145 research outputs found

    Energy Efficient Designs for Collaborative Signal and Information Processing inWireless Sensor Networks

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    Collaborative signal and information processing (CSIP) plays an important role in the deployment of wireless sensor networks. Since each sensor has limited computing capability, constrained power usage, and limited sensing range, collaboration among sensor nodes is important in order to compensate for each other’s limitation as well as to improve the degree of fault tolerance. In order to support the execution of CSIP algorithms, distributed computing paradigm and clustering protocols, are needed, which are the major concentrations of this dissertation. In order to facilitate collaboration among sensor nodes, we present a mobile-agent computing paradigm, where instead of each sensor node sending local information to a processing center, as is typical in the client/server-based computing, the processing code is moved to the sensor nodes through mobile agents. We further conduct extensive performance evaluation versus the traditional client/server-based computing. Experimental results show that the mobile agent paradigm performs much better when the number of nodes is large while the client/server paradigm is advantageous when the number of nodes is small. Based on this result, we propose a hybrid computing paradigm that adopts different computing models within different clusters of sensor nodes. Either the client/server or the mobile agent paradigm can be employed within clusters or between clusters according to the different cluster configurations. This new computing paradigm can take full advantages of both client/server and mobile agent computing paradigms. Simulations show that the hybrid computing paradigm performs better than either the client/server or the mobile agent computing. The mobile agent itinerary has a significant impact on the overall performance of the sensor network. We thus formulate both the static mobile agent planning and the dynamic mobile agent planning as optimization problems. Based on the models, we present three itinerary planning algorithms. We have showed, through simulation, that the predictive dynamic itinerary performs the best under a wide range of conditions, thus making it particularly suitable for CSIP in wireless sensor networks. In order to facilitate the deployment of hybrid computing paradigm, we proposed a decentralized reactive clustering (DRC) protocol to cluster the sensor network in an energy-efficient way. The clustering process is only invoked by events occur in the sensor network. Nodes that do not detect the events are put into the sleep state to save energy. In addition, power control technique is used to minimize the transmission power needed. The advantages of DRC protocol are demonstrated through simulations

    From metaheuristics to learnheuristics: Applications to logistics, finance, and computing

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    Un gran nombre de processos de presa de decisions en sectors estratègics com el transport i la producció representen problemes NP-difícils. Sovint, aquests processos es caracteritzen per alts nivells d'incertesa i dinamisme. Les metaheurístiques són mètodes populars per a resoldre problemes d'optimització difícils en temps de càlcul raonables. No obstant això, sovint assumeixen que els inputs, les funcions objectiu, i les restriccions són deterministes i conegudes. Aquests constitueixen supòsits forts que obliguen a treballar amb problemes simplificats. Com a conseqüència, les solucions poden conduir a resultats pobres. Les simheurístiques integren la simulació a les metaheurístiques per resoldre problemes estocàstics d'una manera natural. Anàlogament, les learnheurístiques combinen l'estadística amb les metaheurístiques per fer front a problemes en entorns dinàmics, en què els inputs poden dependre de l'estructura de la solució. En aquest context, les principals contribucions d'aquesta tesi són: el disseny de les learnheurístiques, una classificació dels treballs que combinen l'estadística / l'aprenentatge automàtic i les metaheurístiques, i diverses aplicacions en transport, producció, finances i computació.Un gran número de procesos de toma de decisiones en sectores estratégicos como el transporte y la producción representan problemas NP-difíciles. Frecuentemente, estos problemas se caracterizan por altos niveles de incertidumbre y dinamismo. Las metaheurísticas son métodos populares para resolver problemas difíciles de optimización de manera rápida. Sin embargo, suelen asumir que los inputs, las funciones objetivo y las restricciones son deterministas y se conocen de antemano. Estas fuertes suposiciones conducen a trabajar con problemas simplificados. Como consecuencia, las soluciones obtenidas pueden tener un pobre rendimiento. Las simheurísticas integran simulación en metaheurísticas para resolver problemas estocásticos de una manera natural. De manera similar, las learnheurísticas combinan aprendizaje estadístico y metaheurísticas para abordar problemas en entornos dinámicos, donde los inputs pueden depender de la estructura de la solución. En este contexto, las principales aportaciones de esta tesis son: el diseño de las learnheurísticas, una clasificación de trabajos que combinan estadística / aprendizaje automático y metaheurísticas, y varias aplicaciones en transporte, producción, finanzas y computación.A large number of decision-making processes in strategic sectors such as transport and production involve NP-hard problems, which are frequently characterized by high levels of uncertainty and dynamism. Metaheuristics have become the predominant method for solving challenging optimization problems in reasonable computing times. However, they frequently assume that inputs, objective functions and constraints are deterministic and known in advance. These strong assumptions lead to work on oversimplified problems, and the solutions may demonstrate poor performance when implemented. Simheuristics, in turn, integrate simulation into metaheuristics as a way to naturally solve stochastic problems, and, in a similar fashion, learnheuristics combine statistical learning and metaheuristics to tackle problems in dynamic environments, where inputs may depend on the structure of the solution. The main contributions of this thesis include (i) a design for learnheuristics; (ii) a classification of works that hybridize statistical and machine learning and metaheuristics; and (iii) several applications for the fields of transport, production, finance and computing

