13,568 research outputs found
A binary self-organizing map and its FPGA implementation
A binary Self Organizing Map (SOM) has been designed and
implemented on a Field Programmable Gate Array (FPGA) chip. A novel learning algorithm which takes binary inputs and maintains tri-state weights is presented. The binary SOM has the capability of recognizing binary input sequences after training. A novel tri-state rule is used in updating the network weights during the training phase. The rule implementation is highly suited to the FPGA architecture, and allows extremely rapid training. This architecture may be used in real-time for fast pattern clustering and classification of the binary features
Dynamic Power Management for Neuromorphic Many-Core Systems
This work presents a dynamic power management architecture for neuromorphic
many core systems such as SpiNNaker. A fast dynamic voltage and frequency
scaling (DVFS) technique is presented which allows the processing elements (PE)
to change their supply voltage and clock frequency individually and
autonomously within less than 100 ns. This is employed by the neuromorphic
simulation software flow, which defines the performance level (PL) of the PE
based on the actual workload within each simulation cycle. A test chip in 28 nm
SLP CMOS technology has been implemented. It includes 4 PEs which can be scaled
from 0.7 V to 1.0 V with frequencies from 125 MHz to 500 MHz at three distinct
PLs. By measurement of three neuromorphic benchmarks it is shown that the total
PE power consumption can be reduced by 75%, with 80% baseline power reduction
and a 50% reduction of energy per neuron and synapse computation, all while
maintaining temporary peak system performance to achieve biological real-time
operation of the system. A numerical model of this power management model is
derived which allows DVFS architecture exploration for neuromorphics. The
proposed technique is to be used for the second generation SpiNNaker
neuromorphic many core system
Wireless sensors and IoT platform for intelligent HVAC control
Energy consumption of buildings (residential and non-residential) represents approximately 40% of total world electricity consumption, with half of this energy consumed by HVAC systems. Model-Based Predictive Control (MBPC) is perhaps the technique most often proposed for HVAC control, since it offers an enormous potential for energy savings. Despite the large number of papers on this topic during the last few years, there are only a few reported applications of the use of MBPC for existing buildings, under normal occupancy conditions and, to the best of our knowledge, no commercial solution yet. A marketable solution has been recently presented by the authors, coined the IMBPC HVAC system. This paper describes the design, prototyping and validation of two components of this integrated system, the Self-Powered Wireless Sensors and the IOT platform developed. Results for the use of IMBPC in a real building under normal occupation demonstrate savings in the electricity bill while maintaining thermal comfort during the whole occupation schedule.QREN SIDT [38798]; Portuguese Foundation for Science & Technology, through IDMEC, under LAETA [ID/EMS/50022/2013
A Comprehensive Workflow for General-Purpose Neural Modeling with Highly Configurable Neuromorphic Hardware Systems
In this paper we present a methodological framework that meets novel
requirements emerging from upcoming types of accelerated and highly
configurable neuromorphic hardware systems. We describe in detail a device with
45 million programmable and dynamic synapses that is currently under
development, and we sketch the conceptual challenges that arise from taking
this platform into operation. More specifically, we aim at the establishment of
this neuromorphic system as a flexible and neuroscientifically valuable
modeling tool that can be used by non-hardware-experts. We consider various
functional aspects to be crucial for this purpose, and we introduce a
consistent workflow with detailed descriptions of all involved modules that
implement the suggested steps: The integration of the hardware interface into
the simulator-independent model description language PyNN; a fully automated
translation between the PyNN domain and appropriate hardware configurations; an
executable specification of the future neuromorphic system that can be
seamlessly integrated into this biology-to-hardware mapping process as a test
bench for all software layers and possible hardware design modifications; an
evaluation scheme that deploys models from a dedicated benchmark library,
compares the results generated by virtual or prototype hardware devices with
reference software simulations and analyzes the differences. The integration of
these components into one hardware-software workflow provides an ecosystem for
ongoing preparative studies that support the hardware design process and
represents the basis for the maturity of the model-to-hardware mapping
software. The functionality and flexibility of the latter is proven with a
variety of experimental results
NeuroFlow: A General Purpose Spiking Neural Network Simulation Platform using Customizable Processors
© 2016 Cheung, Schultz and Luk.NeuroFlow is a scalable spiking neural network simulation platform for off-the-shelf high performance computing systems using customizable hardware processors such as Field-Programmable Gate Arrays (FPGAs). Unlike multi-core processors and application-specific integrated circuits, the processor architecture of NeuroFlow can be redesigned and reconfigured to suit a particular simulation to deliver optimized performance, such as the degree of parallelism to employ. The compilation process supports using PyNN, a simulator-independent neural network description language, to configure the processor. NeuroFlow supports a number of commonly used current or conductance based neuronal models such as integrate-and-fire and Izhikevich models, and the spike-timing-dependent plasticity (STDP) rule for learning. A 6-FPGA system can simulate a network of up to ~600,000 neurons and can achieve a real-time performance of 400,000 neurons. Using one FPGA, NeuroFlow delivers a speedup of up to 33.6 times the speed of an 8-core processor, or 2.83 times the speed of GPU-based platforms. With high flexibility and throughput, NeuroFlow provides a viable environment for large-scale neural network simulation
