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An interactive multimedia learning environment for VLSI built with COSMOS
This paper presents Bigger Bits, an interactive multimedia learning environment that teaches students about VLSI within the context of computer electronics. The system was built with COSMOS (Content Oriented semantic Modelling Overlay Scheme), which is a modelling scheme that we developed for enabling the semantic content of multimedia to be used within interactive systems
Intelligent fuzzy controller for event-driven real time systems
Most of the known linguistic models are essentially static, that is, time is not a parameter in describing the behavior of the object's model. In this paper we show a model for synchronous finite state machines based on fuzzy logic. Such finite state machines can be used to build both event-driven, time-varying, rule-based systems and the control unit section of a fuzzy logic computer. The architecture of a pipelined intelligent fuzzy controller is presented, and the linguistic model is represented by an overall fuzzy relation stored in a single rule memory. A VLSI integrated circuit implementation of the fuzzy controller is suggested. At a clock rate of 30 MHz, the controller can perform 3 MFLIPS on multi-dimensional fuzzy data
Neuro-memristive Circuits for Edge Computing: A review
The volume, veracity, variability, and velocity of data produced from the
ever-increasing network of sensors connected to Internet pose challenges for
power management, scalability, and sustainability of cloud computing
infrastructure. Increasing the data processing capability of edge computing
devices at lower power requirements can reduce several overheads for cloud
computing solutions. This paper provides the review of neuromorphic
CMOS-memristive architectures that can be integrated into edge computing
devices. We discuss why the neuromorphic architectures are useful for edge
devices and show the advantages, drawbacks and open problems in the field of
neuro-memristive circuits for edge computing
Design of a silicon cochlea system with biologically faithful response
This paper presents the design and simulation results of a silicon cochlea system that has closely similar behavior as the real cochlea. A cochlea filter-bank based on the improved three-stage filter cascade structure is used to model the frequency decomposition function of the basilar membrane; a filter tuning block is designed to model the adaptive response of the cochlea; besides, an asynchronous event-triggered spike codec is employed as the system interface with bank-end spiking neural networks. As shown in the simulation results, the system has biologically faithful frequency response, impulse response, and active adaptation behavior; also the system outputs multiple
band-pass channels of spikes from which the original sound input can be recovered. The proposed silicon cochlea is feasible for analog VLSI implementation so that it not only emulates the way that sounds are preprocessed in human ears but also is able match the compact physical size of a real cochlea
Architecture and Design of Medical Processor Units for Medical Networks
This paper introduces analogical and deductive methodologies for the design
medical processor units (MPUs). From the study of evolution of numerous earlier
processors, we derive the basis for the architecture of MPUs. These specialized
processors perform unique medical functions encoded as medical operational
codes (mopcs). From a pragmatic perspective, MPUs function very close to CPUs.
Both processors have unique operation codes that command the hardware to
perform a distinct chain of subprocesses upon operands and generate a specific
result unique to the opcode and the operand(s). In medical environments, MPU
decodes the mopcs and executes a series of medical sub-processes and sends out
secondary commands to the medical machine. Whereas operands in a typical
computer system are numerical and logical entities, the operands in medical
machine are objects such as such as patients, blood samples, tissues, operating
rooms, medical staff, medical bills, patient payments, etc. We follow the
functional overlap between the two processes and evolve the design of medical
computer systems and networks.Comment: 17 page
Driving a car with custom-designed fuzzy inferencing VLSI chips and boards
Vehicle control in a-priori unknown, unpredictable, and dynamic environments requires many calculational and reasoning schemes to operate on the basis of very imprecise, incomplete, or unreliable data. For such systems, in which all the uncertainties can not be engineered away, approximate reasoning may provide an alternative to the complexity and computational requirements of conventional uncertainty analysis and propagation techniques. Two types of computer boards including custom-designed VLSI chips were developed to add a fuzzy inferencing capability to real-time control systems. All inferencing rules on a chip are processed in parallel, allowing execution of the entire rule base in about 30 microseconds, and therefore, making control of 'reflex-type' of motions envisionable. The use of these boards and the approach using superposition of elemental sensor-based behaviors for the development of qualitative reasoning schemes emulating human-like navigation in a-priori unknown environments are first discussed. Then how the human-like navigation scheme implemented on one of the qualitative inferencing boards was installed on a test-bed platform to investigate two control modes for driving a car in a-priori unknown environments on the basis of sparse and imprecise sensor data is described. In the first mode, the car navigates fully autonomously, while in the second mode, the system acts as a driver's aid providing the driver with linguistic (fuzzy) commands to turn left or right and speed up or slow down depending on the obstacles perceived by the sensors. Experiments with both modes of control are described in which the system uses only three acoustic range (sonar) sensor channels to perceive the environment. Simulation results as well as indoors and outdoors experiments are presented and discussed to illustrate the feasibility and robustness of autonomous navigation and/or safety enhancing driver's aid using the new fuzzy inferencing hardware system and some human-like reasoning schemes which may include as little as six elemental behaviors embodied in fourteen qualitative rules
Innovative teaching of IC design and manufacture using the Superchip platform
In this paper we describe how an intelligent chip architecture has allowed a large cohort of undergraduate students to be given effective practical insight into IC design by designing and manufacturing their own ICs. To achieve this, an efficient chip architecture, the “Superchip”, has been developed, which allows multiple student designs to be fabricated on a single IC, and encapsulated in a standard package without excessive cost in terms of time or resources. We demonstrate how the practical process has been tightly coupled with theoretical aspects of the degree course and how transferable skills are incorporated into the design exercise. Furthermore, the students are introduced at an early stage to the key concepts of team working, exposure to real deadlines and collaborative report writing. This paper provides details of the teaching rationale, design exercise overview, design process, chip architecture and test regime
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