6,630 research outputs found

    Increasing Performances of TCP Data Transfers Through Multiple Parallel Connections

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    Although Transmission Control Protocol (TCP) is a widely deployed and successful protocol, it shows some limitations in present-day environments. In particular, it is unable to exploit multiple (physical or logical) paths between two hosts. This paper presents PATTHEL, a session-layer solution designed for parallelizing stream data transfers. Parallelization is achieved by striping the data flow among multiple TCP channels. This solution does not require invasive changes to the networking stack and can be implemented entirely in user space. Moreover, it is flexible enough to suit several scenarios - e.g. it can be used to split a data transfer among multiple relays within a peer-to-peer overlay networ

    Quality of Service over Specific Link Layers: state of the art report

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    The Integrated Services concept is proposed as an enhancement to the current Internet architecture, to provide a better Quality of Service (QoS) than that provided by the traditional Best-Effort service. The features of the Integrated Services are explained in this report. To support Integrated Services, certain requirements are posed on the underlying link layer. These requirements are studied by the Integrated Services over Specific Link Layers (ISSLL) IETF working group. The status of this ongoing research is reported in this document. To be more specific, the solutions to provide Integrated Services over ATM, IEEE 802 LAN technologies and low-bitrate links are evaluated in detail. The ISSLL working group has not yet studied the requirements, that are posed on the underlying link layer, when this link layer is wireless. Therefore, this state of the art report is extended with an identification of the requirements that are posed on the underlying wireless link, to provide differentiated Quality of Service

    A generic communication architecture for end to end mobility management in the Internet

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    The proliferation of laptops, cellular phones, and other mobile computing platforms connected to the Internet has triggered numerous research works into mobile networking. The increasingly dense set of wireless access networks that can be potentially accessed by mobile users open the door to an era of pervasive computing. However, the puzzle of wireless access networks that tends to become the natural access networks to the Internet pushes legacy“wireoriented” communication architectures to their limit. Indeed, there is a critical gap between the increasingly used stream centric multimedia applications and the incapacity of legacy communication stacks to insure the continuity of these multimedia sessions for mobile users. This paper proposes a generic communication architecture (i.e. not dedicated to a specific protocol or technology) that aims to fill the gap between the application layer continuity needs and the discontinuity of the communication service inherent to the physical layer of wireless mobile networks. This paper introduces an end to end communication architecture that preserves efficiently session continuity in the context of mobile and wireless networks. This architecture is mainly based on end to end mechanisms that could be integrated into a new generation reconfigurable transport protocol. The proposed contribution efficiently satisfies mobility requirements such as efficient location management, fast handover, and continuous connection support

    Integrated Support for Handoff Management and Context-Awareness in Heterogeneous Wireless Networks

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    The overwhelming success of mobile devices and wireless communications is stressing the need for the development of mobility-aware services. Device mobility requires services adapting their behavior to sudden context changes and being aware of handoffs, which introduce unpredictable delays and intermittent discontinuities. Heterogeneity of wireless technologies (Wi-Fi, Bluetooth, 3G) complicates the situation, since a different treatment of context-awareness and handoffs is required for each solution. This paper presents a middleware architecture designed to ease mobility-aware service development. The architecture hides technology-specific mechanisms and offers a set of facilities for context awareness and handoff management. The architecture prototype works with Bluetooth and Wi-Fi, which today represent two of the most widespread wireless technologies. In addition, the paper discusses motivations and design details in the challenging context of mobile multimedia streaming applications

    OSCAR: A Collaborative Bandwidth Aggregation System

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    The exponential increase in mobile data demand, coupled with growing user expectation to be connected in all places at all times, have introduced novel challenges for researchers to address. Fortunately, the wide spread deployment of various network technologies and the increased adoption of multi-interface enabled devices have enabled researchers to develop solutions for those challenges. Such solutions aim to exploit available interfaces on such devices in both solitary and collaborative forms. These solutions, however, have faced a steep deployment barrier. In this paper, we present OSCAR, a multi-objective, incentive-based, collaborative, and deployable bandwidth aggregation system. We present the OSCAR architecture that does not introduce any intermediate hardware nor require changes to current applications or legacy servers. The OSCAR architecture is designed to automatically estimate the system's context, dynamically schedule various connections and/or packets to different interfaces, be backwards compatible with the current Internet architecture, and provide the user with incentives for collaboration. We also formulate the OSCAR scheduler as a multi-objective, multi-modal scheduler that maximizes system throughput while minimizing energy consumption or financial cost. We evaluate OSCAR via implementation on Linux, as well as via simulation, and compare our results to the current optimal achievable throughput, cost, and energy consumption. Our evaluation shows that, in the throughput maximization mode, we provide up to 150% enhancement in throughput compared to current operating systems, without any changes to legacy servers. Moreover, this performance gain further increases with the availability of connection resume-supporting, or OSCAR-enabled servers, reaching the maximum achievable upper-bound throughput
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