On-line multiobjective automatic control system generation by evolutionary algorithms
Evolutionary algorithms are applied to the on- line generation of servo-motor control systems. In this paper, the evolving population of controllers is evaluated at run-time via hardware in the loop, rather than on a simulated model. Disturbances are also introduced at run-time in order to pro- duce robust performance. Multiobjective optimisation of both PI and Fuzzy Logic controllers is considered. Finally an on-line implementation of Genetic Programming is presented based around the Simulink standard blockset. The on-line designed controllers are shown to be robust to both system noise and ex- ternal disturbances while still demonstrating excellent steady- state and dvnamic characteristics
SymbolDesign: A User-centered Method to Design Pen-based Interfaces and Extend the Functionality of Pointer Input Devices
A method called "SymbolDesign" is proposed that can be used to design user-centered interfaces for pen-based input devices. It can also extend the functionality of pointer input devices such as the traditional computer mouse or the Camera Mouse, a camera-based computer interface. Users can create their own interfaces by choosing single-stroke movement patterns that are convenient to draw with the selected input device and by mapping them to a desired set of commands. A pattern could be the trace of a moving finger detected with the Camera Mouse or a symbol drawn with an optical pen. The core of the SymbolDesign system is a dynamically created classifier, in the current implementation an artificial neural network. The architecture of the neural network automatically adjusts according to the complexity of the classification task. In experiments, subjects used the SymbolDesign method to design and test the interfaces they created, for example, to browse the web. The experiments demonstrated good recognition accuracy and responsiveness of the user interfaces. The method provided an easily-designed and easily-used computer input mechanism for people without physical limitations, and, with some modifications, has the potential to become a computer access tool for people with severe paralysis.National Science Foundation (IIS-0093367, IIS-0308213, IIS-0329009, EIA-0202067
MLCapsule: Guarded Offline Deployment of Machine Learning as a Service
With the widespread use of machine learning (ML) techniques, ML as a service
has become increasingly popular. In this setting, an ML model resides on a
server and users can query it with their data via an API. However, if the
user's input is sensitive, sending it to the server is undesirable and
sometimes even legally not possible. Equally, the service provider does not
want to share the model by sending it to the client for protecting its
intellectual property and pay-per-query business model.
In this paper, we propose MLCapsule, a guarded offline deployment of machine
learning as a service. MLCapsule executes the model locally on the user's side
and therefore the data never leaves the client. Meanwhile, MLCapsule offers the
service provider the same level of control and security of its model as the
commonly used server-side execution. In addition, MLCapsule is applicable to
offline applications that require local execution. Beyond protecting against
direct model access, we couple the secure offline deployment with defenses
against advanced attacks on machine learning models such as model stealing,
reverse engineering, and membership inference
Towards Real-World Neurorobotics: Integrated Neuromorphic Visual Attention
Neural Information Processing: 21st International Conference, ICONIP 2014, Kuching, Malaysia, November 3-6, 2014. Proceedings, Part IIINeuromorphic hardware and cognitive robots seem like an obvious fit,
yet progress to date has been frustrated by a lack of tangible progress in achieving
useful real-world behaviour. System limitations: the simple and usually proprietary
nature of neuromorphic and robotic platforms, have often been the fundamental
barrier. Here we present an integration of a mature “neuromimetic” chip,
SpiNNaker, with the humanoid iCub robot using a direct AER - address-event
representation - interface that overcomes the need for complex proprietary protocols
by sending information as UDP-encoded spikes over an Ethernet link. Using
an existing neural model devised for visual object selection, we enable the robot
to perform a real-world task: fixating attention upon a selected stimulus. Results
demonstrate the effectiveness of interface and model in being able to control the
robot towards stimulus-specific object selection. Using SpiNNaker as an embeddable
neuromorphic device illustrates the importance of two design features in a
prospective neurorobot: universal configurability that allows the chip to be conformed
to the requirements of the robot rather than the other way ’round, and stan-
dard interfaces that eliminate difficult low-level issues of connectors, cabling,
signal voltages, and protocols. While this study is only a building block towards
that goal, the iCub-SpiNNaker system demonstrates a path towards meaningful
behaviour in robots controlled by neural network chips
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