237 research outputs found

    Unifying a Geometric Framework of Evolutionary Algorithms and Elementary Landscapes Theory

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    Evolutionary algorithms (EAs) are randomised general-purpose strategies, inspired by natural evolution, often used for finding (near) optimal solutions to problems in combinatorial optimisation. Over the last 50 years, many theoretical approaches in evolutionary computation have been developed to analyse the performance of EAs, design EAs or measure problem difficulty via fitness landscape analysis. An open challenge is to formally explain why a general class of EAs perform better, or worse, than others on a class of combinatorial problems across representations. However, the lack of a general unified theory of EAs and fitness landscapes, across problems and representations, makes it harder to characterise pairs of general classes of EAs and combinatorial problems where good performance can be guaranteed provably. This thesis explores a unification between a geometric framework of EAs and elementary landscapes theory, not tied to a specific representation nor problem, with complementary strengths in the analysis of population-based EAs and combinatorial landscapes. This unification organises around three essential aspects: search space structure induced by crossovers, search behaviour of population-based EAs and structure of fitness landscapes. First, this thesis builds a crossover classification to systematically compare crossovers in the geometric framework and elementary landscapes theory, revealing a shared general subclass of crossovers: geometric recombination P-structures, which covers well-known crossovers. The crossover classification is then extended to a general framework for axiomatically analysing the population behaviour induced by crossover classes on associated EAs. This shows the shared general class of all EAs using geometric recombination P-structures, but no mutation, always do the same abstract form of convex evolutionary search. Finally, this thesis characterises a class of globally convex combinatorial landscapes shared by the geometric framework and elementary landscapes theory: abstract convex elementary landscapes. It is formally explained why geometric recombination P-structure EAs expectedly can outperform random search on abstract convex elementary landscapes related to low-order graph Laplacian eigenvalues. Altogether, this thesis paves a way towards a general unified theory of EAs and combinatorial fitness landscapes

    A Computational View on Natural Evolution: On the Rigorous Analysis of the Speed of Adaptation

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    Inspired by Darwin’s ideas, Turing (1948) proposed an evolutionary search as an automated problem solving approach. Mimicking natural evolution, evolutionary algorithms evolve a set of solutions through the repeated application of the evolutionary operators (mutation, recombination and selection). Evolutionary algorithms belong to the family of black box algorithms which are general purpose optimisation tools. They are typically used when no good specific algorithm is known for the problem at hand and they have been reported to be surprisingly effective (Eiben and Smith, 2015; Sarker et al., 2002). Interestingly, although evolutionary algorithms are heavily inspired by natural evolution, their study has deviated from the study of evolution by the population genetics community. We believe that this is a missed opportunity and that both fields can benefit from an interdisciplinary collaboration. The question of how long it takes for a natural population to evolve complex adaptations has fascinated researchers for decades. We will argue that this is an equivalent research question to the runtime analysis of algorithms. By making use of the methods and techniques used in both fields, we will derive plenty of meaningful results for both communities, proving that this interdisciplinary approach is effective and relevant. We will apply the tools used in the theoretical analysis of evolutionary algorithms to quantify the complexity of adaptive walks on many landscapes, illustrating how the structure of the fitness landscape and the parameter conditions can impose limits to adaptation. Furthermore, as geneticists use diffusion theory to track the change in the allele frequencies of a population, we will develop a brand new model to analyse the dynamics of evolutionary algorithms. Our model, based on stochastic differential equations, will allow to describe not only the expected behaviour, but also to measure how much the process might deviate from that expectation

    Volumetric Techniques for Product Routing and Loading Optimisation in Industry 4.0: A Review

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    Industry 4.0 has become a crucial part in the majority of processes, components, and related modelling, as well as predictive tools that allow a more efficient, automated and sustainable approach to industry. The availability of large quantities of data, and the advances in IoT, AI, and data-driven frameworks, have led to an enhanced data gathering, assessment, and extraction of actionable information, resulting in a better decision-making process. Product picking and its subsequent packing is an important area, and has drawn increasing attention for the research community. However, depending of the context, some of the related approaches tend to be either highly mathematical, or applied to a specific context. This article aims to provide a survey on the main methods, techniques, and frameworks relevant to product packing and to highlight the main properties and features that should be further investigated to ensure a more efficient and optimised approach