    Air Force Institute of Technology Research Report 2001

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    This report summarizes the research activities of the Air Force Institute of Technology’s Graduate School of Engineering and Management. It describes research interests and faculty expertise; lists student theses/dissertations; identifies research sponsors and contributions; and outlines the procedures for contacting the school. Included in the report are: faculty publications, conference presentations, consultations, and funded research projects. Research was conducted in the areas of Aeronautical and Astronautical Engineering, Electrical Engineering and Electro-Optics, Computer Engineering and Computer Science, Systems and Engineering Management, Operational Sciences, and Engineering Physics

    Dagstuhl News January - December 2005

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    "Dagstuhl News" is a publication edited especially for the members of the Foundation "Informatikzentrum Schloss Dagstuhl" to thank them for their support. The News give a summary of the scientific work being done in Dagstuhl. Each Dagstuhl Seminar is presented by a small abstract describing the contents and scientific highlights of the seminar as well as the perspectives or challenges of the research topic

    A Self-Organising Distributed Location Server for Ad Hoc Networks

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    Wireless networks allow communication between multiple devices (nodes) without the use of wires. Range in such networks is often limited restricting the use of networks to small offices and homes; however, it is possible to use nodes to forward packets for others thereby extending the communication range of individual nodes. Networks employing such forwarding are called Multi-Hop Ad Hoc Networks (MANETS) Discovering routes in MANETS is a challenging task given that the topology is flat and node addresses reveal nothing about their place in the network. In addition, nodes may move or leave changing the network topology quickly. Existing approaches to discovering locations involve either broadcast dissemination or broadcast route discovery throughout the entire network. The reliance on the use of techniques that use broadcast schemes restricts the size of network that the techniques are applicable to. Routing in large scale ad hoc networks is therefore achieved by the use of geographical forwarding. Each node is required to know its location and that of its neighbours so that it may use this information for forward packets. The next hop chosen is the neighbour that is closest to the destination and a number of techniques are used to handle scenarios here the network has areas void of nodes. Use of such geographical routing techniques requires knowledge of the destination's location. This is provided by location servers and the literature proposes a number of methods of providing them. Unfortunately many of the schemes are limited by using a proportion of the network that increases with size, thereby immediately limiting the scalability. Only one technique is surveyed that provides high scalability but it has a number of limitations in terms of handling node mobility and failure. Ad hoc networks have limited capacity and so the inspiration for a technique to address these shortcomings comes from observations of nature. Birds and ants are able to organise themselves without direct communication through the observation of their environment and their peers. They provide an emergent intelligence based on individual actions rather than group collaboration. This thesis attempts to discover whether software agents can mimic this by creating a group of agents to store location information in a specific location. Instead of requiring central co-ordination, the agents observe one another and make individual decisions to create an emergent intelligence that causes them to resist mobility and node failures. The new technique is called a Self Organising Location Server (SOLS) and is compared against existing approaches to location servers. Most existing techniques do not scale well whereas SOLS uses a new idea of a home location. The use of this idea and the self organising behaviour of the agents that store the information results in significant benefits in performance. SOLS significantly out performs Terminode home region, the only other scalable approach surveyed. SOLS is able to tolerate much higher node failure rates than expected in likely implementations of large scale ad hoc networks. In addition, SOLS successfully mitigates node mobility which is likely to be encountered in an ad hoc network

    RFID Technology in Intelligent Tracking Systems in Construction Waste Logistics Using Optimisation Techniques

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    Construction waste disposal is an urgent issue for protecting our environment. This paper proposes a waste management system and illustrates the work process using plasterboard waste as an example, which creates a hazardous gas when land filled with household waste, and for which the recycling rate is less than 10% in the UK. The proposed system integrates RFID technology, Rule-Based Reasoning, Ant Colony optimization and knowledge technology for auditing and tracking plasterboard waste, guiding the operation staff, arranging vehicles, schedule planning, and also provides evidence to verify its disposal. It h relies on RFID equipment for collecting logistical data and uses digital imaging equipment to give further evidence; the reasoning core in the third layer is responsible for generating schedules and route plans and guidance, and the last layer delivers the result to inform users. The paper firstly introduces the current plasterboard disposal situation and addresses the logistical problem that is now the main barrier to a higher recycling rate, followed by discussion of the proposed system in terms of both system level structure and process structure. And finally, an example scenario will be given to illustrate the system’s utilization
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