based Scalable Video Coding (SVC).[[sponsorship]]IEEE Computer Society, U.S.A.[[notice]]需補會議地點[[conferencetype]]國際[[conferencedate]]20071210~2007121

    Data compression techniques applied to high resolution high frame rate video technology

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    An investigation is presented of video data compression applied to microgravity space experiments using High Resolution High Frame Rate Video Technology (HHVT). An extensive survey of methods of video data compression, described in the open literature, was conducted. The survey examines compression methods employing digital computing. The results of the survey are presented. They include a description of each method and assessment of image degradation and video data parameters. An assessment is made of present and near term future technology for implementation of video data compression in high speed imaging system. Results of the assessment are discussed and summarized. The results of a study of a baseline HHVT video system, and approaches for implementation of video data compression, are presented. Case studies of three microgravity experiments are presented and specific compression techniques and implementations are recommended

    Real-time video compression using DVQ and suffix trees

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    Video processing is a wide and varied subject area. Video compression is an important but difficult problem in video processing. Several methods and standards exist which address this problem with varying degrees of success depending on the performance measures adopted. The present research work focuses on the real-time aspect of video processing.;In particular we propose a real-time video compression algorithm based on the concept of differential vector quantization and the suffix tree. Differential vector quantization is a relatively new area that focuses on efficient compression of data. The present work integrates the compression provided by Differential vector Quantization and the speed achieved by using the suffix tree data structure to develop a new real-time video compression scheme.;Traditionally Suffix trees are used for string searching. In the present work, we exploit the unique structure of the suffix tree to represent image data on a tree as a DVQ dictionary. To support the special characteristics of natural images and video, the traditional suffix tree is extended to handle k-errors in the matching. The result is an orders of magnitude speedup in the matching process, making it possible to compress the video in real-time, without any special hardware.;Experimental results show the performance of the proposed methodology

    A Cost Shared Quantization Algorithm and its Implementation for Multi-Standard Video CODECS

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    The current trend of digital convergence creates the need for the video encoder and decoder system, known as codec in short, that should support multiple video standards on a single platform. In a modern video codec, quantization is a key unit used for video compression. In this thesis, a generalized quantization algorithm and hardware implementation is presented to compute quantized coefficient for six different video codecs including the new developing codec High Efficiency Video Coding (HEVC). HEVC, successor to H.264/MPEG-4 AVC, aims to substantially improve coding efficiency compared to AVC High Profile. The thesis presents a high performance circuit shared architecture that can perform the quantization operation for HEVC, H.264/AVC, AVS, VC-1, MPEG- 2/4 and Motion JPEG (MJPEG). Since HEVC is still in drafting stage, the architecture was designed in such a way that any final changes can be accommodated into the design. The proposed quantizer architecture is completely division free as the division operation is replaced by multiplication, shift and addition operations. The design was implemented on FPGA and later synthesized in CMOS 0.18 μm technology. The results show that the proposed design satisfies the requirement of all codecs with a maximum decoding capability of 60 fps at 187.3 MHz for Xilinx Virtex4 LX60 FPGA of a 1080p HD video. The scheme is also suitable for low-cost implementation in modern multi-codec systems

    Low delay video coding

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    Analogue wireless cameras have been employed for decades, however they have not become an universal solution due to their difficulties of set up and use. The main problem is the link robustness which mainly depends on the requirement of a line-of-sight view between transmitter and receiver, a working condition not always possible. Despite the use of tracking antenna system such as the Portable Intelligent Tracking Antenna (PITA [1]), if strong multipath fading occurs (e.g. obstacles between transmitter and receiver) the picture rapidly falls apart. Digital wireless cameras based on Orthogonal Frequency Division Multiplexing (OFDM) modulation schemes give a valid solution for the above problem. OFDM offers strong multipath protection due to the insertion of the guard interval; in particular, the OFDM-based DVB-T standard has proven to offer excellent performance for the broadcasting of multimedia streams with bit rates over 10 Mbps in difficult terrestrial propagation channels, for fixed and portable applications. However, in typical conditions, the latency needed to compress/decompress a digital video signal at Standard Definition (SD) resolution is of the order of 15 frames, which corresponds to ≃ 0.5 sec. This delay introduces a serious problem when wireless and wired cameras have to be interfaced. Cabled cameras do not use compression, because the cable which directly links transmitter and receiver does not impose restrictive bandwidth constraints. Therefore, the only latency that affects a cable cameras link system is the on cable propagation delay, almost not significant, when switching between wired and wireless cameras, the residual latency makes it impossible to achieve the audio-video synchronization, with consequent disagreeable effects. A way to solve this problem is to provide a low delay digital processing scheme based on a video coding algorithm which avoids massive intermediate data storage. The analysis of the last MPEG based coding standards puts in evidence a series of problems which limits the real performance of a low delay MPEG coding system. The first effort of this work is to study the MPEG standard to understand its limit from both the coding delay and implementation complexity points of views. This thesis also investigates an alternative solution based on HERMES codec, a proprietary algorithm which is described implemented and evaluated. HERMES achieves better results than MPEG in terms of latency and implementation complexity, at the price of higher compression ratios, which means high output bit rates. The use of HERMES codec together with an enhanced OFDM system [2] leads to a competitive solution for wireless digital professional video applications
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