    End-to-end deep reinforcement learning in computer systems

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    Abstract The growing complexity of data processing systems has long led systems designers to imagine systems (e.g. databases, schedulers) which can self-configure and adapt based on environmental cues. In this context, reinforcement learning (RL) methods have since their inception appealed to systems developers. They promise to acquire complex decision policies from raw feedback signals. Despite their conceptual popularity, RL methods are scarcely found in real-world data processing systems. Recently, RL has seen explosive growth in interest due to high profile successes when utilising large neural networks (deep reinforcement learning). Newly emerging machine learning frameworks and powerful hardware accelerators have given rise to a plethora of new potential applications. In this dissertation, I first argue that in order to design and execute deep RL algorithms efficiently, novel software abstractions are required which can accommodate the distinct computational patterns of communication-intensive and fast-evolving algorithms. I propose an architecture which decouples logical algorithm construction from local and distributed execution semantics. I further present RLgraph, my proof-of-concept implementation of this architecture. In RLgraph, algorithm developers can explore novel designs by constructing a high-level data flow graph through combination of logical components. This dataflow graph is independent of specific backend frameworks or notions of execution, and is only later mapped to execution semantics via a staged build process. RLgraph enables high-performing algorithm implementations while maintaining flexibility for rapid prototyping. Second, I investigate reasons for the scarcity of RL applications in systems themselves. I argue that progress in applied RL is hindered by a lack of tools for task model design which bridge the gap between systems and algorithms, and also by missing shared standards for evaluation of model capabilities. I introduce Wield, a first-of-its-kind tool for incremental model design in applied RL. Wield provides a small set of primitives which decouple systems interfaces and deployment-specific configuration from representation. Core to Wield is a novel instructive experiment protocol called progressive randomisation which helps practitioners to incrementally evaluate different dimensions of non-determinism. I demonstrate how Wield and progressive randomisation can be used to reproduce and assess prior work, and to guide implementation of novel RL applications

    Operational Research: Methods and Applications

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    Throughout its history, Operational Research has evolved to include a variety of methods, models and algorithms that have been applied to a diverse and wide range of contexts. This encyclopedic article consists of two main sections: methods and applications. The first aims to summarise the up-to-date knowledge and provide an overview of the state-of-the-art methods and key developments in the various subdomains of the field. The second offers a wide-ranging list of areas where Operational Research has been applied. The article is meant to be read in a nonlinear fashion. It should be used as a point of reference or first-port-of-call for a diverse pool of readers: academics, researchers, students, and practitioners. The entries within the methods and applications sections are presented in alphabetical order. The authors dedicate this paper to the 2023 Turkey/Syria earthquake victims. We sincerely hope that advances in OR will play a role towards minimising the pain and suffering caused by this and future catastrophes

    The role of Walsh structure and ordinal linkage in the optimisation of pseudo-Boolean functions under monotonicity invariance.

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    Optimisation heuristics rely on implicit or explicit assumptions about the structure of the black-box fitness function they optimise. A review of the literature shows that understanding of structure and linkage is helpful to the design and analysis of heuristics. The aim of this thesis is to investigate the role that problem structure plays in heuristic optimisation. Many heuristics use ordinal operators; which are those that are invariant under monotonic transformations of the fitness function. In this thesis we develop a classification of pseudo-Boolean functions based on rank-invariance. This approach classifies functions which are monotonic transformations of one another as equivalent, and so partitions an infinite set of functions into a finite set of classes. Reasoning about heuristics composed of ordinal operators is, by construction, invariant over these classes. We perform a complete analysis of 2-bit and 3-bit pseudo-Boolean functions. We use Walsh analysis to define concepts of necessary, unnecessary, and conditionally necessary interactions, and of Walsh families. This helps to make precise some existing ideas in the literature such as benign interactions. Many algorithms are invariant under the classes we define, which allows us to examine the difficulty of pseudo-Boolean functions in terms of function classes. We analyse a range of ordinal selection operators for an EDA. Using a concept of directed ordinal linkage, we define precedence networks and precedence profiles to represent key algorithmic steps and their interdependency in terms of problem structure. The precedence profiles provide a measure of problem difficulty. This corresponds to problem difficulty and algorithmic steps for optimisation. This work develops insight into the relationship between function structure and problem difficulty for optimisation, which may be used to direct the development of novel algorithms. Concepts of structure are also used to construct easy and hard problems for a hill-climber
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