35,475 research outputs found
Flight Dynamics-based Recovery of a UAV Trajectory using Ground Cameras
We propose a new method to estimate the 6-dof trajectory of a flying object
such as a quadrotor UAV within a 3D airspace monitored using multiple fixed
ground cameras. It is based on a new structure from motion formulation for the
3D reconstruction of a single moving point with known motion dynamics. Our main
contribution is a new bundle adjustment procedure which in addition to
optimizing the camera poses, regularizes the point trajectory using a prior
based on motion dynamics (or specifically flight dynamics). Furthermore, we can
infer the underlying control input sent to the UAV's autopilot that determined
its flight trajectory.
Our method requires neither perfect single-view tracking nor appearance
matching across views. For robustness, we allow the tracker to generate
multiple detections per frame in each video. The true detections and the data
association across videos is estimated using robust multi-view triangulation
and subsequently refined during our bundle adjustment procedure. Quantitative
evaluation on simulated data and experiments on real videos from indoor and
outdoor scenes demonstrates the effectiveness of our method
Efficient completeness inspection using real-time 3D color reconstruction with a dual-laser triangulation system
In this chapter, we present the final system resulting from the European Project \u201d3DComplete\u201d aimed at creating a low-cost and flexible quality inspection system capable of capturing 2.5D color data for completeness inspection. The system uses a single color camera to capture at the same time 3D data with laser triangulation and color texture with a special projector of a narrow line of white light, which are then combined into a color 2.5D model in real-time. Many examples of completeness inspection tasks are reported which are extremely difficult to analyze with state-of-the-art 2D-based methods. Our system has been integrated into a real production environment, showing that completeness inspection incorporating 3D technology can be readily achieved in a short time at low costs
Vision-Based Localization Algorithm Based on Landmark Matching, Triangulation, Reconstruction, and Comparison
Many generic position-estimation algorithms are vulnerable to ambiguity introduced by nonunique landmarks. Also, the available high-dimensional image data is not fully used when these techniques are extended to vision-based localization. This paper presents the landmark matching, triangulation, reconstruction, and comparison (LTRC) global localization algorithm, which is reasonably immune to ambiguous landmark matches. It extracts natural landmarks for the (rough) matching stage before generating the list of possible position estimates through triangulation. Reconstruction and comparison then rank the possible estimates. The LTRC algorithm has been implemented using an interpreted language, onto a robot equipped with a panoramic vision system. Empirical data shows remarkable improvement in accuracy when compared with the established random sample consensus method. LTRC is also robust against inaccurate map data
Scanning from heating: 3D shape estimation of transparent objects from local surface heating
Today, with quality becoming increasingly important, each product requires three-dimensional in-line quality control. On the other hand, the 3D reconstruction of transparent objects is a very difïŹcult problem in computer vision due to transparency and specularity of the surface. This paper proposes a new method, called Scanning From Heating (SFH), to determine the surface shape of transparent objects using laser surface heating and thermal imaging. Furthermore, the application to transparent glass is discussed and results on different surface shapes are presented
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