5,800 research outputs found

    On the Reverse Engineering of the Citadel Botnet

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    Citadel is an advanced information-stealing malware which targets financial information. This malware poses a real threat against the confidentiality and integrity of personal and business data. A joint operation was recently conducted by the FBI and the Microsoft Digital Crimes Unit in order to take down Citadel command-and-control servers. The operation caused some disruption in the botnet but has not stopped it completely. Due to the complex structure and advanced anti-reverse engineering techniques, the Citadel malware analysis process is both challenging and time-consuming. This allows cyber criminals to carry on with their attacks while the analysis is still in progress. In this paper, we present the results of the Citadel reverse engineering and provide additional insight into the functionality, inner workings, and open source components of the malware. In order to accelerate the reverse engineering process, we propose a clone-based analysis methodology. Citadel is an offspring of a previously analyzed malware called Zeus; thus, using the former as a reference, we can measure and quantify the similarities and differences of the new variant. Two types of code analysis techniques are provided in the methodology, namely assembly to source code matching and binary clone detection. The methodology can help reduce the number of functions requiring manual analysis. The analysis results prove that the approach is promising in Citadel malware analysis. Furthermore, the same approach is applicable to similar malware analysis scenarios.Comment: 10 pages, 17 figures. This is an updated / edited version of a paper appeared in FPS 201

    Development and implementation of a LabVIEW based SCADA system for a meshed multi-terminal VSC-HVDC grid scaled platform

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    This project is oriented to the development of a Supervisory, Control and Data Acquisition (SCADA) software to control and supervise electrical variables from a scaled platform that represents a meshed HVDC grid employing National Instruments hardware and LabVIEW logic environment. The objective is to obtain real time visualization of DC and AC electrical variables and a lossless data stream acquisition. The acquisition system hardware elements have been configured, tested and installed on the grid platform. The system is composed of three chassis, each inside of a VSC terminal cabinet, with integrated Field-Programmable Gate Arrays (FPGAs), one of them connected via PCI bus to a local processor and the rest too via Ethernet through a switch. Analogical acquisition modules were A/D conversion takes place are inserted into the chassis. A personal computer is used as host, screen terminal and storing space. There are two main access modes to the FPGAs through the real time system. It has been implemented a Scan mode VI to monitor all the grid DC signals and a faster FPGA access mode VI to monitor one converter AC and DC values. The FPGA application consists of two tasks running at different rates and a FIFO has been implemented to communicate between them without data loss. Multiple structures have been tested on the grid platform and evaluated, ensuring the compliance of previously established specifications, such as sampling and scanning rate, screen refreshment or possible data loss. Additionally a turbine emulator was implemented and tested in Labview for further testing

    Nature-Inspired Interconnects for Self-Assembled Large-Scale Network-on-Chip Designs

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    Future nano-scale electronics built up from an Avogadro number of components needs efficient, highly scalable, and robust means of communication in order to be competitive with traditional silicon approaches. In recent years, the Networks-on-Chip (NoC) paradigm emerged as a promising solution to interconnect challenges in silicon-based electronics. Current NoC architectures are either highly regular or fully customized, both of which represent implausible assumptions for emerging bottom-up self-assembled molecular electronics that are generally assumed to have a high degree of irregularity and imperfection. Here, we pragmatically and experimentally investigate important design trade-offs and properties of an irregular, abstract, yet physically plausible 3D small-world interconnect fabric that is inspired by modern network-on-chip paradigms. We vary the framework's key parameters, such as the connectivity, the number of switch nodes, the distribution of long- versus short-range connections, and measure the network's relevant communication characteristics. We further explore the robustness against link failures and the ability and efficiency to solve a simple toy problem, the synchronization task. The results confirm that (1) computation in irregular assemblies is a promising and disruptive computing paradigm for self-assembled nano-scale electronics and (2) that 3D small-world interconnect fabrics with a power-law decaying distribution of shortcut lengths are physically plausible and have major advantages over local 2D and 3D regular topologies

    Scalability of broadcast performance in wireless network-on-chip

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    Networks-on-Chip (NoCs) are currently the paradigm of choice to interconnect the cores of a chip multiprocessor. However, conventional NoCs may not suffice to fulfill the on-chip communication requirements of processors with hundreds or thousands of cores. The main reason is that the performance of such networks drops as the number of cores grows, especially in the presence of multicast and broadcast traffic. This not only limits the scalability of current multiprocessor architectures, but also sets a performance wall that prevents the development of architectures that generate moderate-to-high levels of multicast. In this paper, a Wireless Network-on-Chip (WNoC) where all cores share a single broadband channel is presented. Such design is conceived to provide low latency and ordered delivery for multicast/broadcast traffic, in an attempt to complement a wireline NoC that will transport the rest of communication flows. To assess the feasibility of this approach, the network performance of WNoC is analyzed as a function of the system size and the channel capacity, and then compared to that of wireline NoCs with embedded multicast support. Based on this evaluation, preliminary results on the potential performance of the proposed hybrid scheme are provided, together with guidelines for the design of MAC protocols for WNoC.Peer ReviewedPostprint (published version

    When Should I Use Network Emulation?

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    The design and development of a complex system requires an adequate methodology and efficient instrumental support in order to early detect and correct anomalies in the functional and non-functional properties of the tested protocols. Among the various tools used to provide experimental support for such developments, network emulation relies on real-time production of impairments on real traffic according to a communication model, either realistically or not. This paper aims at simply presenting to newcomers in network emulation (students, engineers, ...) basic principles and practices illustrated with a few commonly used tools. The motivation behind is to fill a gap in terms of introductory and pragmatic papers in this domain. The study particularly considers centralized approaches, allowing cheap and easy implementation in the context of research labs or industrial developments. In addition, an architectural model for emulation systems is proposed, defining three complementary levels, namely hardware, impairment and model levels. With the help of this architectural framework, various existing tools are situated and described. Various approaches for modeling the emulation actions are studied, such as impairment-based scenarios and virtual architectures, real-time discrete simulation and trace-based systems. Those modeling approaches are described and compared in terms of services and we study their ability to respond to various designer needs to assess when emulation is needed
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